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Topic: Xenoblade Series chat

Posts 41 to 60 of 131

NintendoByNature

Definitely a thread I can get behind. The series has grown to be in my top 5 series. While I'm playing through 3, I still need to do all the DLC for DE, 2, 3, and actually play x.

NintendoByNature

Tyranexx

I can get behind this thread too; I'm staying out of the XC3 thread in the Switch forum to avoid spoilers since I'm not finished yet. Chapter 5 and just hit 70 hours. What I will say is that XC3 has by far the best quest system in the series, though XCX isn't a too distant second on that front. Those are what's inflating my playtime quite a bit. I don't plan on finishing every single one - the Nopon stone quest can die in a hole - but I'm doing many of them.

Barring XC3 since I'm not finished, I'd rank the games as:
1. XC:DE (Never played the original, and IMO "Definitive Editions" are usually the best versions of a game anyway)
2. XC2: Torna (More condensed focus and I actually liked the Community and campfire systems)
3. XCX (Main story is somewhat decent, but the real meat of this one is in its exploration, worldbuilding, and Skells; man is Skell combat satisfying!)
4. XC2 (What it does well, it does REALLY well, but combat isn't explained very well at all and the gacha Blade system is frustrating)

Currently playing: Xenoblade Chronicles 3, Stretchmo

Feel free to send me a Switch friend request, but please tell me first. Otherwise, I probably won't accept.

"Love your neighbor as yourself." Mark 12:31

Switch Friend Code: SW-3478-2466-4791

NintendoByNature

@Tyranexx so torna is that good huh? Funny story, I actually bought it before i bought any other XC game since gamestop had it for $20 around a spring sale a few years back. Figured, might as well give it a try for a 20 spot. But I never got into it as I didn't really understand what was going on. Considering ive been getting into the series more, I should probably get on torna lol.

NintendoByNature

VoidofLight

I really want Challenge mode to drop for Xenoblade 3. Maybe sometime this month if we're lucky.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

TheJGG

I want to say I liked the original Xenoblade before it was big too; while I first played the game around six years ago now, I had never even heard of Super Smash Bros at the time, let alone the fact that the main character was in it. So in a sense I also liked it before it was popular... but at the same time it wasn't because of Smash. I'm strangely quite proud that I discovered the game without having heard of Smash. In many ways though I only truly experienced the game fully when I played the Definitive Edition, because I didn't do any side quests at all in the original.

In the middle of playing 1 I enjoyed it so much that I decided to get X, having heard of the open world, giant mechs, and just more sci-fi goodness. I am still baffled as to why they didn't port this game to Switch from the start, it is one of the best open world games I've ever played in my life; and this is coming from someone who played Skyrim, Breath of the Wild, Ghost of Tsushima, Horizon Zero Dawn... a decent amount of AAA open world games. How MonolithSoft made that game run on Wii U I will never know. Story was a bit underwhelming but the focus was obviously on combat and exploration from the beginning.

And 2... this game was strange. As @kkslider5552000 said, the random Common Blade mechanic was awful. The field skills artificially lengthened playtime and even locked story progression. And the tutorials sucked, like I didn't even figure out what a full Break-Topple-Launch-Smash combo or even the Elemental Orbs were until I was near the end of the game. But thinking back on this game... the story's great, and the characters are good. Hurt by all over the place English VO but that's not the translator's fault.

And 3... it took all the good stuff from 1, X and 2, and brought it in. And it took the bad stuff from 1, X, and 2, and either fixed it, or ditched them. Better tutorials, amazing VO, great combat, better performance... I won't say anything about story for a while so... it exists.

Vortexeo wrote:

SplooshDmg wrote:

However, I guess a lot of those folks at Monolith still to this day know a lot of the Square Enix veterans and even had Tetsuya Nomura do some design work for Torna. That's really cool that they had the liberty to do that.

I think it was so cool that they were able to get Nomura to design some characters! You can definitely tell which ones he designed based on their portraits lol!

Yup, all the belt buckles, obtuse designs, even the pencil strokes are so distinctly Nomura. Plus, the Torna characters all have well-defined noses, that makes them stand out like sore thumbs in that game. Man they nailed the art style in 3. Couldn't have done a better job.

Ralizah wrote:

@TheJGG Out of interest, what don't you like about the Gaur Plains track in DE? It sounds much 'fuller' to me now. Almost every track in the remaster feels significantly improved, to the point where I'd actually say I actually like the OST now.

So far, the only one I've heard where I actively prefer the original is You Will Know Our Names. It's too orchestral now. Too many instruments. The simpler Wii-era composition feels raw and focused in comparison, which I think benefits a rock track.

