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Topic: The DioField Chronicle

Posts 21 to 40 of 49

Ryu_Niiyama

@Pizzamorg that’s an odd response. But civility doesn’t seem to be the name of the day. I suppose I shouldn’t want to not be inundated with spam? Well thank you for the response, I know what type of person you are now.

Edited on by Ryu_Niiyama

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

3DS Friend Code: 3737-9849-8413 | Nintendo Network ID: RyuNiiyama

Pizzamorg

Ryu_Niiyama wrote:

@Pizzamorg that’s an odd response. But civility doesn’t seem to be the name of the day. I suppose I shouldn’t want to not be inundated with spam? Well thank you for the response, I know what type of person you are now.

You are welcome.

Life to the living, death to the dead.

BruceCM

Quite likely something like that is the reason, @Ryu_Niiyama .... I guess that does get to be a difficulty when you make enough games & presumably don't want to reuse too many names? @D

SW-4357-9287-0699
Steam: Bruce_CM

Ryu_Niiyama

@BruceCM well at least they are likely not region specific names. I can’t talk about DQXI on the site because I played the JPN version (came with my switch) and the names are different. So small favors I suppose.

But that overkill summons in the tutorial map still makes me cackle. Like, all that to kill 3 bandits?

Edited on by Ryu_Niiyama

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

3DS Friend Code: 3737-9849-8413 | Nintendo Network ID: RyuNiiyama

BruceCM

Yeah, probably not even ashes left of them, @Ryu_Niiyama .... I've got rather further & they have produced a few more people but I won't spoil the details

SW-4357-9287-0699
Steam: Bruce_CM

Pizzamorg

Oooft. Still chipping away at the demo, I got to the point where you fight the two bosses, and it feels like the difficulty has really spiked. I barely made it through that mission and then did a side mission after that and got absolutely crushed.

The two ranged characters are great, especially the healer given they artificially limit your healing items for some reason, but all three of the melee characters just seem useless.

They're basically made out of paper, the assassin can do great single target damage and teleport outside of attacks and the shield user can do interrupts with the bash but I just have such a hard time keeping them up. The guy on horseback just seems completely useless though, no idea what their use case is meant to be and they are just as fragile too.

Life to the living, death to the dead.

Ryu_Niiyama

I think my only concern now is how convoluted this story is gonna get. We have a dead prince’s legacy being carried on by his childhood friends, internal strife and a war next door on the mainland. This could get really messy.

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

3DS Friend Code: 3737-9849-8413 | Nintendo Network ID: RyuNiiyama

NEStalgia

It's sad, PureXbox has basically not mentioned this game existing at all, and PushSquare mentioned it in a few articles but nobody's talking about it. Naturally, NL that already has FE is the only place with a thread for it, lol.

Has anyone figured out how to tackle the demo mission, the first optional side mission about the knights trials? I got through the one with the two bosses @Pizzamorg mentioned above ok. The difficulty was a nightmare, but some careful arranging of players and having a Bahamut left let me take it after a few retries at the checkpoint. But the knights trials one. I got to the third checkpoint when you're already running low on skill points, and you you're hit with a pincer from above and below of 2 fighters and a magicker from above, a calvalry and 2 fighters from below..... It's just a nightmare, their overlapping AOE attack fields cover the entire playable area, and attacking any one of them puts everyone deep into the AOE field of the others....you attack a moment, but then have to keep running, and not everyone escapes the field at once....and they do barely any damage to them. I tried restarting the level but I'm doing worse in the earlier battles now trying to conserve skill points.

I was really into the game at first and planning to get it, the first bosses and the crazy difficulty spike made me cautious, but this mission has me questioning the game's balance entirely . I'm either missing some strategy I should know about but don't, or there's a serious and annoying balance issue in the game.

Has anyone made it through that mission? And how? Namely, how do you escape 5+ enemies with overlapping AOE attacks while being able to attack and move people around reasonably?

NEStalgia

Ralizah

@NEStalgia tfw you realize Soul Hackers 2 will probably get more attention here than it will on PX, despite Atlus snubbing Switch owners and embracing the Team in Green.

I'd probably have played it if I weren't 60 hours deep into XC3 currently. Bad timing on their part.

