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Topic: Disappointed by the lack of new exclusives

Posts 161 to 180 of 439

Player_One

@Anti-Matter I think you didn’t understand the OP. Please read the original thread again

Player_One

Player_One

@CactusMan ok that’s a different approach.
Kirbys adventure Wii is a 3d kirby game.

Player_One

anynamereally

SKTTR wrote:

There's still the same amount of quantity and new exclusives or sequels, when comparing the Switch to any other Nintendo console. Even minus the remakes and ports...

The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, Super Smash Bros. Ultimate, Luigi's Mansion 3, Animal Crossing: New Horizons, and Metroid Dread are just six examples of maingame sequels that made decade-old fan wishes come true and therefore are objectively easily the best in their entire series for most longtime fans.

I'm going to disillusion you here.

Zelda BotW doesn't count towards Switch exclusivity. It's a Wii U game ported to the Switch in the last year of its development cycle. It was released and is working perfectly fine on last generation hardware.
I'm risking to start sound like a broken radio repeating the same pattern over and over, but for some people it's still not clear enough.

Odyssey and Ultimate are solid exclusives, I'll give you that and they at least worth owning the hardware if you add another 3-4 exclusives in addition to those. Because at least 5-6 big exclusive games is a threshold that justifies owning a console, IMO.

Then comes Luigi's Mansion 3. Maybe I'm in the minority here, but I've played previous entry and this one felt like 'more of the same but just bigger in scale' kinda thing, which is good if you're new to the series, but for me it really isn't worth it. Moreso it becomes just plain boring if you play it long enough.

Animal Crossing: New Horizons - as mentioned a couple of pages back - is a very divisive entry. Someone is in love with it, someone end up straight up hating it. I believe that the 'happy fraction' are people who's either new to the series (and don't have the means to objectively judge it) or the people who were long absent and now are returning to Nintendo after decades of being out of the loop.
I myself was dissappointed in it. If we talking about "objectively" the best in the series in all respective franchizes then AC is definitely not passing this bar. Because we saw better times for AC.

And Metroid Dread is just a good 2D metroid. It's a lesser scale exclusive and a bit more niche (which is not a bad thing). It's good, but no more than that, it doesn't break the rules or introduces something unexpected.

All in all, the main point is that some people claim that Switch exclusives are considered best of the best iterations in each of their respective series, while they are truly not. To each their own, but we've seen better iterations, we've seen better designed and executed games, we've seen better UI/UX on the OS level. Let's just not assume that everyone is in absolute love with the current Nintendo output and be a tad more critical in our judgements.

[Edited by anynamereally]

anynamereally

Blooper987

I think there are a bunch of first party exclusives, but no one really chooses to remember them cause they aren't the biggest series. Famicom Detective Club, Advance Wars, Clubhouse Games, and Marvel Ultimate Alliance have been brought back after long dry periods.

Stuff like ARMS, Astral Chain, Ring Fit Adventure, and Mario + Rabbids have been created and could grow bigger in the future,

We have huge games like Odyssey, Smash Ultimate, Xenoblade 2, Three Houses, Metroid Dread which have been huge games critically and commercially.

And with us getting Legends Arceus, Kirby, Bayonetta, Splatoon, Zelda, Metroid, and more next year I think that the switch has a great list of exclusives when compared to previous nintendo consoles

...

Switch Friend Code: SW-0772-1845-0995

Bolt_Strike

@rallydefault Yeah, the Dread thing doesn't really make much sense. Dread might not feel like its mechanics couldn't have been done on the 3DS, but the size and scale of ZDR is bigger than Samus Returns and may have been too much for the 3DS to hand.

@CactusMan Most people don't really think of 2D vs. 3D in that way, usually when they're talking about when something is a 2D game or a 3D game they're talking about the design of the game maps and the range of movement, a 2D game is a game where you can only move in 2 dimensions and a 3D game is a game where you can move in 3 dimensions. For example, Kirby by your definition of 3D has been 3D since the N64, we've had Kirby games with 3D graphics for a long, long while, but when Kirby fans have been crying for a 3D game, they mean they want to be able to move Kirby in 3 dimensions. And the first Kirby game to allow you to do that is Kirby and the Forgotten Land, all the way in 2022. I mean technically you can think of it that way if you want and there's some valid points there since a game like Dread put a lot of effort into its background elements and there's even some instances where the background affects the foreground (such as when you're trying to unlock the Gravity Suit). But in general a game like Dread is not considered 3D because you can only move in 2 dimensions.

