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Topic: A new Four Swords Adventures must happen

Posts 21 to 23 of 23

SamuraiShyGuy

I really don't want it to be like Phantom Hourglass. I want it to be like...well, Four Swords Adventures!

3DS: 0173-1626-4750
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Teh-Ray

To be honest, I can see a Four Swords working with the Phantom Hourglass engine.

However an original game would be good. I really think it should be on the 3DS, though, since it's portable and the multiplayer seems to fit more on a handheld. That, and the Wind Waker style seems to be prominent on portables.

Teh-Ray

SamuraiShyGuy

Teh-Ray wrote:

To be honest, I can see a Four Swords working with the Phantom Hourglass engine.

However an original game would be good. I really think it should be on the 3DS, though, since it's portable and the multiplayer seems to fit more on a handheld. That, and the Wind Waker style seems to be prominent on portables.

Sorry, but I just disagree with all of this. Why would Nintendo use a DS engine for this game? That just makes no sense to me. Secondly, the game was originally made for a console for a reason. All the action takes place on one screen (the TV) and then when you go into a cave or house, you look down at your controller to view the action there. Plus, the power of the Wii U could do some incredible things for the game, such as awsome graphical effects and tons of enemies on screen at once.

And the Four Swords style is not the Wind Waker style. The two are completely separate and are far apart on the timeline.

3DS: 0173-1626-4750
Jesus answered, "I am the way and the truth and the life. No one comes to the Father except through me."
Check out my Colors!3D gallery!

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