Didn’t play BOTW for some time and gave it a one more try last night and... I got bored after one shrine and 30 min wondering around. Had It on Wii U and beated two beasts. Then I bought it for Switch and beaten two same beasts and then stop playing. Didn’t even get in castle just once. When I see guardians around I just lost interest.
WHATS WRONG WITH ME?! 😡
Maybe there’s so much to do that I dont know what to do 😀. Kudos to people playing it for 200+ hours. I got more hours in Xenoblade 2 in a week then in BOTW over almost a year.
The Bokoblins in this game are more difficult than the actual bosses, why do you do this Nintendo. Playing in Master Mode they're such damage sponges and the stupid durability system keeps on being my worst enemy.
This feeling of discovery is something ive never experienced before.
I'm finally not caring about going somewhere because the game put an icon and told me i should go, i'm going because i i saw something interesting and that could be fun and exciting to explore, the journey is by far the best part of this game.
That's besides the game being perfect.
And you know ? It's the first game i can remember that keeps me thinking about it and what other adventures i'm going to have or how to solve that one little shrine
Developers spend a lot of time creating these worlds, so it's obvious they might want you to see that one particular thing. But is this freedom of seeing what i want that makes it so good
@CroRock
It's all good. I'm way over 100 hours in the game, and I've recently gotten back into it on Hero Mode (hard mode, whatever lol) for what I'm sure will be another 100+ hours. But see, a game like Xenoblade I would play for a couple hours, put down, and then never come back to. Just different preferences.
Though I still say BotW is NOT a Zelda game, and I hope we get an actual Zelda game on the Switch at some point <grumble grumble>.
So, I'm making my way through the Champion's Ballad by visiting all of the places I've already been to do menial open world mini games that will only ever be available in that one specific location... Why wasn't this stuff in the main game and, like, everywhere? And why am I still doing random tasks in a world where nothing ever happens?
And for the love of Nayru, who thought it was a good idea to put all these bloody film grains over the reused content? It was annoying enough when the ugly brown 'history' filter was put over the flashbacks that were also very obviously taking place in the past. I've yet to make it to the supposed dungeon and probable glorified shrine / divine beast, and I've also yet to see what the point of this DLC even is. It just feels like random cut content from the main quest thrown together into a buyable form.
Also, it's well and good to show the champions doing cool things, but those were not the cutscenes Breath needed. For one, they only serve to demonstrate how — even upgraded — Link's version of the Champions' abilities is lacking. Or, in the case of Urbosa and Mipha, not the same ability in how you actually use it. They really should have showed the champions using those moves against the aspects of Ganon, then failing and dying. And that should have happened in the prologue of the main game, but it is of course a sailed ship at this point.
Disheartening to hear that there will be no more DLC. Guess I'll fill my hearts up over my stamina since it's always visible and just seeing two hearts missing all the time would drive me crazy
It's weird that they qualified the DLC as story centric and yet every other Zelda game before this one did story much better without feeling the need to point it out. And then this doesn't even really match any story section in any of the other games in terms of quality. The cutscenes were cute at best, pointless and boring at worst
I sort of lost interest in Prey. Picked it up and played it, but then life happened, and I never had an interest to go back to it. Similar things happened for Fallout 4 and MK8.
So then. Who's ready for another 3 years of darkness and 2 years of delays? It's gonna be so much fun.
It's weird that they qualified the DLC as story centric and yet every other Zelda game before this one did story much better without feeling the need to point it out.
This really isn't that weird. They just wanted to sell it, by advertising it as something big.
Sorry if this has been answered a million times, but this forum is so long and I have been trying to avoid spoilers as I haven't played it yet. If I already know I am going to get the DLC, should I go ahead and get it now or wait until I beat it? Part of me thinks it will be cheating a little to get items and tools at the beginning that were not originally meant to be there that will make the beginning easier than it should be. And whatever the thing is that tracks your footsteps does it retroactively, right? So if I wait until I beat it to get the DLC, it will then show everywhere I've gone up to that point?
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Topic: The Legend of Zelda: Breath of the Wild
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