@anynamereally BotW wasn't technically exclusive, but due to being a cross gen title it had a major impact on the Switch. Especially if you were one of the many, many people who skipped the Wii U. And even if you don't count BotW, its sequel is coming.

Your views on Luigi's Mansion 3 are just your opinion, but regardless of whether or not you don't like it, making the game bigger in scope can easily make it the best in the series, especially if the previous games aren't really doing something else mechanically that it's lacking (which is not the case for LM).

Metroid Dread might not look as good if you compare it to the main series Prime games (i.e. it does look better than games like Hunters and FF), but for a 2D Metroid it most certainly is groundbreaking. Besides the obvious such as 3D graphics which it has over all non-SR 2D games, it also tremendously advances the formula with new mechanics such as sliding and dash melee and a ton of new abilities.

I would also add Pokemon Sword and Shield to that list, despite its controversy over Dexit, Pokemon fans have been clamoring for a main series console game with larger, more explorable game worlds and we got it, SwSh is a main series console Pokemon game and they made the game larger and more explorable with the Wild Area. And they're taking SwSh's improvements even further with Legends Arceus (more on that below).

Beyond that, some of the upcoming entries show even more entries that are raising the bar for various Nintendo IPs. Legends Arceus is the first full open exploration (practically a full-fledged open world) Pokemon game ever. Kirby and the Forgotten Land is the first ever 3D Kirby game. We have another open world Zelda game on the way with BotW2 for those of you who are upset that BotW is a Wii U port. And short of another shocking development issue, Metroid Prime 4 should be on the way within the next 2 years and given that we haven't had a Prime game in 14 years, they're probably similarly looking at a dramatic improvement for that series.

So out of all of that, I find it very difficult to believe you can't find 5 or 6 games that are dramatic improvements for their IPs and could easily be regarded as their IP's best games.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722

rallydefault

Yea, this whole thing has gotten off the rails in my opinion. I used to be totally down to label games and pass judgments about the dev team and what their goals/ambitions were, but reality is that we have ZERO idea unless we were on the team.

And judging games by time investment and all that stuff that crops up every few months is so murky at best. You know there are plenty of people out there who will sink 50-60 hours into Warioware. By contrast, I put like... a dozen into Splatoon 2 after beating the campaign and playing a few multiplayer rounds. So much of this quantity/quality stuff is incredibly subjective from person to person.

I have like 3 playthroughs and 40ish hours in Link's Awakening whereas many probably played it once for 10ish hours and called it a purchase. To them it's a "small" game, to me it's a "big" game as I will likely continue to do run-throughs of it and explore for all the collectibles.

Nuance and middle grounds have never really been strengths of people when they gather to discuss things, though. Not a knock on us, just on people in general. It's just comfortable to put things into boxes.

rallydefault

Snatcher

@Blooper987 You actually make a really good point here.

Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!

(My friend code is SW-7322-1645-6323, please ask me before you use it)

I’m very much alive!

Current obsession: Persona 4 golden!

iLikeUrAttitude

I don't get this post, there are plenty of exclusives whether first party or third party.
The original post sounds like there disappointed with the exclusives because they personally don't seem interested in them.

Good... good
Now play Dragon Quest

SKTTR

anynamereally wrote:

I'm going to disillusion you here.

Zelda BotW doesn't count towards Switch exclusivity. It's a Wii U game ported to the Switch in the last year of its development cycle. It was released and is working perfectly fine on last generation hardware.
I'm risking to start sound like a broken radio repeating the same pattern over and over, but for some people it's still not clear enough.

I know that it's a Wii U port. Still, both versions released on the same day. So it can count towards either console.

Then comes Luigi's Mansion 3. Maybe I'm in the minority here, but I've played previous entry and this one felt like 'more of the same but just bigger in scale' kinda thing, which is good if you're new to the series, but for me it really isn't worth it. Moreso it becomes just plain boring if you play it long enough.

Nope. From my point of view, you pay 60 bucks, you want a 30 hour adventure. No one wanted another disappointing beaten-in-half-a-day LM1 or linear LM2 full price game.
LM3 is the first game in the series, that has the quality but also the content.
How can you be bored if every room is unique in appearance, puzzles, and secrets? What are the ultra-varied interactive games you play? I hope Nintendo does not listen to you or LM4 will be a disappointment.

