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Topic: Super Mario Maker - OT

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Alpha2797

@jariw Actually, Nintendo stated that if there was to be MK8 editor, it'd be really complicated to use. Thus, they're not making one. This implies that if they ever figure out how to create a simple to use track editor then there is a possibly that they may create one.

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jump

Alpha2797 wrote:

@jariw Actually, Nintendo stated that if there was to be MK8 editor, it'd be really complicated to use. Thus, they're not making one. This implies that if they ever figure out how to create a simple to use track editor then there is a possibly that they may create one.

I thought I remember reading something about how they don't want people to create tracks in Mario Kart as it may lead to dip quality in the races, that may just have been spin as to why they haven't created one tho.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Alpha2797

@arronishere
This is from Nintendo’s Yosuke Yabuki.

“You are referring to the tool that users can design the course freely, right? If so, we have decided to give it a pass this time” said Yabuki. “There are so many elements and features in Mario Kart 8 – in addition to ground, water and sky sections, there is now anti-gravity and it is required to design the tracks to utilise three dimensions. If we added a simple course editor, it wouldn’t be a very user friendly tool. When we develop a tool like this, we want to make sure it is easy to use for everyone, but in order to do so for a project like this, we would need many more innovations. It may come one day in the future.”

http://nintendoenthusiast.com/news/nintendo-explains-mario-ka...

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JamesCoote

I used to make levels for Half Life and HL2 when I was a teenager, which basically got me wanting to make video games for a living. They had an insanely complex level editor, but a large part of the game's success was built on anyone being able to pick up the tools and make their own game with it. People aren't stupid and/or will learn, and will put up tutorials and forums to help each other along. You can build a whole secondary community around that stuff which gives a game a life way beyond when people finish the game or get bored with what they have. .

I can understand though that to get those tools running on the Wii U itself would probably be a serious mission. Releasing them to PC, the problem would be getting the levels from PC onto Wii U and validating them (to make sure people don't make such insanely large levels the Wii U can't handle them, or that they actually have a start-finish line, or that people can't go flying out of the level into infinity etc etc).

Edited on by JamesCoote

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Octane

Mario Kart 8 is a racing game, it's not Rollercoaster Tycoon 8. Just enjoy the amazing courses that come with the game.

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Joeynator3000

Hah, saw it coming! (was hoping for this year, though, lol)

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kkslider5552000

Sweet. If they just did the original game that wouldn't be that amazing, but including the newer stuff makes me happy

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DualWielding

If this is like little big planet where you can play levels created by other users I may even buy a Wii U

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jariw

ferthepoet wrote:

If this is like little big planet where you can play levels created by other users I may even buy a Wii U

I think this is highly likely, since both "Pushmo World" (arriving in a few days) and "Mario vs. Donkey Kong" (just announced on E3) will have a level sharing feature through Miiverse.

jariw

e-love

Looks like it was real after all

This game has me sold if you can play levels made by people via Miiverse.

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Joeynator3000

...Wait, why did you edit the title? @theblackdragon T.T

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DualWielding

@jariw good I'm not into creating stuff but infinite Mario levels may be enough to make a Wii u worth it for me

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theblackdragon

@xiao_pai: it's a long-standing unwritten rule handed down by the Directors in days past — only threads created by staff are allowed to be called 'official'. sorry! don't worry, you're not in trouble or anything :3

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Joeynator3000

theblackdragon wrote:

@xiao_pai: it's a long-standing unwritten rule handed down by the Directors in days past — only threads created by staff are allowed to be called 'official'. sorry! don't worry, you're not in trouble or anything :3

Well I meant official as in it has been confirmed by Nintendo. Wasn't really calling the thread official.

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Inkling

It's real!

I will update this when Half Life 3 arrives. [Started 17/11/2015]

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sugarpixel

...it's like SMBX, but actually made by Nintendo... o.o this is something I have wanted to exist for years...!

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Gridatttack

I dont like the fact that so far it seems limited. But hey, and official way to make mario levels is still cool
(though I will stick with editing NSMB...)

I hope you can share levels, otherwise the point will be lost.

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Joeynator3000

Is the no Pipe travel thing demo only? I hope so, hoping that we'll be able to compile our own big set of levels.
But yeah, no limits on objects is awesome.

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