Well I've been home sick all day, and this is what I worked on.
Basically the idea is to let the player choose what difficulty they feel like attempting. It also makes it fun for replaying multiple times to try all difficulties. I recommend trying all paths except the secret Insane difficulty as most will find it might take too many attempts unless you are really skilled with throwing objects and spin jumping on enemies in Super Mario World. Any feedback is appreciated, and let me know which difficulties you managed to get through.
Try out my new Professor Layton themed course: Professor Layton's Puzzle Run!
9FD2-0000-007A-867F
Also, remember to vote Professor Layton for Smash DLC!
Well I've been home sick all day, and this is what I worked on.
Basically the idea is to let the player choose what difficulty they feel like attempting. It also makes it fun for replaying multiple times to try all difficulties. I recommend trying all paths except the secret Insane difficulty as most will find it might take too many attempts unless you are really skilled with throwing objects and spin jumping on enemies in Super Mario World. Any feedback is appreciated, and let me know which difficulties you managed to get through.
I was only able to pass the Easy and Medium difficulties but I liked your level. Btw I also have a level with different difficulties, I'd appreciated if you played it. If you want to check it out here's the ID:BC99-0000-0030-634E
@bezerker99: I will soon be removing longest yard from my levels soon unless I reach a increase in levels I can post to make room for this level I am making right now though still trying to get the feel for it and I don't plan to make it to difficult but rather a prominent learning curve combined with a theme style and general fun but currently still on the first section and I am coupling it with whichever game mechanic that will fit it most but I can at least throw in a few little secrets for its theme but so far i am leaning towards super Mario world so I can add a few nice backups.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
I have finished the level now all I got to do now is beat it -.- but i made it simple and easy but the real challenge is finding and beating every temple challenge and beating each challenge all in one go which i highly doubt many will have the skills to beat each challenge in one go.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
@bezerker99: I will soon be removing longest yard from my levels soon unless I reach a increase in levels I can post to make room for this level I am making right now though still trying to get the feel for it and I don't plan to make it to difficult but rather a prominent learning curve combined with a theme style and general fun but currently still on the first section and I am coupling it with whichever game mechanic that will fit it most but I can at least throw in a few little secrets for its theme but so far i am leaning towards super Mario world so I can add a few nice backups.
I will download The Longest Yard tonight when I get home. You may have already removed it by then but it's no worries either way. Thanks for the heads up!
@BurningSonic: The easy route wasn't too bad, though might classify it as a Medium difficulty despite being short. I was only able to get to the Bowser cloud fight on the insane route. Couldn't figure out how to utilize those fire flowers, as all my attempts to get above him ended with me getting hit and therefore I couldn't get a single hit in with them.
With the hard portion of my level how far did you manage? I know the last jump is pretty tricky.
Does anybody know how Mario Maker and the miiverse chooses the thumbnail for the level? I just changed really small things in my last level and reuploaded it. After that the thumbnail was totally different. See here.
By the way: Thanks for everybody who played my levels. I reached 50 stars and now I'm allowed to upload 20 levels. I guess, that is more than enough for me.
Does anybody know how Mario Maker and the miiverse chooses the thumbnail for the level? I just changed really small things in my last level and reuploaded it. After that the thumbnail was totally different. See here.
It's the place where you are in the level editor at that moment that is chosen as the thumbnail.
Does anybody know how Mario Maker and the miiverse chooses the thumbnail for the level? I just changed really small things in my last level and reuploaded it. After that the thumbnail was totally different. See here.
It's the place where you are in the level editor at that moment that is chosen as the thumbnail.
@bezerker99: longest yard was only just my first level is all but it's taking me forever to beat my new level i am trying to do it where i go through every secret and temple challenge all in one go.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
The course is finally up for people to play E103-0000-0081-f9D0 The ruins secrets! beat them all. This course i have possibly failed in some of my ideas but ultimately the goal is to beat the level while beating every single temple secret which i won't spoil how many there are but these secrets hold great prizes for completing them and their difficulty vary and they are not set up going from easy to hard but difficulties ranging and the goal is thereby completing every temple challenge and claiming each of the treasures that are hidden within let me know what you think and yes I had to dumb down the first temple challenge and to begin you have to dig your way into the temple like any other explorer.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
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