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Topic: The Nintendo Switch Thread

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zitpig

MisterPi wrote:

If I were them, I probably would have given some details about what the service would provide or include before telling us how much it'd be. For their sake, I hope they impress us.

Indeed. You definitely catch more flys with honey than with vinegar.

Hopefully Nintendo will actually start talking about what will be available and what is planned before September's launch. They're not generally ones to talk about future plans, but they really ought to be.

zitpig

SLIGEACH_EIRE

SLIGEACH_EIRE

Azooooz

Patience, boys and girls. They'll give us details. I hate when people rush to conclusion like: "The Nintendo Switch Online is gonna suck so hard", and they don't know anything about it.

I'll wait for them to tell us more about their online services. Until then, for me, I'll reserve my judgement on it.

Making promise is easy. The hard part is keeping it.

Switch Friend Code: SW-3533-1743-6611 | My Nintendo: azooooz

Haruki_NLI

Its almost like its February 1st...

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NaviAndMii

YummyHappyPills wrote:

You know Im more confident paying £20 yearly for this than £60 yearly for PSPlus.

Namely because the Nintebdo one hasnt gone down three times in the past week and had a historic mega security breach. XD

Haha! Yeah, I second that!

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NEStalgia

NEStalgia

Octane

@NEStalgia Dedicated servers won't mitigate that issue (though to be fair, it is very rare, I haven't encountered it myself yet). The bottleneck is going to be people's internet connection. If that sucks, no dedicated server can make the experience any better.

Octane

Grumblevolcano

@DarthNocturnal Yes, some XB1 games do have dedicated servers. You also have some games moving over to dedicated servers (e.g. MCC).

Grumblevolcano

NEStalgia

@DarthNocturnal Halo might. And obviously things like Sea of Thieves, persistent world games can't function without them. I don't think anyone would even mind payments to use "dedicated servers and persistent world online play" as it supplants MMOs to a degree. Even have XBLFree access P2P but step up to XBLG for access dedicated servers. That seems fair. Though some like Yorumi are always eager to point out that these same games on PC require no such payment..... which is a valid point. Why is EA, Ubisoft willing to provide servers for free for a platform on which they charge less while Sony and MS can't do it for a platform you bought from them? What's wrong with the pricing model?

Most games are just P2P though. I miss Quake in the 90's with tons of dedicated servers. Though most were really just stealing bandwidth from universities and such.

NEStalgia

OorWullie

@YummyHappyPills I don't think I ever said they did? I did say in the comment before my last though that a website reported that it was delayed until Fall 2018 after spotting a change on Nintendo's Italian site.It was soon corrected and I think most just assumed it to be a simple typo as it was originally down for Fall 2017. Easy mistake to make for sure but now we know the real date, I think it's safe to say it was a slip rather than a typo.

https://www.google.co.uk/amp/s/wccftech.com/nintendo-switch-o...

[Edited by OorWullie]

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Haruki_NLI

OorWullie wrote:

As for the online date, it looks like that website that reported it was delayed until Autumn after spotting an update on the Nintendo Italia site was correct.

@OorWullie you did say "delayed to Fall", when in fact it wasn't. It was a slip up but it wasn't a delay from the prior info.

When that error was posted on Nintendo Italia, the previous confirmed window for launch was 2018. Just the year, not even a quarter, so I fail to see how narrowing it down within that window can be considered a delay, for both that Fall 2018 slip, and this new date?

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

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Haruki_NLI

I'm not even going to write an article on this, because it goes without saying. Expect Capcom to do more in future.

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Grumblevolcano

@NEStalgia I don't think the 3rd parties have a choice. If they charge only on PC then there'd be outrage from the PC community but if they charge on all platforms there'd be outrage from the console community because you'd have to pay twice so they don't charge at all which ends up a compromise that people are fine with.

Grumblevolcano

Ralizah

@YummyHappyPills Good to hear. I might just get my REmake HD port on Switch after all!

Currently Playing: Mewgenics (PC)

NEStalgia

NEStalgia

Therad

@NEStalgia "1) Online DOES cost money but due to politics of PC they can't charge, so console players are subsidizing leechy PC online play."

Err, no? PC players are not leeching on anyone. You pay to MS or Sony. The costs of online are being payed by devs/publishers. The only leeching being done is by Sony and MS. Why should you need to pay to play for example battlefront 2? They haven't developed the game, the servers are maintained by EA. The only thing they do are the matchmaking and voice chat.

Therad

OorWullie

@YummyHappyPills You're correct in saying that it wasn't actually delayed again but I didn't put any thought into that part as it's irrelevant to the point I was making, which was it likely wasn't just a typo like many suspected after all. Their headline read "Paid Nintendo Switch Online Service Delayed To Fall 2018" so like I said, they reported it was delayed.

🇬🇧 Mr Mustard 🇹🇭
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NEStalgia

@Therad On the surface it's true. Below the surface it would take a lot of bribe money and some heavy drugging to convince me that the big publishers are not getting a cut of that subscription money and/or are not they key instigators behind it. Little ones like Psyonix? Not a dime. EA and Activision? You bet they get a cut. Whether it's a blanket tithe, or a per-user-per-session royalty or however they've arranged it, I'd be stunned if it were NOT happening. If I were to make a guess (complete speculation, not inspired by any known rumors I've heard of, just my own opinion), Microsoft started throwing money around to them with their XBLG requirement to lure publishers into supporting them as they established the XBox brand. And learning to enjoy the new royalties, the publishers began to pressure Sony and presumably Nintendo to provide the same. Once Sony began, it became "pay us or else you don't get our games" for Nintendo. So basically a protection racket run by the big publishers, though inspired by MS's generous bribe money last gen.

[Edited by NEStalgia]

NEStalgia

Joeynator3000

Just looked at the description for Crypt of the NecroDancer....looks like they removed the MP3 feature. sighs

My Monster Hunter Rise Gameplay
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Keep it PG-13-ish.

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IceClimbers

Preload for Bayo 1 and 2 is live in NA finally.

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