Currently Playing: Advance Wars 1 + 2: Re- Boot Camp (NS)

Maxenmus

Ralizah wrote:

@NEStalgia tfw you realize Soul Hackers 2 will probably get more attention here than it will on PX, despite Atlus snubbing Switch owners and embracing the Team in Green.

If it does get attention, I doubt it's any of the good kind anyway, from what people are already saying about the game. Don't know what PX is, but Soul Hackers 2 is already facing a hurricane of criticisms perhaps 10x bigger than the one Digimon Survive got pre-release. Yes, pre-release.

Edit:
Oh nvm, PureXBox.

Edited on by Maxenmus

Maxenmus

Switch Friend Code: SW-7926-2339-9775 | 3DS Friend Code: 3539-9678-8621 | My Nintendo: Flare | Nintendo Network ID: OriusPrime

Ralizah

@Maxenmus I've been criticizing it as well (feels like Persona infected my 90s anime cyberpunk), but we don't actually know what the quality of the game will be like until closer to release.

Regardless, this is a major release from a storied developer that has historically ignored Xbox. You think you'd hear more discussion.

Edited on by Ralizah

Currently Playing: Advance Wars 1 + 2: Re- Boot Camp (NS)

NEStalgia

@Maxenmus I haven't seen any negative criticism, all the previews/hands-on I've read on it are very positive. I mean, I'm part of the "criticism" it doesn't look or feel like Devil Summoner at all. It doesn't seem to have anything to do with Soul Hackers 1 at all. But that's not really criticism of the game, it's criticism that they weirdly and stupidly chose to name what's clearly a new SMT subseries as a sequel to a practically unheard of cult classic title in a completely forgotten subseries. I expect the game is going to be good, and the previous indicate it is, I just think it makes no sense at all to name it as a sequel to a thing it's obviously not a sequel of when naming it after that series doesn't even buy it any marketing attention because nobody even knew that game existed.

@Ralizah I'm going to try to play that AND XC3 at the same time. Pity me. (What will really happen is I play 10-20 hours of it then shelve it for 3-4 years, but IDC I just preordered it this morning..... ) But yeah, I honestly don't know how PXB runs their coverage, but I think it has mostly to do with the fact they seem to have 1.5 contributors so the content mostly is that one person's tastes which is clearly not JRPGs. It really ought to change though.

As for Diofield..... IDK, I didn't care at all about it. Then started the demo and absolutely loved it ,but right now that one level feels completely broken and I don't see how it could even possibly work. There must be a trick I don't know about, because right now you have 4 characters against 5 or more enemies, all of which have overlapping AOEs that cover the whole playable area rendering nowhere to attack from, and your own AOEs barely scratch them. Seems broken, but I might just not know how to play because the tutorial is incomplete? If that's how the whole game is it's a hard pass.

NEStalgia

Maxenmus

Ralizah wrote:

Regardless, this is a major release from a storied developer that has historically ignored Xbox. You think you'd hear more discussion.

I'm not that surprised. Multi-platform games are the norm these days, so something appearing on the XBox (even Digimon Survive appeared there, despite being historically PS-exclusive) isn't really shocking or exciting enough to get people talking. Doesn't really help that having PC ports on Steam would probably help sell PCs, but I don't know whether that would still help Microsoft profit these days or not as I'm out of the loop about Microsoft's relationship with PCs.

As a sidenote, Survive didn't generate much buzz among XBox communities as well despite what I said about the franchise IP being largely PS-exclusive.

Edited on by Maxenmus

Maxenmus

Switch Friend Code: SW-7926-2339-9775 | 3DS Friend Code: 3539-9678-8621 | My Nintendo: Flare | Nintendo Network ID: OriusPrime

Maxenmus

@NEStalgia
Check the Steam forums for SH2. Bring a hazmat suit. It's spammed with many toxic posts about how it's delaying Persona 5 Royal's release or something. "Who even cares about Soul Hackers 2?" "Who asked for this game?" etc, etc.

https://steamcommunity.com/app/1777620/discussions/0/34199348...
https://steamcommunity.com/app/1777620/discussions/0/34514650...
https://steamcommunity.com/app/1777620/discussions/0/49905709...

It's funny how people really just want Persona 5R on PC instead of whatever this is supposed to be.

It's kinda sad though, that the two games I remotely care about in 2022 get treated to such displays of humanity's ugliness, Digimon Survive and an SMT game.

