Nice to see they finally figured it out. Good decision. The online connection during setup is weird, but I have good internet anyways. This will save the Xbox One from its formerly inevitable doom.
Wow, Microsoft finally deduced that all the complaints over the past month probably meant that people weren't going to buy their system. Good job Microsoft, I still have no interest in your $500 tv remote.
yeah I honestly didn't care about the new Xbox even without the DRM nonsense or whatever. SONYLIFE and all that. All this did for me is make the Xbox a fun clusterfiretruck and the internet more entertaining. Now it's just boring again, if with a better exclusive lineup than I would have predicted.
Sony_70 has a point, had they done this sooner, they perobably could;ve avoided some bad press, gotten a lot of good press, and Sony wouldn't have looked like a hero for doing nothing. Now I think it might be too late to save this thing. They're fighting an uphill battle winning back consumers after that, especially those who may have heard along the grape vine about those policies but might not hear about them going back on it before it's too late.
Yeah Sony literally won the lottery with this. The only major thing they changed from last gen (besides hardware power) was charging for online multiplayer, and everyone loves them. Now despite the consoles being vastly similar, they still have a much better image with a cheaper, stronger console.
This is a good move by Microsoft. Now the entire industry needs to fix the current problems it's facing. Namely, the overspending on so-called 'AAA' games. A game selling upward of 6 million copies and still considered a failure is ridiculous. This needs sorting out, otherwise more studios WILL close, especially with no more DRM on next-gen titles.
This is a good move by Microsoft. Now the entire industry needs to fix the current problems it's facing. Namely, the overspending on so-called 'AAA' games. A game selling upward of 6 million copies and still considered a failure is ridiculous. This needs sorting out, otherwise more studios WILL close, especially with no more DRM on next-gen titles.
This is a free market, there's no changing that and its not a problem.
If a company spends too much on a game that isn't attractive enough to consumers, that's their own problem. We shouldn't be babying large developers when they're perfectly capable of planning their own budget.
There's no perfect economy where every developer will always make enough to stay in business. Some devs fail and that's not a bad thing, that's business.
Anyways, they still have to go back on their Indie policies before I'll even consider their console. XBLA was the only reason I kept my 360, so without Indie support, they're pretty much dead in the water in my eyes. Especially since it'll be so easy to port games that everything good that's not first party will be on the PS4 as well. And so far, it's looking like the first party line-up...won't appeal to my tastes, to put it lightly. None of the non-gaming features appeal to me, either. Even without all that, though, I'd have to wait for it to go down in price, because I won't spend $500 on a new PC, let alone a new console. I hate to say it, but I wasn't gonna support Microsoft even before all the BS started. Going back on the BS won't change my opinion at the very least, though it does do wonders for the future of gaming - It looked like Microsoft was ready to go to war with the consumers, even willing to force us gamers to put our money where our mouths were (our main weakness, apparently), but instead we won before the fight really started. Lets hope the next time someone tries something like this (and there will be a next time...), things go about as smoothly.
This is a free market, there's no changing that and its not a problem.
If a company spends too much on a game that isn't attractive enough to consumers, that's their own problem. We shouldn't be babying large developers when they're perfectly capable of planning their own budget.
There's no perfect economy where every developer will always make enough to stay in business. Some devs fail and that's not a bad thing, that's business.
True. However it's a big problem when those same developers (namely Cliffy B) try to blame consumers who buy preowned games without looking at the larger root of the issue.
True. However it's a big problem when those same developers (namely Cliffy B) try to blame consumers who buy preowned games without looking at the larger root of the issue.
Cliffy should be thankful anyone buys Gears of War. lol
I always want to point him in the direction of devs like CD Projeckt Red who push the envelope in technology without a massive spending budget. Somehow Cliffy blows through a ton of money making minimal improvements to each Gears game, and then gets upset its not treated like the holy grail of gaming. I understand where some devs are coming from when they want to charge their own fee for used games, such as with online components (even though devs have backed off this so maybe it wasn't helping), but eliminating the used market entirely would be a rough transition for the industry.
Some devs really overspend though and get punished accordingly. Cliffy shouldn't even be complaining considering how well off he is financially..
And they couldn't bother to remove all that during E3? Oh well, Sony still has an upperhand with their price, even with the mandatory (but awesome) PS+ requirement.
"Hey guys, after we told you to dealwithit and buy our old systems if you didn't like our policies, we're now doing a 180! But you still need to pay at least a hundred dollars more, need an internet connection to setup, and you need to always be "kinected"
Too little, too late.
Still, a major victory for gamers in general.
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