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Topic: Super Mario Maker Level Sharing

Posts 521 to 540 of 1,389

99mushrooms

TylerTheCreator wrote:

Most of what I see in this thread is people posting their own courses, but not playing any one else's courses or giving feedback or anything. I play a lot of these courses and comment on them. Honestly? I'm not gonna lie, that's pretty lame of you guys. I'm disappointed. Makes me not want to play your levels. Seriously.

I have been playing at least three per night and commenting on them. I know a few people have tried mine and a couple people have commented about where they died or something like that but your the only one that has said what you don't like. (That I have seen, I have trouble keeping up with the thread though) That was one of my earlier levels and I have kept it in mind while creating more so thank you.

[Edited by 99mushrooms]

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

Dpishere

Here's one of my courses for anyone who likes scrolling levels

3F90-0000-003E-E185 Scrolling Skies!

Super Mario Maker 2 Levels:

A Frolic through the Forest
M5T-48G-5XF

The Trials of the Haunted House
4VR-6KC-Q1G

Platforming Peril
LCS-S3G-XQG

gwp76

Here is my first uploaded level 5215-0000-0048-89B0 "Go Fish!"

gwp76

Mariominer

Here, I'll post the embedded level code things. Some more are here, so look at them!

There, have a gander. Please play!

Like a boss? Please, I AM a boss. You're welcome

Blue_Blur

@TomJ: It's a Sonic themed course, so I automatically like it!

I did try it, and it was really good. The only thing I can recommend is having the blue skulls visible or on-screen to the player. What I mean by this is, a lot of the time, I jumped towards the right not knowing if I was going to land on a blue skull or not. I think the skulls stop being visible after the second one. Most of the time I did land on a skull, I just hesitated a bit before jumping each time. Other than that, you did a fantastic job! It looks a lot like City Escape, has nice platforming, and has great length. I starred it, too. You should make a sequel!

@gwp76: You're level was very nice, too! It has great platforming mechanics, and it was challenging, but fair. I really enjoyed it and gave it a star.

@kongboi: Your level is a really fun maze! It got a little confusing, but I still managed to get through! You were also very generous with the power-ups; I hate it when there isn't that many in a level. A gave your level a star, too.

[Edited by Blue_Blur]

Splatoon Rank: S+
Splatoon 2 Ranks: SZ: S+ / TC: S+ / RM: S+ / CB: S+

99mushrooms

99mushrooms wrote:

Whopper744 wrote:

Am I missing something on how to use the Level sharer on the site. I've had a few of mine on here for a few days but none of them have any likes, comments, or ranks. I love the layout and everything (though I haven't gotten all my levels up quite yet) but it doesn't seem to be getting much attention there. Is there just too many uploads and not enough players?

On a side note, here's another new one I have not shared here yet. It's called Yoshi's Bone Battle. Remember you can eat the bones Dry Bones throws at you and spit them back!

8633-0000-0043-55FE

or the page for here is : https://www.nintendolife.com/super-mario-maker/levels/8633-000...

Its on my list to check out tonight. This forum moves faster than I can keep up but I have been saving a few codes throughout the day to play when I get home each night.

An easy but fun level with a cool original idea for a boss battle. I enjoyed and starred it

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

99mushrooms

99mushrooms wrote:

BlueBlurIxM wrote:

So I made a level that tells a story. Gameplay wise it's nothing interesring, but fans probably will appreciate it!^^
Who gets what I'm trying to tell along the course, gets a cookie!
C638-0000-0045-E345

I'm saving this one to try tonight also

I have a feeling that I am missing something. Must be based on a movie or something. A guy named raggedy man has to escape a city running through buildings. It was ok to play but I get the feeling I would appreciate it more if I knew the inspiration

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

99mushrooms

I only had time for the 2 levels tonight I will get to mow when I get a chance. Work hours are crazy right now

[Edited by 99mushrooms]

Mario vs the corndog farmers 1
BA83-0000-0111-DBEF

Laying pipe for princess peach 2
37FD-0000-00F7-B212

The dangers of shell jumping 1
2D18-0000-0101-C59F

Sky high
752F-0000-0055-28B4

Let me know what you think, I would love feedback and some stars i...

NotEnoughGolds

63D1-0000-0048-D43B

Behold the Buzzy Beetle!

Lots of precise timing in this one. I added some audio cues to help you on your way.

NotEnoughGolds

MasterWario

Thank you the two people who rated my level on Nintendolife! I really appreciate it! I think I got everyone in the last two pages (except you @NotEnoughGolds, since you just posted), but let me know if you didn't get a play by me (Mii alias is Joey). I did rage-quit a few though, so just be aware that may have happened if you didn't get a star. Although, I was running on empty so I may give it another shot if you want me too.

[Edited by MasterWario]

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
My YouTube Channel! Video game related, of course!
My Pushmo Levels

skywake

Just posting a few of the better levels I've made again in this thread. Given the new embed feature.

I'm not posting them all because I don't think they're all really worth sharing. Also I don't really want to spam the forums with my levels because I don't want to spam the forum for stars.

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

Freeon-Leon

It seems some of my levels are quite easy... Not this:

Hope you guys like it and don't ragequit. It's an INKredible level after all... ok, I'm leaving

[Edited by Freeon-Leon]

Check out my super awesome Super Mario Maker levels.

Namco

D5C7-0000-004A-1917 (Aria of Sorrow 1-1)

Are you a fan of Castelvania? This is a 3D remake of Aria of Sorrow! It's based on the first part of dracula's castle. Much effort was put into making this. Its difficulty is about the same as in a gameboy Castlevania game, I hope you enjoy it.

[Edited by Namco]

A piece of the Triforce appeared before you! (>'.')> Touch it now!

Lycidas

Last Upload for now, until I reach 50 Stars or take down another level. This one I'm quite proud of, because in essence, it's three levels in one. Your choice, your game! But chose wisely, because there'll be no turning back. Though maybe there's some clue as to what might await you?

I hope you'll enjoy this one:
Chose your Game: 85E4-0000-004A-99AB

And as always, feedback is welcome and appreciated!

3DS Friend Code: 0662 - 2569 - 8444 Nintendo Network ID: Dedalion
Pocket football club: Hebel 05 FC ID: 6788BCBD4

Super Mario Maker Levels

zguy517

Here are a couple of my courses, any feedback is greatly appreciated as I there is obviously still room for tweaks:

The Bridge DX

Platforms In The Sky With Danger

zguy517

Mariofan0

Here are all of my noteworthy stages, feel free to take a look, & give me any feedback on them. Also let me know what you thought of the difficulty, to be honest I'm not completely sure where these stages fall under as far as that goes.

You were expecting a signature, boy I bet You're Disappointed.

X:

MasterWario

@zguy517: I liked the The Bridge DX level. It has some cool ideas, but because a few of the parts are a bit gimmicky to get through (the Grinders + conveyor belts, hitting the cannonball twice in get into that tiny space) I don't feel encouraged to try the level again if I die. For long levels like that, I believe it's helpful to have obstacles that are quick or easy to run through once you've figured it so you can get back to where you died last. If you have a slower obstacle, I suggest putting it near the end and/or putting it between power-ups (or at least one before/after it).

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
My YouTube Channel! Video game related, of course!
My Pushmo Levels

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