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Topic: The Most Games You Were Disappointed With

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KarrotMan

CanisWolfred wrote:

I think you mean bad level design, considering how much of a disaster that game was.

I don't think the Level design was the only problem the game had... Cough, cough, cement shoes, cough

Anyway, the Game I was most disappointed with was the first Crash Bandicoot. I really had fond memories of the first game to Warped even though I did not play it and years later after getting a PS3 I just had to get the first game. And boy did it age badly, with the lack of an analog control and odd camera angles being the major flaw. I still think this has one of the worst save features of any game I have ever played.

Glad the Second game and warp hold up well, at least my fond memories were not tarnished.

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StarBoy91

[Edited by StarBoy91]

To each their own

Oragami

CanisWolfred wrote:

Oragami wrote:

Harry Potter and the Goblet of Fire DS - I loved the adventure of the first 3 Harry Potter games on the PS2 and GameCube. It's been a while since I last played this one, but I remember being bored.
Harry Potter and the Order of the Phoenix PSP - Exact same situation as Goblet of Fire.
Tony Hawk's Project 8 PSP - I played Tony Hawk's Underground 2 to death, but this one never quite got my interest.
Yu-Gi-Oh! The Falsebound Kingdom - I really liked Duelists of the Roses when I was young, but this felt really uninspired.
Nicktoons Unite! - Again, just boring. Not like Nicktoons: Movin', which was awesome.

No offense, but I find it hard to believe anyone had even the slightest expectations for so many cash-in games...

Yeah, but the games before these in the series were quite good.

[Edited by Oragami]

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Yoshi

New Super Mario Bros. 2: By far, the least unique game in the New series. It felt like a rehash of NSMBW. It's one saving grace is Coin Rush, though.

Paper Mario: Sticker Star: Do I honestly have to explain this? It got boring too quickly, its attempts at an open world were lackluster, and the plot was shallow. Also, I know it's a game where everything is made out of paper, but I hated the fact that the game shoved PAPER in your face at every nook and cranny. The other three games were nowhere near as bad.

Halo 4: Right now, I'm disappointed with it. I never finished the game. It isn't fair, so I probably need to beat the game before passing judgment, but it's so hard to pick it back up.

Formally called brewsky before becoming the lovable, adorable Yoshi.
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lamco

FF13 because of the gameplay, which i despise, no towns, NPC's and pretty much was lacking many elements of what i love about the FF serires. It's like SE put more effort into the graphics (which i must admit are beautiful) then anything else. The worst part is that i pre-ordered this game aswell, not worth over £30
Call of duty in general, mainly because at the time, everyone i knew was hyping about this game and i thought i might give it a go. I just didn't feel the game was very interesting. Its proably to do with my lack of liking of FPS in general.
Prince of persia - i loved the psp gammes,, so i got this on xbox 360. The lack of Combat and challenge was what disppointed me, along with the game being short.

Other then that, i tend not to be ever disappointed by games... possibly because i tend to buy games really late (like 2+ yrs after the release loll) because i never have any money.

[Edited by lamco]

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rolLTheDice

The Legend of Zelda: Phantom Hourglass (DS): Not a bad game but for Zelda standards it felt so shallow and more like an expanded tech demo than a true Zelda game imo.
Heroes Of Ruin (3DS): I don't know why i expected this to be a button controlled Diablo mixed with a WoW-light approach to the quests. If i wouldn't have thought i'd absolutely need to do the underwhelming daily quests from the first day on i would've waited for more impressions.

