Honestly? I think the most important aspects as to whether the NS will sell well is actually just the general perception + price.
Why has the PS4 exploded the way it has? It sure as heck isn't the games library. Just think, "No Man's Sky, an indie game was the biggest game (in terms of hype) to come out this year on it and it ended up a massive disappointment because a lot of people imagined it to be a game that the developers never claimed it to be. But I think the main reason NSM got so much attention because there has been literally nothing else of major interest to come out on the system (that'll change with FFXV coming out soon).
Meanwhile, the Xbone has been churning out exclusives, and the Wii U has many great games on it. Does it matter? Nope. All it took for Sony to dominate was to undercut Microsoft on price and show off games that will be on the system. They've also advertised the PS4 alongside games like Destiny and Call of Duty. I've barely seen any marketing for the Xbox One, and I think it's because they simply can't catch up at this point. What I mean is, the initial PS4 hype has allowed Sony to keep up a strong marketing campaign - why else was Destiny marketed with Sony instead of Microsoft? Also big game reveals were made at Sony's E3 conference, like the FF7 remake.
But in the end, despite all the marketing collaborations Sony has been able to secure - the Xbox One has the same games on it and they're essentially the same.
And then there's the fact that Mario Kart and other big titles that boast amazing quality on the Wii U didn't do much to sell the system. Heck, even bundling several of these games with the system STILL didn't sell it.
So, I'm not so sure if it's about the games. It's about perception, which is a difficult thing to pin down and predict. So far, I think people are intrigued by the Switch, whereas when the Wii U was revealed a lot of people thought it looked stupid. The Wii U is actually a pretty good system and is capable of really nice graphics (I personally don't perceive much of a difference when I play PS4 and Wii U. I think Bayonetta 2 wouldn't look out of place on the PS4 even without upgrades). My point is...
I don't think the Wii U would've succeeded if it never had a software drought; if it got all the third party support; and it launched with a 3D Mario or a new Zelda.
People just didn't want the console. And in truth, the Wii U was a weird idea and was a difficult console to market.
The marketing message of the Nintendo Switch is thankfully simpler. It should also do well considering the fact that it functionally be Nintendo's next portable. Does it need big 3rd party AAA titles? Honestly, I'm not sure if those titles would sell on it if they do end up on the Switch, but they wouldn't hurt.
One thing I am fairly confident in the Switch is success in Japan. I think this thing will be HUGE in Japan. At some point, it could end up being the console with Pokemon, Monster Hunter, and Splatoon all on it. And in turn there are going to be a lot of niche Japanese titles that come to the system and a few of them will probably be localized.
In Japan, the Switch is going to be the successor of the Wii U, the 3DS AND the PS Vita! I think Japanese devs will queue to develop for it, I hope we get many titles localised here.
@Samurai_Goroh Agreed, and to expand on your positivity, western games are on an ascension over there with titles like Witcher 3 did respectable. The Switch could be a way in to breaking the Japanese market for western devs.
I never drive faster than I can see. Besides, it's all in the reflexes.
@Monkey_Balls: Lol, who put Majora's Mask on the Switch? But anyway, there's definitely something there at the bottom of those Joy-con controllers, no doubt about that. And I can't think of a confirmed feature that requires anything there. So, at the very least, we can come to the conclusion that the joy-cons can do something else that Nintendo hasn't told us yet.
@Nicolai Ha, I didn't even notice Majora's map on the tablet. I think the rest of the pic is legit though; just been brightened. It would be a smart move for Nintendo to include an IR pointer, and even smarter to not mention it in the reveal trailer. Using the Joy-Cons as a Remote/Nunchuk setup seems the natural thing to do really; however revealing it at this early stage would likely attract plenty of complaints and possibly cause confusion. I'm guessing (and hoping) the Switch has a few more secrets up its sleeve.
@AlternateButtons Judging from the pictures (and I know we can't see much), it looks like USB. Here's hoping, anyway.
@Monkey_Balls
It just seems like an odd setup to me. Compare it to the WiiMote + Nunchuck. So your left Joycon has no IR sensor, two triggers, analogue stick and a directional pad. Which is a directional pad more than the Nunchuck had. That's fine.
But the right Joycon? Well the WiiMote in "pointer mode" had A/B readily accessible with a D-Pad and +/- buttons close by. Holding the right Joycon normally you have two triggers that could function as A/B. You have an analogue stick and A/B/X/Y which could kinda cover the rest. But the IR pointer isn't pointed at the TV. So you turn it around right? Well now you have the IR pointer and the analogue stick but nothing else.
I don't know. For a set of controllers that, as odd as they are, appear to have been well thought out? This seems like an odd decision. I can't help but think that it's something else.
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@Monkey_Balls
It just seems like an odd setup to me. Compare it to the WiiMote + Nunchuck. So your left Joycon has no IR sensor, two triggers, analogue stick and a directional pad. Which is a directional pad more than the Nunchuck had. That's fine.
But the right Joycon? Well the WiiMote in "pointer mode" had A/B readily accessible with a D-Pad and +/- buttons close by. Holding the right Joycon normally you have two triggers that could function as A/B. You have an analogue stick and A/B/X/Y which could kinda cover the rest. But the IR pointer isn't pointed at the TV. So you turn it around right? Well now you have the IR pointer and the analogue stick but nothing else.
I don't know. For a set of controllers that, as odd as they are, appear to have been well thought out? This seems like an odd decision. I can't help but think that it's something else.
I think you are supposed to use the shoulder buttons when using it as a pointer. And it should have r/l buttons, since that would map it very nicely to SNES games. SNES vc with multiplayer out of of the box could be a thing.
@skywake True, it won't be an exact replica of the Remote/Nunchuk setup, but it could be something similar. If the right Joy-Con was turned upside down so the bottom was facing the TV your thumb would be on the analogue stick with easy access to the A/B/X/Y buttons below, while your little finger could manage the trigger button at the bottom of the pad. Plus, if there are triggers on the inner edge (as rumoured/suspected) it could be possible to squeeze those with your palm/inner index finger (although admittedly that seems a little awkward). The Plus button can also be accessed.
You're right though: it does seem an odd setup. It could be nothing - maybe even a trick of the light on the video - but the more I think about it, the more I like the idea of Wii-style controls. It just seems a natural fit with those Joy-Cons.
@shaneoh As skywake mentioned the headphone jack is at the top of the system. That thick cable at the bottom is likely a USB power lead.
@SLIGEACH_EIRE
Did anyone expect Nintendo to have huge revenues in a year when the biggest releases were Kirby and a Zelda Remake? The fact that Pokemon Go helped push them into profit aside. This was never going to be a great year for Nintendo.
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