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Topic: Paper Mario: Color Splash - OT

Posts 921 to 940 of 954

meleebrawler

Does anyone feel as though the "fleshface" remarks thrown around by Shy Guys and Snifits are a subtle clue to what's behind their masks?

Alone, a force. Together, a force of nature.

3DS FC: 2535-3888-1548

Octane

This sounds like something straight out of Pokemon Colosseum. Love this theme;

Octane

meleebrawler

By a similar token, the music that plays on most of the islands during the Big Purple Star segment reminds me of Donkey Kong Country 2's Crocodile Isle.

[Edited by meleebrawler]

Alone, a force. Together, a force of nature.

3DS FC: 2535-3888-1548

TuVictus

Cherry Lake is by far my favorite so far. I only got up to the canyon though before my attention was taken away from the game.

TuVictus

Ryu_Niiyama

I was not prepared for Justice Toad. That entire sequence had me rolling. Didn't expect him to be useful honestly.

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

TuVictus

Surprising no one, miyamoto is the reason behind the lack of new characters and unique plotline. What held the game up was the writing, thank goodness. But imagine if they were allowed to actually do what they wanted? In the next game, just cut out the middle man and make it a regular Super Mario game, except made of paper. Jump on enemies, save peach from bowser.

[Edited by TuVictus]

TuVictus

Chris123

I need help! I found blue rescue team members before findind the leader. Now that I found the leader he's not recognizing that I've already found certain members. When I go back to those levels to re-rescue them, they're not there. What do I do?

Chris123

dbakes4

Try going to port prisma. In the south yellow area, the rescue squad members will gather. There's a toad with avaiator subglasses that will tell you what courses the missing toads can be found. If you found all of the blue members already, you may need to leave the course where the leader is and reenter to talk to him again.

[Edited by dbakes4]

dbakes4

Chris123

@dbakes4. Thank you! All the blue rescue members were there in the yellow district. Makes sense now.

Chris123

Octane

Those Roshambo temples are a great example of terrible game design. They're not even fun, they're just tedious.

Octane

Dreamliner

Does this game have a demo?

I bought it on release day but it's still sealed and I am horribly concerned it's dumb. I like side scrolling and 3D Mario games but this looks like a ton of reading and pretty boring gameplay.

[Edited by Dreamliner]

Dreamliner

polarbear

@Dreamliner
No demo I'm afraid. The game is not "dumb" it is very funny but not at all like traditional Mario run and jump games. It requires a bit of patience with reading and you might get stuck in finding the solutions to some problems but then just check a walkthrough. I recommend this game and would place it in my top 5 on the Wii U.

polarbear

Dreamliner

@polarbear So its more of a puzzle type game? I like Captain Toad, for example. I hate Hyrule Warriors and Splatoon, for example.

Dreamliner

polarbear

@Dreamliner
Yes, puzzles (such as bringing the right objects to the right place) and light turn based combat using cards on the gamepad. Many different environments and unexpected story twists. I was unsure after watching some videos of gameplay but got it anyway. Glad I did!

polarbear

Dreamliner

@polarbear Hmm...I'm seeing some VERY polarizing reviews. One guy loved the charm, the other hated the battle controls.

I will say, the element that has me least excited is the whole card system. If this was the same game but with jumping and the color hammer alone (like regular Mario but a with hammer), I'd be way happier.

Dreamliner

jump

Dreamliner wrote:

Does this game have a demo?

I bought it on release day but it's still sealed and I am horribly concerned it's dumb. I like side scrolling and 3D Mario games but this looks like a ton of reading and pretty boring gameplay.

So why did you buy it?

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812

Octane

I'm not sure how Nintendo managed to do it, but they suddenly turned this great game into something incredibly tedious. I was having troubles with the Roshambo temples yesterday (a bad game mechanic in general), but now a Bandit Shy Guy spawned on the overworld. I had it happen several times before, but he was always within reach before the timer disappeared. Anyway, a Bandit Shy Guy spawned in the middle of the map and the target was on the left, I was on the right. It was impossible to catch up to him before he finished. Turns out that if you don't get to him in time, he drains almost all the colour from the targeted level. I had finished the level and it went back to 6%.

What's with this game and its tedious mechanics? This IS NOT fun. Having to recolor an entire level just because some RNG mechanic picked an unbeatable situation. Who thought this was a good idea?

Sigh.. I'm really not looking forward to playing this game anymore..

Octane

Octane

@DarthNocturnal And you know, the weird this is that the actual game itself isn't bad at all. Writing is good, visuals are great, maybe the game is a bit too easy; despite the fact that you're using cards, it's still pretty simple, I wish the combat was a bit more tactical. Still, not a reason for me to dislike the game. However, it's this stupid RNG stuff that don't add anything to the game that ruin the experience. Yes, the Roshambo temples are completely optional (still required to 100% the game), but that Bandit Shy Guy that shows up on the map once in a while pretty much ruins the entire game. The main premise of the game is to restore the island with colour, but once they start introducing mechanics that completely erase your progress at random, it becomes a very tedious experience.

Octane

Dreamliner

@jump it was pre-ordered as soon as it was announced. I didn't pay any attention to the details because it was the first party Nintendo Mario title I figured I would like it. I honestly thought it was going to be something similar to 3D Mario kind of like how Yoshi Woolly World (Which I also got, like but haven't finished) is stylized but pretty much a regular Yoshi game.

Dreamliner

Dreamliner

I decided to open this game. I played for a couple hours and like it. I can see the cards getting quickly tedious. I ran away from some Shy Guys to avoid it.

The writing is pretty hilarious. That's is quite surprising.

Dreamliner

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