Are you really going to put warioware, sushi striker, dread, and Mario tennis in the same pot as botw, Odyssey, xc2, bayo 2/3, prime 4, even Splatoon and call them all the same size scope, and pricing tier of game with a straight face?
If you didn't use Metroid Dread in the "lesser" list and Metroid Prime 4, which is just a WIP logo in its known state, in the "greater" list, and didn't refer to scale as scope, I would agree with you. The scope of WarioWare's gameplay for instance I would argue as bigger than most of the games mentioned, but the scale in which that scope is presented may be the smallest listed. I would make a similar case for games like Ring Fit Adventure and ARMS, both are easily within a larger scope list but not in scale. Personally, I would pay more for larger setting scope and gameplay as opposed to larger scale. Breath of the Wild in particular I think relies too much on scale and gets a pass for lackluster areas in its gameplay due to its scale. Is climbing up Dueling Peaks in the rain a premium gameplay experience for example? There should be more considered towards a game's value than just the scale of its environments.
And here I thought @Chipia as the owner of this thread didn't even care with feedbacks here, literally just only let other users make some arguments until page 13. 😒
If you have an issue with 1st party exclusives on Nintendo Switch, blame to your cherry picking attitude in getting the games.
Is climbing up Dueling Peaks in the rain a premium gameplay experience for example?
It's a bit foolhardy to consider that question in isolation. Personally, in the context of the sense of anticipation and exploration I got when going pretty much anywhere for the first time in that game, I would say the experience was unparalleled.
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
If you have an issue with 1st party exclusives on Nintendo Switch, blame to your cherry picking attitude in getting the games.
I don't do cherry picking when getting games. I enjoy 3rd party games as well, but the when I got the switch my highest expectations were for the exclusives, especially as Nintendo only has to develop for 1 console this generation. I've been playing Nintendo consoles since the early 90s and the main reason I enjoyed them so much were the exclusives.
The problem here is not that Switch is a "bad" console.
It's that many people, for good reason, think that the Switch didn't quite deliver what they expected.
@faint Yeah, I can't help but think that we'd have had at least four or five more big first party releases on the Switch were it not for the pandemic-induced delays. Rather a lot of Nintendo's internal development groups haven't produced a new game since 2017/8 and I'd think it far more likely that they got caught deep in the development cycle than were just unproductive.
Still, at least the Switch is doing better than the consoles that have spent their entire lifespan in the pandemic. The PS5 exclusives lineup is still looking rather threadbare and Microsoft pretty much gave up on giving the Series X any meaningful ones before it even launched.
You really lose credibility when you insist on calling objectively amazing games, with huge sales and critical acclaim as divisive, even if only for the fans. It seems that you are mistaking ''fans'' for a vocal minority on the internet or older gamers that only want the classic stuff they are used to. There is nothing divisive about games such as BOTW, Super Mario Odyssey, and Smash Bros Ultimate (which you previously mentioned in this thread offers nothing new except from more characters), those games are some of the best games in their respective franchises. It doesn't matter if you disagree with this for whatever arbitrary reason you choose, such as being too different from the classic formula (BOTW and Super Mario Odyssey), or being too identical with the classic formula (Splatoon 2, Mario Maker 2), as it is obvious you are just not happy with the state of the Nintendo developed games during the Switch era for subjective reasons, yet you are trying to present those reasons as objective.
You keep on labeling everyone that disagrees with you as Nintendo fanboy just to support your claims, in an effort to invalidate other people's arguments. I am 30 years old and I haven't played video games for over 10 years, with the exception of Hearthstone on mobile. And from 10 - 20 years old I mainly played games on PC. Yet I was instantly hooked by Nintendo's first party games for Switch, in-house or not made. Nintendo may used to produce more in-house games but the quality of its games is still objectively excellent.
