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Topic: The Nintendo Switch Thread

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-Green-

@Octane Which is why they should redo it. Fix the errors etc. Whether they do that is another thing.

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NEStalgia

@Grumblevolcano XY was January? Oh that's right with a spring release, wasn't it? I'm not sure they'll do a Spring '19 release for this one. They'd just put out BW on DS right when 3DS launched....they don't have that kind of situation this time with a turnaround between entries.

NEStalgia

Therad

@FragRed Ah, I thought it was a spring release for some reason.

Therad

Haruki_NLI

Hasnt been a spring release sinxe Gen 5....at least here in Europe where we got things months after the fact

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JaxonH

Always curious how being a "2 year old game" is any different from being a 1 year old game, 6 month old game or 5 year old game.

A game's a game. Either you've played it or you haven't. And if you have, the older it is the better, because that's likely more time you've forgotten what it was like and it'll feel more fresh. And if you haven't, then what difference does it's original release date make...

Anyways, I don't think Nintendo typically releases big games in the first half of the year. Sony does because they leave the fall for 3rd parties. But Nintendo usually has to fill that fall spot themselves, meaning they don't release big games in the spring....usually. Year 1 Switch was obviously a major exception cause they had to launch and get the ball rolling. But on top of that, I think they view Wii U ports as big games, because... Just look at Mario Kart 8 Deluxe. Almost 8 million sold in less than a year. Clearly alot of people either haven't played it, or want it again on Switch.

I think we'll see big games in the fall. Sept, Oct, Nov and Dec. Fire Emblem, Smash, Pokemon, etc. Still get 2 big games out, just won't be in spring when other companies are releasing their big games.

And if you ask me, that's ideal. I don't want Fire Emblem releasing when MH World or Shadow of the Colossus are releasing (a game which has been on both PS2 and PS3 and is still considered a big release btw). Because then I'd have to set one aside, and that's no good.

Let Sony take the spring for big releases, Nintendo take fall, and MS... well... if they even churn out one must have game per year I'm happy. It can be whenever.

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NEStalgia

@Grumblevolcano Wow that was an early announcement. Though, at that point was 3DS still in the "resuscitation" phase while WiiU was sundering like a bucket of rocks in a lead coffin? I.E. was that a "lets get some news out there to keep things from sinking faster" move?

@jaxonh It's the spectre of the deep discounts, started by Steam and adopted by most consoles. Heck, even Nintendo is getting in on the sale action with Rabbids discounted last week and a "Rabbids Gold Edition with Season Pass" this week. "Old" means Discount. (Though DQ Builders IS arriving at a reduced price.)

But yeah people also overestimate the market. People think everyone plays every major release as they come out. Well, ok you do But most people don't. The attach rate is, what, 4, 6, something like that? How many people here does "bought 4 or 6 games total" on any given platform apply? But that's the averages. The majority of console buyers only buy a few games EVER. So, yeah, WiiU ports are brand new to the majority.

NEStalgia

Grumblevolcano

@NEStalgia No, 3DS was safe by then. Mario Kart and 3D Mario saved the system in holiday 2011 (another reason why Switch getting Mario Kart so early was important!).

Grumblevolcano

Ralizah

@Grumblevolcano Those, in conjunction with a crucial $80 price drop earlier in the year.

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rallydefault

Man I hope Yoshi doesn't end up being their Holiday game this year. I mean, I love Yoshi platformers and all, but...

Still, I gotta be that guy. Where is Smash, Nintendo? It's about time you just make the thing into a platform instead of iterations, and Switch is the versatile place to do it. Imagine how having Smash with you, on the go, would also change the tournament scene. Scrimming people or just messing around so easily because you always have your console with you, ready to play with no need of a TV whatsoever. Insane possibilities. Insane exposure.

My hunch is they want to get it exactly right, as always, so they'll sit on it for another year or two. If Switch does indeed get a 6-year life cycle, I guess getting Smash halfway through wouldn't be bad when all is said and done.

[Edited by rallydefault]

rallydefault

Grumblevolcano

@rallydefault They're probably just waiting for the right time to announce Smash. I think around the time they announce paid online subscription features to allow the Smash hype to bury how bad the paid online service might be.

