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Topic: The Great Ace Attorney Chronicles

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JaxonH

I loved Jezail Brett, that woman with the swan on her head lol. This game kills me. Herlock Sholmes is so perfect for this game, too.

Also, Idk why it took me til just now to notice, but Prosecutor Auchi looks just like his modern descendent lol. It’s like Back to the future, where you’ve always got Marty, and Doc, and Biff, and even 100 years ago Mad Dog Tannon was a bully lol.

It feels like that, and I love it.

Edited on by JaxonH

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Ralizah

@JaxonH Yep. The Wright/Naruhodo bloodline is forever destined to embarrass the Payne/Auchi bloodline in tutorial court cases, I guess!

And yeah, Herlock is a lot of fun. An idiot, of course, but a likeable one nonetheless.

Into case 4 now, which is the first one that really feels like a full-fledged Ace Attorney case in terms of how it follows the traditional INVESTIGATION --> TRIAL formula. I'm in the latter half of this game and the plot barely feels like it has even begun. People weren't kidding when they said the first Great Ace Attorney was mostly building up to the sequel.

It's been a lot of fun, though, so no issues here. The third case in particular was pretty memorable.

Edited on by Ralizah

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Quarth

Nice reference to a classic Sherlock Holmes story in the second case.

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Quarth

LOL, Sholmes is kinda hilarious, just showing up in unexpected places, hanging on the wall or from a desk. 😅

Edited on by Quarth

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JaxonH

I’ve gotta be close to done with the 2nd case. Im still on the cruise ship in handcuffs, but I’ve already gotten at least two intermissions. Probably the final section now.

I successfully convinced not one but TWO ppl in my Line chat to buy this game, which was really cool. On top of two other ppl who already had it and loved it, we’re having full blown discussions on Ace Attorney now.

I really feel like this is the perfect game to get new people into the series. It’s something about the setting and the characters. That, and the characters not being in any other games in the series makes it feel like you’re not missing out on half a dozen games of backstory.

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Ralizah

@JaxonH Yeah, it's definitely the most accessible entry for new players other than the actual original games, and maybe even more than those in the sense that the modern-ish presentation will make it feel less archaic overall. A few reviews I read mentioned something about that: about how, as much as they loved mainline, it was oddly refreshing to get from under the enormous weight of literal decades of in-jokes, references, and storylines that build on one-another.

They did, of course, try to achieve the same effect with Apollo Justice, which featured an almost entirely new cast, a new main character, etc. But, eventually, the weight of the old trilogy did creep into the newer trilogy.

Great Ace Attorney doesn't have that problem. It literally can't connect to the other games, given it takes place more than a hundred years before even the original.

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JaxonH

@Ralizah
What’s so great is there’s two games in this release, not just one. I feel like one game just wouldn’t be enough, but two? Ya, that’s just right.

I hear there’s two games that were never localized, Ace Attorney Adventures 1 and 2 on 3DS? I guess the first got a fan translation? It would be great if they localized those games for Switch. Better yet…

Where’s a brand new entry built ground up for Switch? Clearly 90% of the audience is on Switch or would rather play on Switch. The game is absolutely dominating in the Amazon sales charts and on the eShop. I feel like it took 4 years before Switch really started to hit its stride, once devs were finally convinced and had time to start pumping out games. This year feels like the start of the Nintendo Switch in earnest. And that’s not to diminish all of the amazing games we’ve seen up through 2020. Because I have two full 1TB microSD cards which can testify the first 4 years have been amazing. But this year is different. This year it feels like we’re getting much more new content, or games they wouldn’t otherwise have had the confidence to port over (even the 3DS wasn’t enough to convince them to localize TGAAC, yet Switch in Yr 5 is…)

I can’t wait to see what 2021-2024 bring us. I have a feeling the last four years are going to be a lot better than the first.

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Blooper987

@JaxonH it’s actually Ace Attorney Investigations you’re thinking about and only the second one hasn’t been localized.

Edited on by Blooper987

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JaxonH

@Blooper987
Ya that’s them. When was the first localized? I read only a fan translation had been done for the first.

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Ralizah

@JaxonH Until now, the two Great Ace Attorney games went years without being localized (TGAA1 released in 2015, lol). The first one recieved a fan translation patch before this officially localized collection was revealed. The only AA game left unlocalized at this point is Investigations 2 on the NDS (the Investigations spinoffs followed prosecutor Miles Edgeworth and function as pure detective adventure games without the trial bits).

Anyway, I'm pretty sure one of the games revealed in the Capcom leaks was a new mainline AA game. Probably multiplatform, but the Switch would obviously be the primary target platform for such a release.

I'm betting we hear more about it in the next year or so.

Edited on by Ralizah

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JaxonH

@Ralizah
Oh that's right. I'd forgotten about that. Probably because at the time I wasn't as interested in AA. Now I am.