For me, it boils down to the percussion and the guitars. The fact that there's less instruments (and all of them are live now) means each part stands out more, and the percussion feels too light, guitar feels too hollow. It creates a Swiss cheese kind of sound where the entire audio range isn't used properly.

I agree with most of your points on You Will Know Our Names, that's another rare instance where the DE version just didn't click. The original had unbridled energy and hype whereas the new one feels a little more sterile, for a rock song, that is. And adding non-rock instruments kinda diluted the "raw" feeling, agreed.

This next part could be a bit silly so feel free to ignore it.

I know it's nitpicking a little bit but the remastered tracks had some subpar choir work. Engage the Enemy's vocals were... not great. But one in particular stands out. Tragic Decision had this ascending choir part around the 56-second mark and in the DE they change that choir part. I can't quite explain it but here's the same part in DE for comparison;

NintendoByNature wrote:

@Tyranexx so torna is that good huh? Funny story, I actually bought it before i bought any other XC game since gamestop had it for $20 around a spring sale a few years back. Figured, might as well give it a try for a 20 spot. But I never got into it as I didn't really understand what was going on. Considering ive been getting into the series more, I should probably get on torna lol.

Xenoblade 2: Torna is set almost 500 years before the main game, and it's like every other sequel Xenoblade game, you don't need to play the original to enjoy it, but a lot of the emotional payoff comes from recognising characters, landmarks, et cetera. So if you play (or have played) 2 and enjoyed it, set off into Torna!

SplooshDmg wrote:

The verticality of the maps in XC2 is definitely what I like so much about them, though I can definitely see where the compass is frustrating. It's not really pointing you in the direction you even need to go it's more a very "It's Errrr... Yeah... It's over thataway somewhere." I enjoy some of it's orneriness though, but I can appreciate where others might not. I recently replayed SO4 and was really enjoying how the game just barely tells you where to go. It really felt like the old days, where if you turned the game off and came back three weeks later you were just absolutely lost. In ways I sorta miss that. But it's like Fromsoft and it's difficulty. What's frustrating to a lot is a blast to others, but options are never a bad thing imo.

And I'm sure I'll like whatever XC3 throws at me well enough. I've definitely enjoyed the exploration in 2 more than 1, and 3s seems to be universally praised as even better than 2s, so I'll count on enjoying the heck out of it. But like you I find the Titans to be a bit more interesting and in a way, the scale of the Titans makes more sense to me at times. There were moments in the first game were the Bionis seemed smaller in shots than the enviornment actually made it feel. But like you said, you are in essence just the scale of a flea on this thing. But sometimes I felt like you'd have scenes of the party looking outward from the ground and it just didn't seem that way.

I'll be honest, I agree completely with your observations on 2. Naturally you'll play 3 within time, but in my view... the sense of scale the Titans give isn't very strong. You can't see other Titans, for example. In that way I liked the original's sense of scale more since you could always see the Mechonis from pretty much every location on Bionis. You could see the sword getting closer and closer, until you eventually go above it, and eventually onto it. With 2 that progression isn't there, so it feels a little less rewarding.

I'll say this about 3's approach to this, and you can skip this if you want a 100% blind experience, but 3 does the sense of scale as good as 1 does. Since the whole game world is interconnected, and you can theoretically walk completely around it without fast travel.

Edited on by TheJGG

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NintendoByNature

@TheJGG i supposed I'll have to give it a try. I did enjoy 2, but not as much as 1. I should probably get onto X before torna or even future connected though.

NintendoByNature

SplooshDmg

@TheJGG It's odd, because I actually agree with your sentiment of how you liked to be able to see the Mechonis. Just looking up and seeing the sword for example. I rather enjoyed that too, but I'm more getting at just sort of odd moments, or what I felt seemed odd at the time. There's a particular scene when you are climbing up toward Alcamoth and the camera just kinda pans out, and in the weirdest way, I felt like it made the party seem too big, and the Bionis seem too small. There were really moments in the first game where I was having a hard time trying to gauge how big everything actually was, because I felt like at different times it would be scaled kinda differently for the sake of the scene. Maybe that was just a poor assessment on my end. But it wasn't really until Sword Valley that I was like, "Okay, stuff is very, very large. No doubt about it." Lol

SplooshDmg

themightyant

@TheJGG Really nice work. I particularly liked your interpretation of Dancing Mad and your mashup of Engage the Enemy. I'll listen to more when I get a moment.