Grumblevolcano

dimi

No Super Bowl commercial for Switch. Bet Nintendo could afford it, just to announce that its the fastest selling system in US history.
Nintendo is getting lazy and cheap. Truly disappointed

[Edited by dimi]

dimi

IceClimbers

@-Green- Skyward Sword's problems would probably require a full blown remake to fix. A simple remaster wouldn't be good enough.

As for Wind Waker HD, if it hits in Spring 2019 that would be over 5 years after it's release on Wii U. Porting that game makes sense considering Wind Waker has only ever released on Nintendo's two worst selling consoles (Virtual Boy aside), so I imagine there's plenty of people who never played it.

[Edited by IceClimbers]

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meleebrawler

@dimi That you have to include ''just'' in your sentence already implies such an announcement would not be worth the time or money spent. And they do it on a regular basis, in this ancient tradition called ''releasing sales figures''.

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Luna_110

Yeah, I see a re realize of Wind Waker over Skyward Sword. SS has too much problems, while WW is relatively well rated, and Toon Link doesn't generate as much antibodies now as it did 15 years ago.

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NEStalgia

@Grumblevolcano Mario Kart and 3D Mario couldn't save WiiU though. Partly because they'd just been out on 3DS. For Switch, I think it was a bigger deal not just because it was HD Kart, but because of the local multiplayer anywhere aspect REALLY sold the idea of what Switch is. It was an old game but a great showcase game for selling why you want the hardware. It's probably the most synergistic game for the local multi.

@rallydefault I wonder if a Smash 4 port would really sell that well considering most of the audience already played it on 3DS (or WiiU.) And it's hard to make it a platform at this point considering too many fighters will be really hard to balance. I'd rather see a Smash 5, but I don't know if it would be this year. It oculd take off like Kart, but Kart has always been the overall bigger seller, and Kart 8 wasn't on 3DS like Smash 4 was. Sakurai's been awfully quiet though. If they bring 4 this year though, I agree with grumble, it'll be sept to bury the paid misery with "smash paywall."

@IceClimbers Skyward Sword really needs a remake though. It's more shamefully unloved than WW which is IMO an obvious rush job for GCN launch while SS was clearly painstakingly made. Also, I think WW may be cursed. Every platform it arrives on fails.

NEStalgia

Grumblevolcano

@NEStalgia Mario Kart took too long to come to Wii U, for 3DS it took just over 8 months post-launch meanwhile for Wii U it took over double that time. Comparing Wii U and Switch is enough proof that timing is just as important as the games themselves.

Grumblevolcano

NEStalgia

@Grumblevolcano True, WiiU was really dead in the first 6 months that had next to nothing, and that window for Pete Moore and friends to heckle it and shake industry confidence (and look credible doing it.) After that, I don't think Half-Life 3 as an exclusive could have saved it.

NEStalgia

rallydefault

@NEStalgia
Yea, I don't know. I'm just used to games becoming services because I play mostly on PC. But that's not really how consoles operate. If it was, CoD should've been made into a platform 10 years ago lol

I can't help but wonder if it wouldn't free up a lot of dev time, though. Rather than shackle these dev teams with making a Mario Kart 9 or Smash 5 or whatever every so many years, wouldn't it be more creatively freeing to just say: here's a platform - run with it for the next 6ish years? Add characters, tracks, items, whatever without the stress of developing an entire new game every time and reinventing the wheel every 2 or 3 years. Say a dev team is like 100 people - well, if that's your plan, maybe you only need like 20 working on the ongoing content rather than all 100; the remaining 80 are free to put most of their efforts toward something entirely fresh.

Could free up these teams to branch off and come up with more new stuff like ARMS and Splatoon while still adding content to best sellers like Mario Kart. And I think we all remember those interviews with Sakurai before Smash 4 came out - man, he was beat, and he would go on about how soul crushing it was to get Smash 4 to release. Are they really going to do all of that again to basically put out the same game with inexplicably different items and characters once more?

Just seems to me they could refine a lot of their energies.

rallydefault

Grumblevolcano

GTAV has been a platform for awhile and that's worked out very well for Rockstar such that the only potential barrier in its way is Red Dead Redemption 2.

Grumblevolcano

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