Animal Crossing: New Horizons - as mentioned a couple of pages back - is a very divisive entry. Someone is in love with it, someone end up straight up hating it. I believe that the 'happy fraction' are people who's either new to the series (and don't have the means to objectively judge it) or the people who were long absent and now are returning to Nintendo after decades of being out of the loop.
I myself was dissappointed in it. If we talking about "objectively" the best in the series in all respective franchizes then AC is definitely not passing this bar. Because we saw better times for AC.

No. We wanted to showcase our items outdoors since 2003, and we wanted to terraform the landscape to our liking just as long. Now we finally got it, among 100 other new things.
No other Animal Crossing can give you more freedom. The series finally moved forward siginificantly for the first time since N64.

And Metroid Dread is just a good 2D metroid. It's a lesser scale exclusive and a bit more niche (which is not a bad thing). It's good, but no more than that, it doesn't break the rules or introduces something unexpected.

I still think Super Metroid is the best in the series, but Dread is very close up. While music and story/presentation aren't as good it makes up with fast fluid movement and great graphics/animation. If that's not your cake, fine, but it does most of the typical Metroid stuff just as fine as the rest in the series or better.

All in all, the main point is that some people claim that Switch exclusives are considered best of the best iterations in each of their respective series, while they are truly not. To each their own, but we've seen better iterations, we've seen better designed and executed games, we've seen better UI/UX on the OS level. Let's just not assume that everyone is in absolute love with the current Nintendo output and be a tad more critical in our judgements.

Don't push empty words on me. Be more specific and show examples.

[Edited by SKTTR]

Switch fc: 6705-1518-0990

anynamereally

Just for the fun here's my timeline marked with Nintendo 1st party releases. It's personal and highlights only games that I was interested in, games that I thought contain some value and worth a full price.

2017 - great year what's there to say? BotW, Splatoon 2, Odyssey, Xenoblade 2.
2018 - only Smash Bros Ultimate at the end of the year. Beat the campaign in less than 2 weeks. Left me wanting more, but I don't have local friends who's into gaming, and online multiplayer doesn't really interest me. The rest game modes are lackluster in comparison to previous Smash games.
2019 - ony Ring Fit Adventure which is a nice excercising QoL game, but you know it's not a full-fledged videogame by any means, it's just a tool to be more healthy. Technically this year also saw Yoshi Crafted World, but it was so inferior to its predecessor on Wii U that I eventually regret buying it. It's just a badly designed game, especially if you're looking into unlocking more secret levels.
2020 - Animal Crossing: New Horizons. After you saw credits roll the game practically stops on giving you anything new. After that moment the game really doesn't deserve your attention and time investment anymore. For me it was actually a game that I used as an indicator as to whether Nintendo still got it, are they still capable of capturing your attention like they did before. Severely dissapointed. Not a good sign.
2021 - Metroid Dread at the end of the year. 15-20 hours game, which is good on its own, but it could be lost in a bigger picture. Is that all you're supposed to play through the whole year of waiting? Is it really worth it?

SKTTR wrote:

Don't push empty words on me. Be more specific and show examples.

When I'll have more time on my hands I'll write the same timeline but from 2011-12 and up to 2017.

[Edited by anynamereally]

anynamereally

Anti-Matter

@anynamereally
"2020 - Animal Crossing: New Horizons. After you saw credits roll the game practically stops on giving you anything new. After that moment the game really doesn't deserve your attention and time investment anymore. For me it was actually a game that I used as an indicator as to whether Nintendo still got it, are they still capable of capturing your attention like they did before. Severely dissapointed. Not a good sign."

I still keep playing ACNH until today with the current update 2.0.2 and Happy Home Designer.
I still keep invest into ACNH.

No good deed
Will I do
AGAIN...!!!

faint

Wonder what op thinks about the GBA. Now that’s a console with mostly ports and basic remakes (1st party)

[email protected]
friend code: 0103-9004-2456

Banjo-

Some people need to travel back to Earth from their Switch planet. The list on page 3 is unquestionable because it reflects the reality. Most of the new exclusive games developed by Nintendo for Switch are either small projects with HD paint or Wii U expansions. Nothing wrong with small projects made by small teams but let's not pretend that they require a lot of time and resources from Nintendo to develop and let's not compare them to the big games on Xbox and PS nor to Nintendo's own big games. Let's not pretend that Nintendo couldn't have done more and better.

