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Topic: NVIDIA GeForce Now - Stadia Killer?

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klingki

[Edited by klingki]

klingki

Heavyarms55

@klingki I think between the two companies, I would absolutely trust Nvidia a lot more than Google for gaming. But I have no interest in cloud gaming services, from anyone.

Unless these companies plan to build dozens or perhaps hundreds of server hubs around every country they offer the service in, it's never going to be a reliable system for anyone a decent distance away. Cloud gaming will only be really viable for slow paced or turn based games. Any sort of fighting or action game just isn't going to work. There are fighting game players who wont even use wireless controllers to play their games because of the nearly impossible to notice delays from inputs. But on a cloud game you press A, that signal goes to your router, through who knows how many relays and hubs until it reaches the server where the game is actually running, and then that signal is sent back to your TV. The laws of physics are a limiting factor. The fastest possible data transfer is the speed of light, but even assuming you had a speed of light connection going the entire way (which basically no one has) you're going to get input lag.

But even if that were not a problem, you still have to have a constant internet connection to play even single player titles, you're constantly using data! While that's a lesser concern for gaming at home these companies try to advertise their games for playing on your phone, anywhere. So I hope you have one hell of a big data plan! Just watching YouTube videos rips through data pretty fast at high resolutions. People want to stream games at 1080p? 4K? Break out your checkbook because your phone bill is going through the roof!

Oh, that's still not a big deal? Imagine investing a couple hundred hours into some major JRPG or a long time simulation game like Animal Crossing, then for whatever reason the streaming service loses the rights to it. Like Netflix when it lost the rights to Disney properties when Disney broke off to make their own service. At least with a TV show or movie you could just pick up where you left off on a new service. But you really think you'd be able to transfer your save data in a game from say, Nvidia's service to Stadia if something like that happened? I'm not betting on that.

I'm just really not a fan of cloud gaming. If Microsoft and others are right and this is the direction the industry is going, it makes me quite glad that there's literally hundreds and hundreds, maybe thousands of older games out there on what will be "obsolete" hardware that I can enjoy for decades to come.

Nintendo Switch FC: 4867-2891-2493
Switch username: Em
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx

klingki

@Heavyarms55 I basically agree with you on everything. Despite my long post, I'm not really a huge fan of the cloud gaming concept. I looked at it more like a curiosity, as I don't own a gaming PC and I don't know when/if I will get one, so I thought this might be a way to get a small snippet of an experience with games I previously had no access to. But you're right, until there are major developments in the way servers, data usage, and general infrastructure are handled, I don't think cloud gaming can ever become the future of traditional gaming. Still, as something to just toy around with for free, if someone is near enough to a server and has a decent internet connection, it might be interesting to fiddle around with. Obviously not as a replacement to a traditional gaming setup.

One thing I did want to point out though was about the save data. As far as Stadia is concerned, you're on the money. But with GeForce Now, you're playing on your own Steam account, so even if NVIDIA pulls the plug, Steam should keep your progress. Not that that's going to be a saving grace considering the other drawbacks you mentioned.

klingki

Heavyarms55

@klingki The Steam integration is a nice improvement over the Stadia idea. But on the other hand, it begs the concern of, what if Valve and Nvidia have some kind of falling out? That could tank the whole project.

Nintendo Switch FC: 4867-2891-2493
Switch username: Em
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx

klingki

@Heavyarms55 Yeah, that is true. The service does rely pretty heavily on Steam at the moment.

Regardless, after fiddling around with it for one night, I'm going to happily go back to my Switch for the weekend and beyond.

klingki

redd214

To answer your question, yes I think it is a Stadia killer. I downloaded the app last night on my Pixel 3XL. I've never been a PC gamer but I do have about a dozen steam games on my account from various deals/promotions I've taken advantage of over the years. The way it seamlessly integrated most (not all though) of my small steam library is enough to put a death grip on Stadia, which I also have. Lower priced, wider selection, cheaper games, more flexible control options, and most importantly confidence that Nvidia isn't going to just pull the plug after a year is enough.

It's amazing that my phone is now the ultimate portable gaming device. Can play playstation, Xbox, and now PC games with ease without even needing much.

[Edited by redd214]

redd214

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