If I buy a Game Boy Advance to Gamecube controller port link cable, and I insert a game and the GBA in to the Game Boy player, will the game screen also appear on the GBA screen, not just the TV?
TechnoCharlie
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@Meowpheel
Oh okay, that's too bad. I really just wanted to use the Game Boy player as a recording device for capturing footage. It has some input lag, that's kinda annoying...
TechnoCharlie
Switch Friend Code: SW-7279-2377-2791 | 3DS Friend Code: 2664-2537-1828 | My Nintendo: TechnoCharlie | Nintendo Network ID: TechnoCharlie
@Meowpheel
Oh okay, that's too bad. I really just wanted to use the Game Boy player as a recording device for capturing footage. It has some input lag, that's kinda annoying...
The best way to not have lag while recording footage on any device is to use a splitter (depends on the TV lead you're using). That way, one part goes in the recorder and the other into the TV, where there won't be any lag.
@RadioShadow
That's how I record. But I feel like the Game Boy Player it self has lag. I don't know if it's just my TV or not but.. yeah
Sorry for not replying for a long time..
TechnoCharlie
Switch Friend Code: SW-7279-2377-2791 | 3DS Friend Code: 2664-2537-1828 | My Nintendo: TechnoCharlie | Nintendo Network ID: TechnoCharlie
A Game Boy Player does have some lag. There's 3rd party software though that helps the situation if you want to seek it out and make some modifications to your GameCube to improve latency and image quality out of your GBP.
Plus don't forget that unless you own a rare and expensive component cable, it's spitting out 480i when playing Game Boy games. You could easily be noticing the time taken to deinterlace the picture, which tends to be more noticeable in 2D games like the bulk the GB/GBC/GBA library.
For instance, slight lag isn't going to be nearly the killer in a game like Super Mario Sunshine as it is in a 2D platformer. Much bigger margin of error in most 3D games which helps mask a bit of latency, with some exceptions of course like rhythm games.
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