@MasterWario: Cheers for the explanation on why my enemies weren't spawning right,it makes sense I think haha
@spizzamarozzi: Cheers man,much appreciated.I wasn't sure if I was pushing it with the length.Originally I had made the saws much tougher to get past.The other side where you go back down I'd made the gap the same width as the side you go up,it was manageable but extremely tough and the timing had to be perfect,after such a long level I thought it would be too unfair so I widened it by 1 block.
New don't touch anything course! AEC7-0000-0044-C157
If anyone plays my levels please let me know, I will play yours as well just give me the code I've also linked some of mine in signature now too. Trying to get 10 more stars so I can be able to upload 20 courses.
I will definitely try yours this weekend! (Fully admit that I'm hoping to get 50 stars too so I can increase my upload count) My course are listed in my signature.
@ChelsAngel, Nice levels. My favorite is "Only Touch For Pipes". I was liking "Random Play", but I'm bad at jumping across multiple Koopas. I starred those two and "Boo Surprise"
@ChelsAngel: I have played Jungle Fever, and I liked it so much that I have also played Rosalina's Journey (the two you have made with SMB1 graphics, which I love). Jungle Fever is excellent. I have toyed with a DK inspired stage myself but yours is head and shoulders above mine. Also, both stages are aesthetically wonderful. The first screen of Jungle Fever looks like you're playing a new version of DK3. Rosalina's Journey is also lovely - it's just a well structured stage. One small detail: when you get to the section where you have to use the giant turtle shell to smash the blocks, if you accidentally push it to the left (the wrong direction) you lose it forever and have to restart the level. You should put a block at the end of the platform so it bounces back. Or not - you should do more SMB1 stages because you are really good at making them.
Aw thank you so much! I had planned to make more once I can upload 20 courses. I really want to make a Zelda themed level! I am just waiting to get the final costumes of that. I think I am missing a couple anyway. The only small issue is I probably wont do recreation dungeons and instead make my own, I've only seen recreation levels which is a bit disappointing because I feel like people will expect that :c sure I can do that too but it's not as creative for me. If you have any ideas for me shoot them my way, I'd be willing to give some a try ^-^
Friend ID = 3738-0049-9885
Name - Chels My Super Mario Maker Levels ♥
My user on Wii u is same as here, feel free to add me :)
@ChelsAngel, Nice levels. My favorite is "Only Touch For Pipes". I was liking "Random Play", but I'm bad at jumping across multiple Koopas. I starred those two and "Boo Surprise"
Thank you Random Play was something I made in my free time. It took like an hour, I wasn't expecting anyone to like it and almost deleted it. I'm glad people like it though Only touch for pipes is one of my favorites I have made but so many people die on it. My guess is because the title is in English foreign users will not understand it :/ thanks for the stars ^-^
Friend ID = 3738-0049-9885
Name - Chels My Super Mario Maker Levels ♥
My user on Wii u is same as here, feel free to add me :)
I will give your guys levels a try who did mine once I go play later. I'm not feeling all that well and will be out all night so trying to rest some. Writing all down in my notepad though
Friend ID = 3738-0049-9885
Name - Chels My Super Mario Maker Levels ♥
My user on Wii u is same as here, feel free to add me :)
@MasterWario: EC96-0000-001D-445D water grave its my third level and probably the hardest level i will ever make at this point that is beatable and holds many ways to beat but takes skill and alot of trial and error and so far none have slain my level.
@spizzamarozzi: Glad you like it! there is a extra exit pipe down there, however it's hidden "Those who find things in the dark will be shown the light" that is my clue right there! as for the death pipe, wouldn't be wise to fall down a chimney now is it?
Alright I think I can play one more wave of levels here, then I'm done for the weekend.
@spizzamarozzi thanks a lot! I'm glad you liked it, as I was worried how it'd play with other people. And thanks for the explanation too! I've been playing some levels but haven't been bothered to write anything out. XD I actually just made that level and only shared it on the contest thread, so here it is for everyone else if you're interested.
Speaking of which I'm glad everyone's starting to embed their levels.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
Hello, everybody! I made a second episode for my Peach adventures, called Peach's Big Break!
I also played a few more of your courses~ @Yai: Koopa's Mountain Pass. Cool course! You turned koopas into killing machines! o.o; @CheIsAngel: Only touch for pipes. Not a big fan of the "do nothing" courses, so I decided to also play Random Play.
Random Play should be called "fall to your death", because that's what I did for about 20 minutes straight! Dx But I did beat it! @Undead_terror: Race To The Hospital. Ugh! I was excited to play this one because I love themed courses, but one thing killed it for me. I picked up a fire flower and was unable to continue because I was too tall...and I couldn't backtrack because I had jumped through a one way platform... @OneBagTravel: Pipe Problem. Short and simple, not much to say about it. Golden Bridges. I was able to fly over this entire course from the beginning...>.>
@CheIsAngel: Only touch for pipes. Not a big fan of the "do nothing" courses, so I decided to also play Random Play.
Random Play should be called "fall to your death", because that's what I did for about 20 minutes straight! Dx But I did beat it!
Well at least you beat it xD and the do nothing courses I enjoy for making creative stuff that's pretty to look at but I also enjoy making challenging creative courses
I will try yours later today ♥
Friend ID = 3738-0049-9885
Name - Chels My Super Mario Maker Levels ♥
My user on Wii u is same as here, feel free to add me :)
I was making another level and it's bugging me more that I can't make higher levels and use more doors.
I had to cut off a Zelda 2 based level because I ran out of doors and I had even reached the maximum number of bricks.
@Undead_terror:
Okay, I went back to beat and it was easy to clear. (I avoided the flower, but the tempation was strong)
I also...reluctantly...gave the course a star. Most parts of the course were fine, and like I said, I love themed courses~ XD
One more thing that bugged me was the fire trap! @ChelsAngel:
Okay! I will play more of yours too. There's nothing wrong with making "do nothing" courses, I just personally don't like to play them @SuperWiiU:
You can use a pipe for a second map which will give you four more doors.
Also, I like filling in walls with blocks too and I've also reached the limit before.. The trick it to only fill in where the player will even see. No point filling in everywhere!
@SuperWiiU:
You can use a pipe for a second map which will give you four more doors.
Also, I like filling in walls with blocks too and I've also reached the limit before.. The trick it to only fill in where the player will even see. No point filling in everywhere!
I did both and cut where the player can see and still ran out.
@SuperWiiU: You can use exclusively pipes. If you wanted doors instead it's definitely annoying, but you can create, as far as I'm aware, as many subworld pipes as you want, and just use that as the "doors". If you run out of space then, I can tell you your level is too big.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
@SuperWiiU: You can use exclusively pipes. If you wanted doors instead it's definitely annoying, but you can create, as far as I'm aware, as many subworld pipes as you want, and just use that as the "doors". If you run out of space then, I can tell you your level is too big.
You can use pipes but only between 2 sections and I already used the first section, and pipes don't fit in a Zelda 2 level.
Forums
Topic: Super Mario Maker - OT
Posts 1,961 to 1,980 of 4,786
This topic has been archived, no further posts can be added.