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Topic: Nintendo Open to Acquisitions

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CaviarMeths

Ganbarion develops almost exclusively for Nintendo anyway. What would be the point? Everything they did last gen was on either Wii or DS.

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LzWinky

Considering we know next-to-nothing about ANYTHING on company acquisitions, why are we discussing it?

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iKhan

SpookyMeths wrote:

Ganbarion develops almost exclusively for Nintendo anyway. What would be the point? Everything they did last gen was on either Wii or DS.

When they are owned, they'd have more freedom to use Nintendo's resources, and they'd be more closely tied to the company's development.

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LzWinky

Capcom is too big.

Platinum is much smaller and might be reasonable

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Edie

SCAR392 wrote:

Edie wrote:

SCAR392 wrote:

Just because they are open to acquisitions, doesn't mean they will go bat s*** crazy and buy big name companies, either. It has to match their finances and interest in gaming IP. We could say that Nintendo should buy Capcom forever, and it could possiblly never happen, because Marvel doesn't want to be exclusive to Wii U or some BS like that. Disney games are also made by Capcom alot of the time, and I know Marvel is owned by Disney, but they'd basically be forcing Disney to go exclusive on Wii U, if they ever want Capcom to make a game for them.

Tekken would be exclusive if Nintendo bought them. This is serious business that none of them probably want to happen.

I might be totally wrong here but couldn't Nintendo allow the likes of Tekken to be developed for other consoles even if they bought Capcom? It doesn't actually state anywhere that because you own the rights to something it therefore has to be exclusive to your console no?

In my opinion I can't see Nintendo making a big move and acquiring a big name studio. Not with the current mood surrounding the Wii U maybe it's just the sites I read but everywhere is full of doom and gloom for Nintendo (unjustifiably so) because the Wii U isn't selling anywhere close to as many units as the Wii. Perhaps it would be the right thing to do but I can't see Nintendo do it.

Edie x

First of all, Tekken is owned by Namco. Second, if the games aren't exclusive to their console, then why would they acquire them as a studio? The whole entire idea of buying studios, especially a large one, IS to acquire IP. They can already pay 3rd party studios on a case by case basis to develop a video game for them. Look at Smash Bros, which Namco developed, or Tecmo with Hyrule Warriors. They can already pay those 3rd parties to make games, so acquiring a studio would make them more open to developing 1st party IPs, like Retro with Metroid, but they would also maintain those IPs on the console they are owned by. So ya, acquiring a big name company like Namco just to release games on other platforms and not utilizing their IPs would basically be waste for whichever company bought them. It defeats the entire purpose.

EDIT: Also, if 3rd parties can maintain themselves and still release on whichever platform, it doesn't make sense to buy them, like Level 5. Why buy them out when they are already releasing on the console and have a close relation, as is?

Ok I get your point I just thought that allowing them to release games for other platforms would make more money but what you said makes more sense.

Edie x

Edie

kkslider5552000

WaLzgi wrote:

Capcom is too big.

Platinum is much smaller and might be reasonable

I've said this before, but this would be meaningless with Platinum making games with Nintendo already...unless they're expecting Microsoft to treat the crazy Japanese studio with respect and market it well. Yeah, ask Swery65 how that's going.

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CaviarMeths

Platinum left Capcom to begin with because they wanted to be independent. Highly doubt they'd be eager to jump in bed with another master.

On another note though, I'm wondering who the audience for Scalebound is supposed to be, as most Japanese gamers don't care about Xbox and most Xbox gamers don't care about Japanese games.

Edited on by CaviarMeths

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

kkslider5552000

SpookyMeths wrote:

Platinum left Capcom to begin with because they wanted to be independent. Highly doubt they'd be eager to jump in bed with another master.

On another note though, I'm wondering who the audience for Scalebound is supposed to be, as most Japanese gamers don't care about Xbox and most Xbox gamers don't care about Japanese games.

