@Maxz Have you ever seen what's inside a PS4 or Xbox One? It's actually mostly empty space to regulate the air flow, the disc reader takes up the most space, just like how it was in the Wii U. The second biggest part is the fan. The actual hardware is pretty small (that's why mobile phones are possible). In the Switch, the battery is by far the biggest component. The real wizardry here is the efficiency of Nvidia's mobile Tegra chips.
@Maxz It's all very well and good it's got a touchscreen but if it's useless when it's docked and adds little when in it's portable mode then it's a needless expensive.
To illustrate how malleable the figures are when bodging things to make comparisons, I present:
"How Much a Two Player Game of [Flagship Racing Title] Costs During Launch Period (at RRP)":
Xbox One:
Console (£429) + Forza Motorsport 5 (£50) + Controller (£55)
Total: £534
PS4:
Console (£349) + Need for Speed: Rivals (£50) + Controller (£55)
Total: £454
Switch:
Console (£280) + Mario Kart 8 Deluxe (£50)
Total: £330
So £124 cheaper than the PS4 and £204 cheaper than the Xbox One around launch for the privilege of playing a racing game with a friend.
Of course, it's not really a fair comparison, because people don't care how much things were; they care how much things are right now, and the Switch is currently standing in the same ring as some heavily discounted competition. That's the environment is has to fight in.
However, I feel the comparison is worth some consideration. You're not only getting a home console and a portable, but also local multiplayer right out of the box, for significantly less than the price of either the Xbone or the PS4 at launch. You could even argue you're getting a pair of Playstation Move controllers thrown in (which are vaguely comparable to the Joy-Cons undocked), and they certainly don't come cheap.
In terms of pound per unit of power, the Switch isn't up there, but given all of the above I don't exactly feel I'm being fleeced.
Ominous news, Skyrim fans: A Polygon interview with Bethesda’s Todd Howard has muddied the waters as to which version of the game Nintendo fans will be playing on their shiny new Switches later this year.
When asked specifically about future projects, Howard remained tight-lipped, adding that he “can’t say” whether the Switch port of The Elder Scrolls V: Skyrim will be the 2011 original or the 2016 “Special Edition” remaster.
While it’s entirely possible this statement was simply made to curb a more exciting reveal somewhere down the line, it surely doesn’t ooze confidence for fans hoping to play the superior version on the go.
Hopefully we’ll get a more clear picture in the coming weeks and months as the game’s Fall release date rapidly approaches.
It's surely the new remaster, it has to be. Though giving a response like that is asking for trouble. He must want to keep it a surprise or Nintendo have asked them not to say anything more about it just yet.
The Switch's current prices would've been justifiable if it released in 2013/2014 but now you have something like:
Switch (£280) + Pro Controller (£60) + Game (£50) = £390
500GB XB1 S with free game (£230) + Game (£50) = £280
500GB PS4 Slim with free game (£250) + Game (£50) = £300
Pretty steep difference just for the ability to play on the go wouldn't you say if you consider the view of a general customer wanting a console.
They're entirely different products so the comparison is meaningless. In order to function as a "core gamer" home console? Sure, maybe that's the comparison. But the Switch effectively includes two controllers in the box so for that comparison you need to remove the Pro Controller from the Switch and add an extra controller to the XBOne/PS4. For some people it's a portable system so you'd be better off comparing it to the 3DS and noting the ~100x increase in raw horsepower. For others it's a bit of both so what, do you compare it to the cost of a PS4 and a 3DS?
From where I'm sitting I have a PC so a PS4 and XBOne would be of absolutely no value to me. Very expensive machines just to play one game. The Switch however is a portable machine and a home console. It can play a whole bunch of Nintendo exclusive games. Games that before the Switch you had to own both a 3DS and a Wii U to get a hold of. So the way I see it...
Switch + 4 games - $769AU
2DS + Wii U + 4 decent games - $609AU
I think the premium is worth it...
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@Vee_Flames I like how the haughty, imperious criticism descends into "Woo!! Hot Girls! (ノ^ヮ^)ノ*:・゚✧". Kinda takes you through all aspects of the human condition in one go; from the sophisticated citadels of the mind to the basest carnal urges of the body. I wonder where Krystal ranks on the "Top 10 Babes In Shows I Don't I Really Like" list...
Aaaanyway, gentle mockery aside (Sorry! I've been very well behaved recently), I think I'm also going to refrain from watching the unboxing. I would recommend watching the Snipperclips video though. It's hilarious. And schmaltzy (as much as I might tease Sliggy, he's not wrong there). But it just descends into chaos and it's fantastic.
32GB for Switch is more comparable to 500GB for XB1 and PS4 than 1TB. That's pretty generous too as there's not a single game that'll fill up XB1 or PS4 on its own whereas 32GB isn't even enough for DQ1+2 (I'm assuming you can't download each separately for Switch?).
I agree though that you need to include online subscription so that'll be for the options in my previous post:
Switch + Pro Controller + Game + 12 months online ~ £405 (exact online price hasn't been confirmed so it'll probably be £15-£20 judging by range provided)
500GB XB1 S with free game + Game + 12 months Xbox Live Gold = £320
500GB PS4 Slim with free game + Game + 12 months Playstation Plus = £340
I'd argue that a d-pad for platformers isn't that essential, if you think about it, most platformers use up/down very sparsly. I would argue that platformers could benefit from being able to have analogue for left/right, since that could be used to switch between walking/running for example. I haven't touched fighters since street fighter 2, So can't comment on that.
Edit: Also, it has 4 buttons that can be used if you really can't use analog.
I'd argue that a d-pad for platformers isn't that essential, if you think about it, most platformers use up/down very sparsly. I haven't touched fighters since street fighter 2, So can't comment on that.
Infact i played Shovel Knight with the stick and not with the D-Pad. I really don't get why the Pro Controller is mandatory to buy...and by the way @Grumblevolcano
the Switch effectively includes two controllers in the box so for that comparison you need to remove the Pro Controller from the Switch and add an extra controller to the XBOne/PS4
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