I'll try to do it quickly this time because this is like talking to a brick wall that's safely behind glass. This thread is about games developed by Nintendo exclusively for Switch and then we discussed the outsourced games. Impossible for me to lose credibility for stating facts such as fewer in-house games as listed on page 3, which is my main argument from the start. In regard to impressive sales and critical acclaim, no, that doesn't mean that those games are not divisive. I'm well aware of how much hype and praise Breath of the Wild received but also consider that many fans are disappointed with it because of no true dungeons, monotonous shrines and dull side quests, lack of music and disappointing bosses, just to name a few reasons. There are many more reasons but those I listed are essential in a The Legend of Zelda game since SNES. I'm a huge The Legend of Zelda fan and this is a divisive game for me and many other fans. It's a great sandbox game that I enjoyed as such but ask yourself if it had received so much praise if it was developed by Ubisoft and called The Legend of Fenyx: Breath of the Wild. In spite of this, I have said several times on this thread that the quality is relative (I said this to Antimatter about Animal Crossing) and my intention has never been convincing anyone about loving or hating games but I (and others) don't think that Switch has received the best entries in their respective franchises and you guys must accept that. Super Mario, (Breath of the Wild is a Wii U game), Mario Kart (no new game), Mario Tennis, Mario Golf, Donkey Kong (no new game), Yoshi, Xenoblade (not in-house but studio acquired by Nintendo so I added it to the list). Best entries ever, you say... Super Smash Bros. Ultimate (not developed by Nintendo), maybe, because it's a greatest hits. The others, though, best games ever? Really?
We all are a vocal minority, most Switch/Xbox/PS owners are normal people that just play some games sometimes but here there are the Switch zealots that are internet warriors that waste 99% of their free time here and don't accept anyone criticising Nintendo or Switch nor they accept other Nintendo fans comparing Nintendo to Nintendo. They don't accept anything against Nintendo, even if the arguments are rock-solid.
You keep on labeling everyone that disagrees with you as Nintendo fanboys
I didn't call them Nintendo fanboys, I am a Nintendo fan like most people here. I said that there are Switch zealots that give a childish reputation to Nintendo and to Nintendo fans, even if they are 40-year old. I am the one that was called troll for no reason, didn't you notice? I also was insulted in a comment that was later edited.
The reality is that Nintendo have done very little as developer since 2016 even though they only have one platform to support after abandoning Wii U very early. The quality of the games, we can discuss forever about it and I didn't say that they are bad games (some are, e.g., Yoshi) but you can't deny that Splatoon 2 and Super Mario Maker 2 are Wii U expansions and you can't deny that New Horizons was hollow at launch. Anyway, have a nice evening.
@alexwolf So are you saying is argument is invalid because you like those games? Or are you saying its not Divisive because Most people like it? Because I for one would say those game could be, as there are a lot of reasons to not like them over others.
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
I can't believe that I lost what I was typing. I'll have to make it even shorter now. I was replying to @Bolt_Strike, basically saying that your list is off-topic and therefore you are the one that don't understand. I also wrote that you are utterly obsessed with this topic but your arguments are off-topic so you are not making much sense (on this thread, at least).
Quite often I wonder where those Switch warriors are coming from, would they defend platforms like GameCube or Wii U or Dreamcast if they happen to be around at the time when those platforms needed such support from the community?
And most importantly why they feel like Switch as a platform needs such a 'blind faith' defensive attitude from them?
I mean it sold nearly 100 millions by now and it's not loosing the momentum, why it even needs to be defended in the first place - it's already on the top, no objective (or subjective) criticism is able to do any harm to it.
So in the end, instead of having a constructive and mindful discussion about how Nintendo could improve during current gen, what went wrong and what could have been better, these people start to fiercely defend company and their shortcomings no matter what. They throw lists and metacritic scores at you, they try to build the most objective of objective opinions while there's no such thing as objectivity to begin with and all we ever needed is your personal view on the things which matters much more than any kind of collective mind "objective" point of view.
This is how I feel. They don't want to discuss anything, they just want to say that everyone that criticises Nintendo is wrong. They talk as stockholders and they even go off-topic because the topic is something that they can't handle. They will even call you troll, put words in your mouth that you didn't say or insult you and then edit their comments like we've seen on this thread.
The comments written by @NEStalgia are relevant, revealing and accurate, like people using business logic as arguments as if it invalidated the fact that Nintendo have done very little as developer since 2016 and that the only AAA games developed by Nintendo or a first-party studio for Switch are Super Mario Odyssey and Xenoblade Cronicles 2, with a lot of A and AA games priced the same in between like @NEStalgia explained so well. About the outsourced games, I talked about that in my previous post.
