@WebHead Yeah, I think. I'm not up to date on the newest 3.1 stuff, I've heard the reason why the Switch cannot do HDR is because of the USB-C, but I don't know what type it uses. Hopefully that's resolved with the new USB-C.
@EvilLucario Simple solution: Don't make it mandatory.
@RR529 I think the PS5 could provide an upgrade to VR games. It could definitely increase the amount of detail you can render in a game. The bottleneck would still be the resolution though; and without a new PSVR headset, you can't resolve that issue. The games look fine, but it can be a bit grainy at times, which I think it caused by the ''low'' resolution of the headset. The current PSVR setup is a bit complicated, but as long as there are three USB ports available, I don't see why you couldn't use your old PSVR device on the PS5; assuming it's all backwards compatible with the PS4 of course.
However, assuming the VR conversion is done within the console itself this time, they could technically sell a little 2x HDMI to USB-C converter since the old conversion box may be redundant. It all depends on how it's set up of course.
That being said, I don't think they're releasing PSVR 2 alongside the PS5, so there's a chance the old one will work with the PS5 anyway.
@Octane More important, don't do controversial things alongside it. Even if Kinect wasn't bundled with XB1, XB1 would've flopped because of the other stuff like "always online" and the used games strategy.
But of course the best outcome would be both (no controversial stuff alongside it and it being an optional side purchase).
@RR529 I don't think there is. You might want to look up a guide, as some of them are a pain and require you to jump over buildings and barriers, from what I recall.
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
@Ralizah, yeah that's a bit of a shame. I'm late enough in the game though that they've stopped introducing new maps, and since I have their layouts more or less memorized at this point I suppose I'll power through.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
I beat Kingdom Hearts 3. There's so many criticisms that can be said, but I enjoyed it. I just wish it was more... definitive, I guess. Can't say much without spoilers, but it didn't feel as satisfying as I'd hoped.
Welp, PS5 is probably going to be a trainwreck. Jim Ryan is in charge starting in April so crossplay and backwards compatibility are probably not happening.
Gave Apex Legends another shot, just to see how quickly I could unlock a character...not really sure what I was expecting, but it seems that I didn't even start earning points to go towards a new character until I completed about 10 matches? Then I put in about 3 hours and barely got 1800 points, out of the 15,000 I'd need to unlock one of the two characters. I mean, that's not totally unreasonable considering the amount of characters at launch, but I should hope they ramp it up or add some other way of getting these points after they start adding more.
With that said, I still hate the battle royale genre, and what little hints of fun exist still just make me wish this was an optional mode to compliment a larger multiplayer experience, where I could actually relax and have fun. You know, the best I did without being carried by another team mate involved me breaking away from my squad, stumpling on the center of the circle, looting some decent gear, and then just camping the center while everyone else goes and kills eachother. I went 15 minutes without firing my gun, and yet I I came closer to winning than 60% of everyone else. I thought I was playing a shooter? This is some messed up garbage, IMO. I should feel like I want to track down enemies and kill them myself, but when you only have 1 life, doing so rashly and without reason just puts me into too much danger to be worthwhile. Instead, I find everyone's just running around gathering what they can and only shooting at people when they're cornered or otherwise vulnerable. I just want to shoot things in my shooty games damnit! Why is that so hard?!
I miss Halo, I miss Doom's multiplayer, I miss Quake Arena, UT, Perfect Dark, Time Splitters - I miss when shooter games where just about memorizing map layouts and twitch-based skill. In games like that, I can have fun even when I'm losing. Which I did, often, but that's okay. I don't have to be number one to have fun if the core mechanics are fun.
In Apex Legends, winning seems to be the only way to have fun, because losing a firefight means wasting 15+ minutes of your time. I know this isn't unique to AL, but it's the first one I've played where I've actually got to experience placing in the top 3 on more than one occasion, and it's the first one where I felt like I had a decent handle on the mechanics. The game is stable, the shooting, movement and hero mechanics are excellent & intuitive, there's nothing else there to hamper my experience other than the structure. And I'm happy I can finally say, with absolute certainty, that the entire Battle Royale genre can go get bent.
@CanisWolfred you could just leave the lobby and enter another match? Why would you waste 15 mins if you die?
If you are looking for a fos game to relax why the hell would uou play a battle royale game, considering is its main draw is the tension of surviving
Plus lone wolfing in a team oriented game = not cool
1) Because my average length of life after 4 or so hours of total play is around 15 minutes, and every time I felt like 15 minutes of careful planning, equipping, and wandering around the map lead to jack squat, since I always lost my first actual trade when engaging another player. It just feels like a lot of dead-air that leads to an anti-climax.
2) I meant decompress, but overall, that's what shooters exist in my library to do for me – they're my anti-RPG, my other fighting games, there's no progression I need to worry about losing like if I played an old-school platformer or adventure game, yet I'll still get the same kind of immediate sense of exhilaration that I go to those games for. I simply can't conceive of a reason to play a game like a Battle royale if it's going to take a genre and rob it of its most essential features. I already have survival games, stealth games, and a few survival-horror games if I want that kind of tension, and most of them offer other elements that can be even more compelling.
My point is that it's the only new multiplayer shooters that seem to come out these days (though I guess I can blame Overwatch, COD, and Battlefield for that just as much as the Battle Royale genre's exploding popularity), and the rest are dead on arrival, which saddens and angers me. I went back and watched videos for games like Reflex: Arena, Quake Champions, and Lawbreakers, and how they're basically the games I want to be playing right now, but can't – because apparently there's no market for twitch shooters anymore that aren't COD, and I have so many problems with that franchise that I am practically salivating at the thought of its inevitable death.
3) Yeah no, trying to get people to cooperate in an online game is like herding cats. Everyone's just going to do what they want to do no matter how the game's designed. The ping system is already good enough as far as communication goes, and I only split off from groups that had no idea what they were doing and showed no interest in my suggestions. It's not like I went in blind. I had plenty of matches where the rest were cooperative, they just didn't end as well for me for various reasons.
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