I'll be going through the mario maker level database that NL so kindly provided and this topic for next week. It'll probably be on thursday this time. Let me know if you want to see someone fumble through your level so you can laugh at me falling for all the evil tricks you came up with.
I was hoping for you to choose the other wrong pipes...lol
Also, you should totally do the 1-1 Advanced Remix, I wanna see how many times you die on that one. xD
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@ChelsAngel: Just did your level, and that was tough, but I finished it. I questionned some choices at times, but once I finished the level and cooled down a bit, well I think it's pretty fair overall. I hate that pipe though, I had to fall for it. ^^
@Tamara: I just played you latest level (Link's teeny dungeon) and it was really great, just the right level of challenge. If you like challenge rooms, you should try this
9FB1-0000-0040-36AB
It's not mine. It's by a guy named Josh and he has a lot of one-screen challenges that are really fun and fair.
@sjmartin I'm now curious then what you think of this level of mine, then.
I loved this course! Fun platforming. No cheap deaths. Well designed. Excellent use of the wall to keep people from flying over everything and avoiding enemies. I gave it a star and added you to the list of people to follow.
@Kinan I played take to the sky as well and liked it, though I did have to take the low route as I can't fly worth spit with the cape.
Racoon for the win
@ChelsAngel: Just did your level, and that was tough, but I finished it. I questionned some choices at times, but once I finished the level and cooled down a bit, well I think it's pretty fair overall. I hate that pipe though, I had to fall for it. ^^
I'm not sure if anyone will notice what I did xD but I originally wanted the pipe at the very beginning but it would of interfered with what I had going on.. In Mario 64 if you try to take shortcuts it makes you start over so that was my idea with that lmao xD
I'm reallyyyy glad you liked it though, I almost gave up on it because of how unpredictable the damn Koopa's were in movement. (it basically depended on how fast the player went through the course for what direction koopa would take, even with springs or blocked off paths I just couldn't get it 100% the same every time. So instead I focused more on people being able to get through it regardless of which way the koopa went. Also I noticed if you go too fast the 3rd koopa wont even show because it gets pulverized by the blocks LOL)
My next stage will be Gameshow themed. I hope I can make it tomorrow or next day ^^ strategy and precision will be BIG factors in it xD
I decided to use NL's level sharing thingamajig to share my Advanced Remix...no clue how to post it here exactly. But I'll share the level again if anyone out there wants to try to take this one on.
EDIT: ...Stupid embed thing didn't work...just go here. lol
@DanoLefourbe: I played "Fairies Wear Boots". I got to a mushroom while wearing a boot. Jumped around. No blocks. Waited for 30 seconds. Nothing happened. Finally took a leap of faith and fell to my death. Is there something there? Second time through some fireballs came by, but they weren't timed right to jump on them.
Clever use of the arrow to show people where to use the boot.
I tried some of your other levels, but I'm going to have to come back to them.
I definitely appreciate and applaud the variety and style of your levels. Very unique and creative!
@ChelsAngel: Yes, the faster the better for the koopas' AI I think. if you rush the "easy" parts, you often end up in a situation where you can still trick them into going away from you.
@sjmartin: I don't like what I'm reading XD. I'll have to take a look at the level again, I might have placed thing that are too dependant on the players' speed and movements.
@sjmartin: I don't like what I'm reading XD. I'll have to take a look at the level again, I might have placed thing that are too dependant on the players' speed and movements.
It could entirely be me. I'll try it again after I finish cooking dinner. My fiancé is sick, so I'm cooking and playing nurse maid tonight too.
There is a path through the top of the level, you need the flying hat to get up there. Eventually the paths converge. The top path is a bit cooler looking.
@sjmartin: There was indeed nothing there and I completely forgot to block the road. It was just supposed to be an extra area with a few coins. Now it's fixed. Thx for the input. Here's the new code
What is everyone's level with the best star percentage? Not your most starred level, but your level with the highest percentage of players starring it. For me it's:
Bowser's Bob-omb Factory
B9AA-0000-0033-20F9
142 players and 62 stars so it has a star percentage of 43.66%.
I haven't watched it yet, but GameXplain said someone managed to find evidence of DLC for this game. The Angry Sun seems to be part of it, I kinda figured DLC would happen anyways (especially after the Smash news)...and I remember seeing the Angry Sun in some Mario Maker pics...(they weren't screenshots, but more of just a normal 30th Mario Anniversary thing)
So maybe this also means we might get a couple of new themes like the Desert?
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@Megumi: I so want that!
but the angry sun (is that its official name?) could be very tricky to use in a balanced way. we'd have to be very careful. I also want Charging Chuck sooo bad!
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