@gcunit Nintendo are doing the minimum they can do, right. That's why @NEStalgia talked about marketing, nostalgia and brand awareness which is what Nintendo is doing with Switch. I call myself a sucker because I bought Mario Kart 8 DX after buying Mario Kart 8 and all the DLC. I pre-ordered Super Mario 3D All-Stars and I hate the fact that it doesn't include Super Mario Galaxy 2 and that Super Mario 64 is 4:3. About the other thing you said, according to Rare (I know a few members), Nintendo wasn't involved in development at all. According to Mercury, all Nintendo did was cut content that was already developed and we all know that Metroid Prime 4 was rebooted after years because Nintendo didn't like the game. Metroid Prime 1 was also rebooted because Nintendo didn't like the game.
I wonder how can I be an Xbox fanboy when I bought an Xbox One for Rare Replay (as proved on my Xbox Museum) and that was the first Xbox console I've owned (or played) while I have every Nintendo console except the NES because I was too little and Virtual Boy because it was never released (here). Right now, I have a Wii U, a PS4 and a Series X connected to my TV and a SNES Classic and a Switch Lite near.
I want to thank @NEStalgia and @Snatcher and also the rest of the people that have talked to me respectfully about this topic whether agreeing or disagreeing or somewhere in between.
@BlueOcean Back at ya, It was fun talking to you, just goes to show we don't always have to agree, something I wish more people new. Happy thanks giving!
Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!
(My friend code is SW-7322-1645-6323, please ask me before you use it)
they just want to say everyone who criticizes Nintendo is wrong
In the mind of those making a criticism, it's automatically correct just by nature of being criticism, and any attempt to contest it is automatically unfounded, and only from "fanboys" who "defend"
It's the same tired old fallacy used time and again to try to validate an argument. "I'm criticizing so nobody has any right to contest it, and if you do, you're just a defender". Ya ya. We've heard that a thousand times before.
Most ppl have no issue with criticism when its something they feel is valid. Like the pop-in of Pokémon Sword and Shield. Or the lack of messaging on Switch. Or the excessive price for the expansion pack for solo members. Or the low handheld resolution of Xenoblade. Nobody has issue with valid criticism. But ppl do take issue with agenda-driven criticism, ignorant criticism and that which isn't built on solid ground (no matter how much the proponents claim it is). When a criticism doesn't make sense to someone, they tend to object.
And simply objecting to your criticism doesn't make someone a fanboy. It just makes them someone who disagrees with your specific assessment. Not all criticism, just what they perceive as unfounded and untruthful criticism. I find it troubling how swift the feet are of those rushing to box in and label their detractors to delegitimize them rather than their objections. When someone is so eager to smear those who object, it calls into question the integrity of their argument.
Ppl claim they want a discussion, but they really don't. You can't have a discussion without two opposing views. But then anyone with an opposing view gets accusations thrown at them. So ppl want the appearance of wanting a discussion, but really they just want everyone to roll over and agree with them. Any dissenting views are quickly seized upon and discredited as "attempts to defend any criticism".
It's not really the same. Nintendo developed a lot of games for SNES, fewer for N64 for some reason, many for NGC, including the last Wave Race game we've seen, tons for Wii and even for Wii U, considering the short life Nintendo gave it. On Switch, the list consists of few (relevant) games developed by Nintendo and tons of Wii U/3DS ports. Does it matter? For the OP it does. For those that skipped Wii U/3DS, the selection is much more interesting, of course. The two important conclusions on topic are, first of all, the lack of exclusive games developed by Nintendo for Switch and the disappointment of some people like the OP and others that follow with the quality of them (Animal Crossing, etc.). Secondly, what have Nintendo been doing as a developer since Switch, or before, because Wii U didn't get games developed by Nintendo for one year before the Switch released? The conclusion is that Nintendo have done very little as a developer since 2016 and, the games that they have developed since then are divisive (for fans, not for the media): Breath of the Wild (lack of dungeons, changes in gameplay, lack of interesting quests, reused assets for shrines and enemies...), Super Mario Odyssey (level design), Animal Crossing New Horizons (lack of content), Splatoon 2 (Wii U expansion), Super Mario Maker 2 (Wii U expansion) and so on. Okay, they also made Arms, Snipperclips, WarioWare and Sushi Strike.