Multiplatform is fine as long as it's targeting Switch as primary platform so it doesn't look like a dialed back port, similar to what it sounds like that's what they're doing for Resident Evil. Only benefit of exclusivity is ensuring the game looks and runs well on hardware that really needs games designed with it in mind to look and run well. Of course, AA isn't that demanding either. But a new entry could change that. They're always pushing the boundaries of the hardware.

Good. Looks like we're well taken care of then and will be eating good from Capcom for years to come.

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Quarth

I wonder if there's a ladder vs stepladder joke in this one?

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JaxonH

Finished the second chapter..

This game takes you on an emotional roller coaster. I thought for sure I’d figured out what the speckled band was, long before the game hinted at anything. Then the game basically confirmed my suspicions. “I was right!” I thought. “I’m so good at this game!”

Then it points out obvious flaws in reasoning and why actually, it can’t be that at all. At which point I was like, oh crap you’re absolutely right. And every time I thought I had things figured out, the game took a sharp left turn, all the way to the very end of the chapter.

I’m really intrigued now to play Professor Layton vs Phoenix Wright. I just watched a video on its history and how the creator of AA got to make that game, and how the B team took over the main series but he went on to make Great Ace Attorney Chronicles (which explains why these games are so amazing!) yet they tanked HARD in Japan, the second doing even worse. It’s a wonder they ever got localized, but I’m glad they did because it’s absolutely smashing in the US right now, and probably worldwide.

Also researched the Capcom leak for AA. Seems we’re getting the 4-5-6 trilogy and AA7, though when is anyone’s guess.

Edited on by JaxonH

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Ralizah

So, I'm halfway through the final case now, and, while I think it has mostly transitioned well to Switch, it's pretty clear the stereoscopic 3D on the 3DS had a heavy role to play in the final case of this game. It feels a tad gimped on other consoles, considering there's an explicit game mechanic that seems to hinge on it. I mean, Capcom obviously provides a workaround, but it's still a shame we'll never get localized 3DS versions.

@JaxonH Dual Destinies and Spirit of Justice are both significantly better games than Apollo Justice and Justice for All, and the fan consensus seems to be that Investigations 2 is one of the best entries in the entire series, so I wouldn't say games he's involved with necessarily turn out to be better.

It's pretty clear he got bored with mainline after T&T and has been doing weird experiments since. I think taking him off mainline was a good idea, since Apollo Justice isn't the way anyone wanted to see the main series go, I think.

With that said, fans love the continuity, lore, and characters of the original games, so I'm not surprised TGAA tanked in Japan.

The big challenge is trying to find a way to continue mainline when both Phoenix and Apollo's storylines are pretty clearly finished. I'd love to see the series pivot to focus more on Athena, but I don't know how well that would go over.

Edited on by Ralizah

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JaxonH

@Ralizah
Japanese Nintendo fans are a rigid bunch. When people speak of Nintendo fans not being very willing to branch out and play different things, I really feel like it’s the Japanese subset of Nintendo gamers that fits that mold more than anyone. Countless times I see games in Japan that just don’t do that well on Switch. Astral Chain launched at 30k its opening week, Great Ace Attorney on Switch at only 15k. Yet these games sell over a million copies worldwide, clearly most of which is coming from the west. It’s gotten a bit better for 3rd party games over there at least.

I watched a video that explained how the creator really wanted to push the series forward, and the Layton crossover added full cutscenes with voiced dialog for the first time, and Great Ace Attorney follows suit. Seems these games were impacted by that crossover, in a good way. I haven’t played the other games enough to make a judgment call on them, but I do know I love Great Ace Attorney to death, and none of the other games were able to pull me in like this one has. I really feel like it’s the characters and setting though. They should continue to release games in different time periods and countries like this.

I would have loved localized 3DS versions of so many games. Great Ace Attorney for sure, but also DQXIS and MHGU. Not that I think I’d necessarily play them over Switch (certainly not Monster Hunter anyways) but just to have. Idk. Maybe I would have played them.

Edited on by JaxonH

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Ralizah

Spent 7+ hours finishing up the final case in The Great Ace Attorney tonight. Interesting mystery, although it really held its punches and focused on setting up the second game in the duology. Overall, though, I was satisfied with how it fleshed out some of the mysteries from earlier in the game.

As far as final cases go, I'd rank them:

Bridge to the Turnabout > Turnabout Revolution > Turnabout Goodbyes (I consider RftA to be more like a DLC case than anything, given how it was added years after the game's original release when the NDS port was developed) > Farewell, My Turnabout > The Adventure of the Unspeakable Story > Turnabout for Tomorrow > Turnabout Succession

It'll be interesting to see where the final case of the second game lands when I play it.

The third case in these games is usually the weakest, but this bucks tradition big time by putting what was, by far, the best case in the entire game in the third chapter. Gripping, surprising, and sort of morally nauseating, I enjoyed it from beginning to end.