To be fair, most Japanese gamers don't care about Platinum either. Platinum's audience is usually/mostly the same over-the-top, challenging, action gameplay fans and clearly mostly in America. My only assumption beyond that is that the fact they've kinda promoted MGSV as a Microsoft game (despite being multi-console) means they wanted the Metal Gear Rising guys on board.

Edited on by kkslider5552000

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Bryon15

Update: Sega doing really bad. Lays off 300 employees. Moving away from console games.

http://www.vgchartz.com/article/252953/sega-lays-off-300-movi...

Anyway I don't think nintendo buy all of Sega. Just a few IPs like sonic, bayonetta, skies of arcadia, nights. Same with capcom. Pick up megaman, monster hunter, breath of fire, street fighter.

As for developers I agree with the suggestions mentioned already. Next level games, platinum games, wayforward, monster games, ganbarion.

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Sean_Aaron

Sega doesn't own Bayonetta (the only published the first game), but I'm guessing if Nintendo thought there was something there worth owning right now, they'd already have bought the company. If all they want is IP it will be cheaper to pick over the corpse than buy whilst there's still some life there...

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Haru17

The only developers with a proven record of making games like Okami in Nintendo and Capcom is, of course, the Zelda team. And why wouldn't they want to make Zeldas? As hesitant as I am for Nintendo to acquire another financially ailing company, I can't deny the benefit Nintendo's quality control and consumer friendly practices would have to series like Resident Evil and Street Fighter. In turn Capcom could teach Nintendo a lot about online... everything.

Maybe Monster Hunter 4 would even get the much sought-after Wii U port then (though it's great on 3DS XL, still).

This is all just make-believe, though.

Edited on by Haru17

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cookiex

I don't see the need in acquiring Monster and Next Level at this stage when they're already committed to working exclusively with Nintendo anyway.

Capcom and Sega are too big to just be bought outright. If anything Nintendo would snag some IPs/talent if they go under.

cookiex
Self-appointed NintendoLife Hyrule Warriors ambassador

Sean_Aaron

That's a US trademark, not the same as owning the code or the copyright on the software and it dates from 2010. Although I'm not an attorney dealing with such things it obviously wasn't a barrier to Platinum games making a sequel or Nintendo publishing it, so either it's not in effect or it's not relevant. Maybe Sega got paid off, but I can't remember them being mentioned in relation to publishing Bayonetta 2 or Bayonetta on Wii U. Anyone knows more feel free to speak up, but I can't see any reason Nintendo would need to buy Sega for that game series.

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cookiex

Sega does own the Bayonetta IP. You can find their copyright on Bayonetta 2's title screen.

Edit: And the title screen in Bayonetta 1 says "Copyright SEGA Published by Nintendo".

Edited on by cookiex

cookiex
Self-appointed NintendoLife Hyrule Warriors ambassador

IceClimbers

cookiex wrote:

I don't see the need in acquiring Monster and Next Level at this stage when they're already committed to working exclusively with Nintendo anyway.

Capcom and Sega are too big to just be bought outright. If anything Nintendo would snag some IPs/talent if they go under.

Sega's not going under anytime soon though since they're part of Sega-Sammy, which still has plenty of money outside of video games. Sega-Sammy would have to want to sell off their IP, which I can't see happening at all, with the possible exception of Bayonetta. Even then it's still very unlikely.

Capcom on the other hand is a different story. They're doing better now financially, but we'll see how long that lasts. We'll definitely see a renewal of the Monster Hunter contract though.

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Haru17

Oh god, Nintendo, if Capcom goes under just save Monster Hunter and the team that develops it please. That's all I need from them, honestly...

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Sean_Aaron

cookiex wrote:

Sega does own the Bayonetta IP. You can find their copyright on Bayonetta 2's title screen.

Edit: And the title screen in Bayonetta 1 says "Copyright SEGA Published by Nintendo".

Fair enough - still not a reason to try to acquire that company....

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Bryon15

Haru17 wrote:

Oh god, Nintendo, if Capcom goes under just save Monster Hunter and the team that develops it please. That's all I need from them, honestly...

What about megaman?

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