I'm sure many of those SNES, N64, Gamecube, Wii, and Wii U games you think were developed in-house are in fact not.
And so your argument that Switch has fewer in-house developed titles is just fantasy.
And so your argument that Switch has fewer in-house developed titles is just fantasy. You don't even get the most recent stuff correct but try to sell us wrong memories of the past.
Okay, let's see who doesn't get their facts right.
Wave Race: Blue Storm is in-house (Nintendo Software Technology).
Snipperclips: you're correct, so one game to remove from my list, supporting my argument even more.
WarioWare: last two entries developed by Nintendo and Intelligent System (partly in-house like the 3DS game).
Sushi Striker: not exclusive, it's on 3DS.
Although mini games are not part of my main argument, since Snipperclips wasn't developed by Nintendo then Nintendo's output is even worse so thanks for supporting my main idea without realising. The only meaningful game that you listed is Wave Race and you're wrong about it because NST is Nintendo Software Technology (in-house development). I don't know what you tried to prove with that comment (that I am wrong?) but you clearly failed. If you want to believe that Nintendo's development is the same or has improved, feel free to do it and I won't bother you but don't tell the others that they're wrong when you are wrong. And very confused.
@NEStalgia Sushi Striker is also on Nintendo 3DS so another non-exclusive.
@BlueOcean NST isn't in-house. It's not based in Kyoto where Nintendo HQ is. It's in USA. It's an offspring. You don't know the definition of in-house.
It doesn't matter anyway. Even if you count all NST games. Doesn't change the fact that the in-house output ratio is the same as it's always been.
You don't even get the most recent stuff correct but try to sell us wrong memories of the past, how does that make your argument more valid?
And you don't count puzzle games and "minigames" (casual, fitness, party games) and stuff, even when they are clearly in-house? Is that some kind of genre racism? You bend and change the argument until talking to you makes no sense.
@SKTTR Firstly, you were wrong about everything except Snipperclips that is a mini game. NST is in-house, it's a studio created by Nintendo, it's first party, it's 100% Nintendo. We are also including Monolith as in-house development. You keep projecting your confusion onto me when you are the one that is wrong and confused?
@SKTTR Firstly, you were wrong about everything except Snipperclips that is a mini game. NST is in-house, it's a studio created by Nintendo, it's first party, it's 100% Nintendo. We are also including Monolith as in-house development. You keep projecting your confusion onto me when you are the one that is wrong and confused?
You clearly have your own definition of what's in-house and what's not.
You say Intelligent Systems isn't in-house but then you count WarioWare.
You count Sushi Striker, and then... you don't count Sushi Striker. xD
It's hilarious. Talking to you is a waste of time. Goodbye.
You clearly have your own definition of what's in-house and what's not.
You say Intelligent Systems isn't in-house but then you count WarioWare.
You count Sushi Striker, and then... you don't count Sushi Striker. xD
It's hilarious
You are way more confused than I thought. I didn't say that Intelligent System is in-house, some people here have suggested that and counted Fire Emblem as in-house development. I didn't because Intelligent System is an independent company that makes games for Nintendo. Check the thread again and tell me where I have said that Intelligent System is Nintendo. WarioWare was developed by Nintendo and Intelligent System and my exact words are that it's "partly in-house like the 3DS game".
If Nintendo is Nintendo then Wave Race Blue Storm is in-house, if you want to think that part of Nintendo is not Nintendo, then well, go ahead.
I didn't count Sushi Striker from the start, @NEStalgia told me I forgot that game and therefore I included it. It's a mini game, anyway, so it doesn't change anything.
So another Ralizah. Goodbye then and keep saying that the others are wrong when you are the one that is wrong and then get mad and be rude. It's the right thing to do in a forum.
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Topic: Disappointed by the lack of new exclusives
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