@Ralizah I don't know how far you got with Xenoblade Chronicales whether it was just a few hours or a bit further. I'd suggest there are 2 main moments you ideally need to get to before the game really opens up. The first is Gaur Plain, it is the first open area after Colony 9 and the caves but can take a few hours to get to. The second is the first fight with the Telethia where the games fight system and strategy really come into play. Depending on your playstyle and how much you like exploration this could be 10+ hours in. Good luck, second third times the charm right? lol

@SplooshDmg This has grown into it's own beast. Lots of Hom Hom and Bird People joined

themightyant

Ralizah

@themightyant Sword Valley was about where I stopped on my second playthrough. Which is... at least 2/3rds into the game, right? I got pretty far in.

Nintendo Switch FC: SW-2726-5961-1794

themightyant

@Ralizah Fair enough. A third playthrough probably won't change your mind then. We all like different things.

themightyant

Ralizah

@themightyant I fully expect to come out the other end of DE still liking it the least of the Xenoblade games. But I would like to actually see it through to the end, y'know? And maybe the improvements made to it in the meantime will make it a little more fun than it was before.

At least it doesn't look like an ugly PS2 game now.

Edited on by Ralizah

Nintendo Switch FC: SW-2726-5961-1794

RR529

The Xenoblade series has been the most consistently great JRPG series, IMO. Even when they're full of mechanical baggage like XC2 they always rise above to be 100% GOTY material.

Final Fantasy varies wildly, with FFX & FFVII Remake being some of my favorite games ever, while I bounced off games like FFIX & Type 0 HD.

Tales has some really solid entries, but then you get titles like Zestiria which while I worked through is kinda dull.

Dragon Quest is very consistent itself admittedly, though it's the definition of "comfort food" JRPG, so just doesn't compare to Xenoblade in terms of narrative or ambitiousness, IMO.

Ys is also pretty consistent, though VIII is the only game to wow me so far. Admittedly I've kinda worked backwards though, playing Seven & Memories of Celceta after the fact. We'll see how I get on with IX.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Vortexeo

@Ralizah You know part of me is curious to see what you'd think of Future Connected. Some of the issues you had with the main game don't exist there.

Edited on by Vortexeo

Add me on switch if you like Xenoblade :)

Switch Friend Code: SW-3720-5613-4522

Ralizah

@Vortexeo I wouldn't be surprised if I like it. It's essentially brand new content, and everything they've made since XC2 has been gold.

Also, the new battle theme is dope.

Edited on by Ralizah

Nintendo Switch FC: SW-2726-5961-1794

FroZtedFlake

@Ralizah If you've only ever gotten as far as sword valley, your mind could be changed, the end segments of XC1, especially when it comes to story; are without a doubt- some of my absolute favorite moments in the series.
Also I don't know if you know what Peppa Pig is, but fairly soon after Sword Valley you might just meet a character with Daddy Pig's VA, Richard Ridings, I'm ashamed to say I started crying from laughter.

But yeah, like @Vortexeo said, FC fixes a lot of base game issues and is just a chill experience, don't expect much story from it though.

Edited on by FroZtedFlake

Games I'm playing right now:
Kingdom Hearts 2 - PS4
Xenoblade Chronicles 3 - Switch
Ace Attorney Trilogy - Switch
Zelda 1 - Switch Online
Majora's Mask 3D - 3DS

Ralizah

@FroZtedFlake I've watched the last chunk of the game in LPs over the years, so what happens won't really come as a surprise. Although playing it and watching someone play it are two different things, which is why I'd like to actually complete it myself.

Also, what I saw was the Wii footage of the last sections of the game, so the presentation in DE will be new to me.

Torna fixed a lot of XC2's issues as well. Seems to be a thing with them.

Edited on by Ralizah

Nintendo Switch FC: SW-2726-5961-1794

SplooshDmg

@FroZtedFlake You have absolutely no idea the excitement I felt when I got there and exclaimed to my wife, "ITS DADDY PIG!! LMAO" Well, actually, maybe you do. Lord, that was a superb moment.

Edited on by SplooshDmg

SplooshDmg

Tyranexx

@NintendoByNature I highly recommend playing Torna; it's essentially a better version of XC2 and has a shorter/more focused story. I wish I'd bought it physical when I had the chance, but by the time I wanted to play it, it was out of print without me realizing it. I nabbed it during the holiday sales last year.

That was an overall ranking I did. Depending on the aspects weighed, that list can rotate around a bit. XCX for example wins in the worldbuilding and music departments, but Torna wins regarding plot and some gameplay mechanics. The only negative aspect of the first game I can think of is the quest system. XC2, while pretty decent in many ways, has more flaws as outlined elsewhere in this thread.

Currently playing: Xenoblade Chronicles 3, Stretchmo

Feel free to send me a Switch friend request, but please tell me first. Otherwise, I probably won't accept.

"Love your neighbor as yourself." Mark 12:31

Switch Friend Code: SW-3478-2466-4791

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