@DefHalan Marketing above all. Their brand awareness is almost zero. Sure, everyone knows Pokemon and Mario or even the Legend of Zelda; but nobody is aware of the actual games. They don't know what Mario 3D World is, and they probably haven't heard about Breath of the Wild either. A few weeks ago a friend of mine caught a Porygon in Pokemon Go, he looked at me and asked me; ''Which episode is this Pokémon from? I don't know him.'' And I had to explain that the anime was based on Pokémon games; actual games in which you catch Pokémon, battle and trade. He didn't even know.
whats the point if you can get that nintendo software on the portable? wii u has sold 13 million units to the 3DS' 60 million. so nintendo hasnt been able to get even a quarter of the 3ds userbase on board.
@Octane They do need more marketing, but the question was about the actual system.
@WebHead Portable and Home consoles would have different software. Portable and Home consoles deliver different experiences. Saying people don't want the Wii U because they can get a 3DS is missing a big part of the reason why the Wii U isn't selling. Lack of software, modern features, modern technology.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
Well its obvious what the nx is going to be its a baked potato that has all the toppings like bacon, salsa, hot sauce, cheese, guacamole, more cheese, peppers, even more cheese, tomatoes, and much much more cheese.
@DefHalan but most of the third party software will be on other platforms and even if its HH+HC nintendo would likely have one game that wirks across both for their games. if this is the case, what is the point?
@Octane They do need more marketing, but the question was about the actual system.
@WebHead Portable and Home consoles would have different software. Portable and Home consoles deliver different experiences. Saying people don't want the Wii U because they can get a 3DS is missing a big part of the reason why the Wii U isn't selling. Lack of software, modern features, modern technology.
So, the Wii u and 3ds model didn't work out well enough for them. Now you're suggesting... The Wii u and 3ds model?
@DefHalan I understand, and although I don't disagree, I think that Nintendo's ''issues'' are more than just hardware related. In a sense I agree with @IceClimbers that even if Nintendo made a console that would check all those boxes, they still wouldn't be hugely successful. That mostly has to do with the fact that their home console fan-base is rather small and that they need to build a new fan-base from scratch. That's going to take a few generations, or console iterations (or whatever we're doing right now). I agree with you that it would be nice to see them at least give it a try, but I also understand that that's maybe more of wishful thinking than an actual possibility. The entire company needs to change in order for that to happen.
Look at the 3DS for example; a 60 million userbase is nothing to scoff at. I also understand that the 150 million DS units were partly caused by the influx of casual games, the entire 7th generation is an anomaly in that regard, but compare it to the 80 million units of GBAs that were sold in about half the time the 3DS was on the market. Even their handheld numbers are on the low side for Nintendo handhelds. Do I think that's due to the rise of mobile gaming? Maybe? But I'm more inclined to think that it's due to Nintendo's decline in market presence overall. The same thing that has caused the decline of their home consoles starting all the way with the NES (barring the Wii of course).
@erv How did the Wii and DS model work out for them. It wasn't that model that didn't work for them, the Wii U failed because of the Wii U, not because of the success of the 3DS.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
@WebHead It may surprise some people on this thread, or on any gaming site, but people don't want multiple gaming systems. Most customers have only 1 gaming system. Without 3rd Party support, that means people need to decided Nintendo, with their limited support, or Sony/Microsoft, with their unlimited support. Having 3rd party content only helps Nintendo, it doesn't hurt them.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
@Octane I completely agree, we just weren't talking about those areas. We were more talking about the hardware itself. Nintendo definitely needs to do a lot more advertising and increase their brand awareness, Mario at the Olympics was a good move. With better advertising and messaging, they could out hype whatever Sony announces on September 13th and get a lot of attention with a NX announcement soon after that. (just to loop it back to where this conversation started lol)
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
Portable and Home consoles would have different software. Portable and Home consoles deliver different experiences.
The thing is, that's more and more untrue as time goes on. I think that for a lot of people, they buy Nintendo's handheld for their "Nintendo fix", and buy an Xbox/PlayStation/PC as their main platform. This problem existed even back in the GBA days, where a PS2/GBA combination was probably pretty common. Obviously, this was less of a problem then as the GBA and Gamecube offered vastly different experiences.
Fast forward to now, and the lines between handheld and console software have blurred big time. Buying a 3DS to get that "Nintendo fix" and skipping over the Wii U is a pretty easy decision to make for many. The 3DS was a big competitor for the Wii U. Hell, Nintendo having to correct their screw ups with the 3DS launch royally screwed over the Wii U to be honest.
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