[Edited by rolLTheDice]

rolLTheDice

BearHunger

I'm going to start by saying that Paper Mario: Sticker Star is the best Paper Mario game and the best game on 3DS. I love it so much🎶

The Revenge of Shinobi — I downloaded this game from the Wii shop shortly after its release, because everyone loved it. I hated it. Joe moved too slow and jumped too high, the enemies had no personality, enemies were attacking me the moment I knew they were there, and I found the acclaimed soundtrack to be quite dull. Something about it made me keep coming back to it over the years, though, until I finally came around on it a few months ago. Both the game and its soundtrack were way better than anything coming out on the NES at that time, that's for sure.
Wait, what else was released—?
Yeah, it's better than Mega Man 2. 😋

Okay, now for some straight examples. I don't really regret getting any of these, but they still disappointed…

  • Epic Mickey 2: The Power of Two — I kinda ignored the reviews, thinking that it would only be an improvement over its predecessor, as it was slated to be, and knowing that it was in a genre I liked and had voice acting and Mickey in it. I haven't played it in two years, partly because it looked horrible on my HDTV via composite cable (my Wii's component cable input port thingy whatever stopped working somehow), partly because I rarely have someone to play it with these days and I do not want Oswald to control himself, partly because I still haven't beaten the first game (though I do enjoy that one on the rare occasion that I play it), and partly because it's boooorring!
  • NiGHTS into Dreams… — Textbook case of “not as good as everyone says.” It seems to be a score attack game where you fly around really fast through a course you can't really see very well due to the zoomed-in camera… and everything happens really fast… whatever, I don't get it. The ending was kinda worth sticking around for, but the game still doesn't really speak to me. Besides, Super Mario 64 pulled off the “sensation of flight” thing way better with its wing cap.
  • Sonic and the Black Knight — I usually like Sonic games, especially the controversial ones! Indeed, I am quite fond of Sonic Lost World and Sonic Unleashed, the PS3/360 version of which is my favorite game in the series. This game, though, is fundamentally broken. The game fails to find a balance between two contrasting gameplay mechanics, and the controls are bizarre, even beyond the insufficiently responsive Wii remote gestures. Well, I backflip-then-spincut my way through this game's barely interactive levels and unfair bosses until I reached the dragon. After a few tries at that boss, I gave up. I didn't lose interest or take a break, I gave up. Usually I just do one of the former two.
  • Metroid — It's an okay game, but I didn't like it as much as I thought I would. I did not enjoy bombing every tile, and the copy-and-paste level design confused me. I'm kind of proud that I beat it, though.
  • Spyro: A Hero's Tail — Not a bad game if I remember correctly (it's been so long), but I did not appreciate the liberties taken with some of the characters, I found much of the dialogue and new characters annoying (even as a little kid), and I did not find the gameplay nearly as compelling as that of its predecessors. Moreover, I guess I was kind of averse to change back then. (Interestingly, it resembled Ratchet & Clank more closely than it did the previous Spyro games.)
  • Sonic Generations (3DS) — Severe lack of content. It succeeded in making me want the real version more, so it did its job.
  • Yoshi Topsy-Turvy — Okay, this one I regret. Just a really crumby, stupid game with bizarrely terrible music quality, horrible characters and “cutscenes,” no cohesive level design, bland objectives, and shallow use of the tilt sensor. After WarioWare: Twisted! showed me the magic of tilt gameplay, Yoshi Topsy-Turvy was a huge letdown.

[Edited by BearHunger]

BearHunger

rallydefault

Dragon Age 2. I even forget if it had a spiffy subtitle. Dragon Age: Origins is one of my favorite games of all time (if not my absolute favorite) - it was so vast and rewarding and intriguing in every way.

And Dragon Age 2 was: a city. A single city. With a bit of hillside and mines thrown in for an attempt at variety. The story was totally forgettable, and I need to stretch just to try and think up a memorable moment from the entire thing. Heck, the DLC for Origins was better than the entire second game. Such a disappointment.

rallydefault

Contrite

Diablo 3.
I don't think any elaboration is needed.

Contrite

Red_XIII

Bioshock Infinite: Pretentious, overcomplicated plot, awful gunplay, crippling linearity, mind-numbing repetition, etc etc
Also: Phantom Hourglass: What a poorly designed piece of trash

Red_XIII

Red_XIII

Bioshock Infinite: Pretentious, overcomplicated plot, awful gunplay, crippling linearity, mind-numbing repetition, etc etc
Also: Phantom Hourglass: What a poorly designed piece of trash

Red_XIII

RancidVomit86

I don't even know where to start with Assassin’s Creed

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