Why is so difficult to understand that Breath of the Wild is not a Switch exclusive but a port that delayed the original game one year, confirmed by Nintendo? Is Super Mario Odyssey a huge game? Doesn't it have half-empty and relatively small worlds and not many worlds to begin with? Or it's just another Mario 3D game and not the best for many fans? You only get many hours from it if you look for every single moon but most of them are random, tedious and absurd. Super Mario Sunshine, Super Mario 64 and both Super Mario Galaxy games are much more fun to complete.

Listing third-party games or games not developed in-house is off-topic. The topic is not about games published by Nintendo. I don't know why are we discussing the quality of games that are not developed by Nintendo on this thread. There are tons of threads out there to pour your Switch fanboyism but this is not the correct one to do so. Not every thread needs to praise Nintendo by distorting the topic and also the reality. Why do you need to constantly bother the people that complain about something that they have bought and supported? People may hate, dislike or love Switch, what does it affect you so deeply? Many people are utterly disappointed with Nintendo's development efforts, I am. Many people are disappointed with Switch, I am, but it seems impossible to say so because the Switch army instantly comes to derail the topic instead of playing on their perfect Switchs. No wonder Nintendo fans have such childish and bad reputation but Switch radicals are at another level of madness!

@StuTwo You're probably right about Metroid Dread being a Switch project but it's built basically like Samus Returns. Kind of Animal Crossing, it's built like New Leaf but with fewer features. Anyway, Metroid Dread was not developed in-house but by a small team in Spain and you are right wondering what Nintendo in Japan, including Retro in USA, have been doing all these years. Theme parks?

anynamereally wrote:

All in all, the main point is that some people claim that Switch exclusives are considered best of the best iterations in each of their respective series, while they are truly not. To each their own, but we've seen better iterations, we've seen better designed and executed games, we've seen better UI/UX on the OS level. Let's just not assume that everyone is in absolute love with the current Nintendo output and be a tad more critical in our judgements.

As a long-time Nintendo fan, I agree with you, with the OP and with all the people that agree with him giving solid arguments such as @NEStalgia.

Banjo-

Switch Friend Code: SW-6404-5318-0807

Anti-Matter

@BlueOcean
I thought this thread just so unnecessary to complain the current exclusive games on Switch.
Be granted with any current release.
1st party, 3rd party, exclusives, ports, whatever, be granted if Switch still got more games regardless of their status.
Get some games and play, not complaining over the 1st party games status (Original on Switch / ports from Wii U or other machines).
I mean who the heck care if the games are originally on Switch or ported from other machines ?

No good deed
Will I do
AGAIN...!!!

chipia

Anti-Matter wrote:

I mean who the heck care if the games are originally on Switch or ported from other machines ?

For example those who also own other machines and who bought the Switch specifically for the exclusives.

chipia

Anti-Matter

@chipia
I have both Nintendo and PlayStation machines (Switch & PS4) and i picked any games from either Nintendo or PlayStation that i have interest to play them regardless of their status 1st party or 3rd party exclusives or 3rd party multi consoles or ports from other machine or remaster, whatever. I pick them all as long i have interest to play them.
Their game status (1st party / 3rd party / exclusives / ports) don't even bothering me at all.
Get some games and play, why even bothering their games status ?

Edit: Except for OG XBOX and XBOX 360 games, i have decided to only pick until 10 OG XBOX games with 6 games are exclusives on OG XBOX (DDR Ultramix 1 - 4, Carve, Fuzion Frenzy) + 4 games of 3rd party multi consoles to make it until 10 ten games by total.
For XBOX 360 games, i have decided to get 5 XBOX 360 games with Normal play (DDR UNIVERSE 1 - 3, Zoo Tycoon, Sneak King) + 15 Kinect XBOX 360 games. Just only 20 Exclusive XBOX 360 games by total and that's quite enough to entertain me.

[Edited by Anti-Matter]

No good deed
Will I do
AGAIN...!!!

dmcc0

@chipia There are still plenty of exclusives though, just not necessarily 1st party exclusives. I don't really get why there needs to be a distinction between the two to be honest. What difference does it make if the game is made by Nintendo in-house or by somebody else as long as its a good game?

dmcc0

Sorry, this topic has been locked.