@bezerker99: longest yard was only just my first level is all but it's taking me forever to beat my new level i am trying to do it where i go through every secret and temple challenge all in one go.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
The course is finally up for people to play E103-0000-0081-f9D0 The ruins secrets! beat them all. This course i have possibly failed in some of my ideas but ultimately the goal is to beat the level while beating every single temple secret which i won't spoil how many there are but these secrets hold great prizes for completing them and their difficulty vary and they are not set up going from easy to hard but difficulties ranging and the goal is thereby completing every temple challenge and claiming each of the treasures that are hidden within let me know what you think and yes I had to dumb down the first temple challenge and to begin you have to dig your way into the temple like any other explorer.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
@edgedino: Your level is wayyyy to tedious in the beginning. I tried it because it sounded cool, but the beginning is unbearable. Make there be less digging or give the user a mushroom to spin jump down.
@leeski241: I just finished playing Shippin' and thought it was a great level! Nintendo themselves couldn't have done any better in my opinion. And it was short, so it never had the chance to get frustrating!
@Captain05crunch: yes there is a hidden mushroom in the beginning i put it in an invisible block a habit i need to break for those that find it as a mini to much of a prblem.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
@Captain05crunch: yes there is a hidden mushroom in the beginning i put it in an invisible block a habit i need to break for those that find it as a mini to much of a prblem.
Its directly at the far left just walk there then jump. i did make sure it was possible as a mini though.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
@mystman12: Hotel Mario is such a ridiculously fun level! It was just brimming with good ideas and fair platforming. Especially liked the fight with Bowser at the end. As a whole a very well crafted course! Star earned!
@Scarlet: Levels like your Well of Confusion are the reason why I love Super Mario Maker. I love it, and I don't think I'd change anything about it! Well done!
@multicoloredyoshi: I'm glad you liked my level, I guess it is to hard to be considered easy. In your stage I gave up kinda early in the hard path, but I made it pretty far in the Insane path. I'll try to beat those paths later.
@BurningSonic: wanna give my new level a try its incredibly easy after the digging unless you wanna try to do all the challenges (the rooms and doors to challenges).
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
@BurningSonic: Nice! I tried to make the hard and insane pretty similar in terms of gameplay, with insane taking a lot more work though. There is a way however to "cheat" past them, for those who want to make those paths trivial. I actually tried to do something similar in your level, but couldn't figure out how to "skip" Bowser.
@edgedino: Well I tried it, and even with using the mushroom I never did find an efficient method of getting through the blocks initially. The few times I managed to get out I would mistime my spin jump on the chain chomps. I did learn bob-omb timings after numerous tries though. I feel like if there were just 1 or 2 less columns that would have made it a bit more bearable. I'm guessing there's just some sort of trick to it, but I had no luck.
@multicoloredyoshi: for me i gained a ton of timing also it can help if you lower the cannon with you even jump up before the throw but ultimately just takes some practice and probably help in the future if some1 else makes a level like mine but once you get past it i does become awfully easy unless you choose to do the temple but i never used the spin jump method.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
@edgedino: The point is that it's tedious and therefore not fun. It's not TOO difficult, it's just not fun, so why bother? I died twice and said screw it because it wasn't worth it. Make it maybe 1-2 bombs worth of digging and you will be much better off. Seriously, would you want to play a whole level like that?
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