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Topic: Super Mario Maker - OT

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skywake

For Mario Maker there's an easy way around it. If a level uses an item or theme from some DLC you haven't purchased then it simply doesn't appear for you. Easy. Alternatively they could just make the DLC free. Not unlike how they unlock extra content in Splatoon.

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Dezzy

skywake wrote:

For Mario Maker there's an easy way around it. If a level uses an item or theme from some DLC you haven't purchased then it simply doesn't appear for you. Easy. Alternatively they could just make the DLC free. Not unlike how they unlock extra content in Splatoon.

That'd be a hit or miss solution if progression in the level is dependent on that 1 particular item.

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TylerTheCreator

This is called Link Sets Sail. This is probably my second favorite level I've seen so far, right behind Metroid U.

TylerTheCreator

TeeJay

Dezzy wrote:

skywake wrote:

For Mario Maker there's an easy way around it. If a level uses an item or theme from some DLC you haven't purchased then it simply doesn't appear for you. Easy. Alternatively they could just make the DLC free. Not unlike how they unlock extra content in Splatoon.

That'd be a hit or miss solution if progression in the level is dependent on that 1 particular item.

Yeah I don't think you thought that one through very well skywake...

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Joeynator3000

....Still sticking with my answer on DLC.

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mushroomer

Nobody has ever asked this question right?

Can we recreate that negative world glitch from above that pipe at the end of world 1-2 in SMB?

[Edited by mushroomer]

mushroomer

Joeynator3000

....I can already say that it isn't possible, lol

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mushroomer

so you have verified this? im not asking if we can get to negative world... im asking if you can walk through walls like they do in this video

mushroomer

mushroomer

like this? i did this for mario vs dk2 march of the minis about 8 years ago.. wow, 8 years!!!? im feeling old.. very very old..

mushroomer

Haruki_NLI

TeeJay wrote:

Dezzy wrote:

skywake wrote:

For Mario Maker there's an easy way around it. If a level uses an item or theme from some DLC you haven't purchased then it simply doesn't appear for you. Easy. Alternatively they could just make the DLC free. Not unlike how they unlock extra content in Splatoon.

That'd be a hit or miss solution if progression in the level is dependent on that 1 particular item.

Yeah I don't think you thought that one through very well skywake...

Well with the amiibo you don't need the amiibo to use the costumes, it's unlocked if you play a stage that uses said costume or unlock it in-game. I imagine any DLC would be the same, granted without the ability to use it outside of downloaded stages if you have to pay for it.

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Rexcalibr

I think Skywake is saying the LEVEL itself would not appear for you if you don't download whatever DLC was released to help create that level, not the items/bosses/enemies would not show up in the stage, rather the stage itself. If it was a particular thing in the stage, it would not work but I also misunderstood his post at first.

Rexcalibr

Dezzy

Rexcalibr wrote:

I think Skywake is saying the LEVEL itself would not appear for you if you don't download whatever DLC was released to help create that level, not the items/bosses/enemies would not show up in the stage, rather the stage itself. If it was a particular thing in the stage, it would not work but I also misunderstood his post at first.

Yes, I re-read what he said and the language is ambiguous. So I'll assume he meant that instead. Cos that would actually work!

Personally, I suspect any DLC will be free because it'll generally be too small to charge for (e.g just a bundle of 10 new items or something) and they've got into this nice groove of doing free DLC in order to keep a game relevant for as long as possible. Splatoon's obviously benefitted from all that extra exposure.

[Edited by Dezzy]

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Grumblevolcano

Dezzy wrote:

Rexcalibr wrote:

I think Skywake is saying the LEVEL itself would not appear for you if you don't download whatever DLC was released to help create that level, not the items/bosses/enemies would not show up in the stage, rather the stage itself. If it was a particular thing in the stage, it would not work but I also misunderstood his post at first.

Yes, I re-read what he said and the language is ambiguous. So I'll assume he meant that instead. Cos that would actually work!

Personally, I suspect any DLC will be free because it'll generally be too small to charge for (e.g just a bundle of 10 new items or something) and they've got into this nice groove of doing free DLC in order to keep a game relevant for as long as possible. Splatoon's obviously benefitted from all that extra exposure.

The difference is though that Splatoon started off from scratch, Nintendo even said so themselves that they were shocked at how well Splatoon did. Super Mario Maker is the latest entry in a 30 year franchise so paid DLC seems more likely.

Grumblevolcano

Dezzy

Grumblevolcano wrote:

The difference is though that Splatoon started off from scratch, Nintendo even said so themselves that they were shocked at how well Splatoon did. Super Mario Maker is the latest entry in a 30 year franchise so paid DLC seems more likely.

I dunno, I got the sense that they'd just deliberately done that with Splatoon. It seems unlikely they ever meant for a full price game to have just 5 levels included in its price.
Haven't all the Smash Bros updates been free too? I haven't been following it.

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Storytime7

@Dezzy: Characters, stages, and outfits in Smash 4 are paid DLC.

Storytime7

Dezzy

Ah ok then.
Well I'll just say I think they should consider the free DLC route more, unless it's a massive addition (like MK8)
I think it often works out to their benefit because it keeps the game relevant for longer. That kind of popularity ends up making other people buy it who might not have otherwise.

[Edited by Dezzy]

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jariw

Dezzy wrote:

I dunno, I got the sense that they'd just deliberately done that with Splatoon. It seems unlikely they ever meant for a full price game to have just 5 levels included in its price.

The initial release of Splatoon contained 10 stages, which were unlocked during the summer. And the Splatoon Direct (one month before the Splatoon release) already announced a big update for August (with more content). According to the data mining leaks, it seems like the current 2.0.0 update of Splatoon contains a total of 16 stages.

Nintendo said at E3 2015 that there are no plans for DLC in Super Mario Maker.

[Edited by jariw]

jariw

skywake

Dezzy wrote:

skywake wrote:

For Mario Maker there's an easy way around it. If a level uses an item or theme from some DLC you haven't purchased then it simply doesn't appear for you. Easy. Alternatively they could just make the DLC free. Not unlike how they unlock extra content in Splatoon.

That'd be a hit or miss solution if progression in the level is dependent on that 1 particular item.

As others have pointed out, I meant the level. Effectively getting around the problem in the same way that they do in Mario Kart 8 but with courses rather than users. Though reading it again I can see why people were confused.

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