As for the worst case, it's... either Case 2 or Case 4. Case 2 goes on WAY too long and kind of drags over time, features no actual trial gameplay, and doesn't feature a particularly satisfying mystery. On the other hand, Herlock's intro in that case really helps to keep it somewhat memorable. Case 4, on the other hand, is a proper Ace Attorney case, but it's... kinda mediocre? Felt like pure filler to me, and the client was incredibly obnoxious. The mystery itself was far more down-to-earth than mysteries in these games usually are, which is an interesting approach, but, again, doesn't make for a particularly memorable case.

It had a decent tutorial case. Only AJ, T&T, and SoJ had better ones, IMO.

Overall:

Spirit of Justice > Trials and Tribulations > Ace Attorney > The Great Ace Attorney: Adventures > Justice for All > Dual Destinies > Apollo Justice

Smack dab in the middle for me. It has some really strong character development, and, like with SoJ and T&T, I love the tight writing. Music and presentation were both pretty strong elements as well. On the other hand, I was a bit mixed about its new mechanics: while I thought the jury system was extremely well-utilized in the third case, it kind of became a joke as the game went on and juries KEPT trying to force an early verdict. The Dance of Deduction was also fun early on, but became sort of tedious when it appeared subsequently.

Ultimately, what holds it back the most is that it feels less like a full fledged entry in its own right and more like an elaborate prequel to the second game. Now, maybe that'll be worth it and the second game will blow my socks off, but it does leave this entry feeling a bit like Justice for All in that it's primary value is setting up a far superior sequel (hopefully). We'll see. I did quite enjoy it.

@JaxonH The old stereotype about Nintendo fans only playing Nintendo fans is pretty much true in Japan to this day, with the exception of Monster Hunter and... weird Konami-developed digital board games, lol. It's pretty telling when the PS4 hasn't even sold half as many consoles over there, but the software split often favors the Playstation version of a third party game. Way higher attach rates among Japanese Playstation fans.

I actually kinda get the opposite sense in the West. Western Switch owners have been branching out and often driving sales of non-AAA third party titles, despite lower overall hardware sales, whereas Playstation owners are increasingly ignoring anything that's not first-party or heavily-marketed AAA stuff entirely. That's why indies are now floundering on Playstation consoles, and companies like NIS figure they can make more money by advertising games like Disgaea 6 as exclusive to Nintendo (because, if they thought they'd make decent money by localizing the PS4 version of that game, I have no doubt that they would have).

Anyway, as I've been playing this game, it really struck me how weird it feels now without voice acting. Like Pokemon, I think the presentation has hit the point where they really need full voice acting for these games to go the extra mile. Hopefully AA7 is a fully-voiced affair. Now that this is a home console series, Capcom needs to put in the work to make this a good fit for long, TV-bound play sessions.

Edited on by Ralizah

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CabbageHunter64

Man this game is awesome, very lovely game. I'm currently in the very beginning of case 5 of the first game, and it looks like it's gonna be pretty good. I love how many risks this game has taken (for the most part) and most of the cases.

Case 1 was a pretty nice intro case. 3rd best in the franchise maybe? I'd put turnabout trump and turnabout target above it, but it's still pretty nice. I have mixed feelings on the second case. I do like how it leans into the gamws being visual novels, but the pacing is so wack and the mystery is practically solved for you imo. I love the ending though.

3rd case is very good, in my top 10 so far. Another risky case, but also fun and engaging the whole way through with a brilliant twist at the end. Love the prosecutor too. Kinda hard to talk about without spoilers though, so I'll stop here.

4th case was kinda bad. First time in the series I was ahead of the characters by over an hour. I feel like it's kinda derivative of an earlier case way too much, and as such kinda negates the impact of both cases. Weird comedy and bad witnesses ruin this one. I do like the prosecutor and I quite like the defendant. Also the worst pacing in the game if you ask me. I'd put it above turnabout bigtop and recipe for turnabout, but still pretty poor.

CabbageHunter64

Ralizah

@VoidofLight Having finished the first game, I can say this is a perfectly ideal way to start with the series. It's functionally a soft reboot and is, actually, weirdly easier than a lot of the older games, since it lacks the janky adventure game moon logic that occasionally stymied progress in previous entries.

If you're interested, I'd HIGHLY recommend nabbing this collection.

Edited on by Ralizah

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VoidofLight

@Ralizah Alright! That's really good to hear, so I might nab it sometime relatively soon. I just have to beat Monster Hunter Stories 2 beforehand.

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NEStalgia

My absolute only complaint with the game so far is the speed of text. I want to accelerate it so often but it only lets you do it on the second pass of a crossexam. I sit there mashing A waiting for it to let me move past the text I've already read most of the time, getting frustrated. But wow, this localization is so good for a game that "couldn't be made to be playable in the West without knowledge of Japanese history." That and the opening case drags on just a little bit past its welcome. After enough turnabouts it's like "aren't we done with this one yet?"

@Ralizah I'm sure I experienced it but I'm drawing a blank about what (spoilery) "adventure game moon logic" you may be referring to? I'm sure it's there, I just can't remember any specifically. I'm thinking of more cases with the whole mysticism theme in Spirit of Justice that might qualify more than the GBA/DS games.

Edited on by NEStalgia

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