Edited on by Maxenmus

Maxenmus

Switch Friend Code: SW-7926-2339-9775 | 3DS Friend Code: 3539-9678-8621 | My Nintendo: Flare | Nintendo Network ID: OriusPrime

NEStalgia

@Maxenmus "As a sidenote, Survive didn't generate much buzz among XBox communities as well despite what I said about the franchise IP being largely PS-exclusive."

TBH a lot of that is just how the press covers XB too often. That said it did also have questionable reviews. As someone interested in the game, and an XB fan, I passed on Digimon Survive based on what I heard of actual gameplay issues and difficulty.

As for Soul Hackers lol. Thankfuly most of those arguments are broken down between "I want P5 on PC and anything else happening before then is insulting only Persona matters grawr!" and "This is too much Persona in a non-Persona game it sucks everything Atlus is terrible now!"

And none of it is based on any actual gameplay, lol. I haven't seen an actual bad hands-on yet! I have high hopes for it.

IDK what Squeenix is doing though. Live a Live launching along side XC3, Diofield launching shortly after Triangle strategy, just before Star Ocean, along side FF7R2.... Then they'll complain titles didn't sell well individually.

NEStalgia

Ralizah

@NEStalgia Fewer contributors but also, sorry, a lack of interest in Japanese content overall. And that extends to the fanbase as well. I half-expect P5R will only gain attention because it's on GP and represents a 'stolen' exclusive. Microsoft made a solid, respectable push for Japanese support during the seventh gen, but the people who buy their consoles aren't doing so to play JRPGs on them. It's like the mirror image of Nintendo's current playerbase, where people are happy to lay out $60 for first-party games and JRPGs but have limited interest in the Western AAA stuff it gets.

SH2 will be the first MegaTen game I've not supported at launch since 2014 or so. Basically everything about it rubs me the wrong way. The usual crappy DLC policy, of course. The downplaying of the monster collecting aspect in favor of controlling a normal party. The P5-themed crossover outfits and such. The Digimon-esque tone to its futuristic landscape. The fact that, despite it snubbing Switch in favor of more powerful consoles, the level design seems to have returned to PS3 land (seriously, it's such a step back from SMT V).

If it was a proper Devil Summoner game with a gritty tone and SMT-esque gameplay, or if it represented a more ambitious take on their usual style of game design like SMT V, I'd have bought it on whatever. Hell, if the rest had been true, but it was also releasing on Switch, I'd have bought it and made time for it. But all of those factors together? They can miss me with this.

I'll buy it eventually. Used, or when the price bottoms out. Either way.

I'll have to try out the Diofield demo. It just... iunno. It looks like an ugly, low-budget PC game from 2009. Nothing about the footage I've seen speaks to me on any level. It's lacking in any sort of flair or pop.

Currently Playing: Advance Wars 1 + 2: Re- Boot Camp (NS)

Maxenmus

NEStalgia wrote:

That said it did also have questionable reviews.

Not even negative buzz though? lol I'll bet there's more talks in the Digimon Survive Steam forum (as usual, in spite of Digimon games being excluded from PC back then) than any XBox communities. People went there just to whine about the existence of the visual novel elements of the game, during their lunch hours too probably. lol So yeah, at the very least, there was bad buzz than no buzz. Don't know if that's the same with XBox forums and news coverage. Even IGN bothered to give it a negative review instead of just ignoring the game like they did with many other visual novels (props up once again to Nintendo Life for giving a fairer review)

NEStalgia wrote:

As for Soul Hackers lol. Thankfuly most of those arguments are broken down between "I want P5 on PC and anything else happening before then is insulting only Persona matters grawr!" and "This is too much Persona in a non-Persona game it sucks everything Atlus is terrible now!"

When you put it that way, you make them sound like children throwing a tantrum. You know, I grew up hearing things like how XBox gamers are the immature jocks of the gaming community, given how many XBox gamer kids lost their temper on-camera. But I'm glad to see the so-called PC Master Race contribute their man-child tantrums too. Good on you, PC gamers.

Maxenmus

Switch Friend Code: SW-7926-2339-9775 | 3DS Friend Code: 3539-9678-8621 | My Nintendo: Flare | Nintendo Network ID: OriusPrime

Ralizah

@Maxenmus Xbox was the one ecosystem Atlus regularly ignored for a long time, so it is noteworthy. Or, rather, it should be.

Same reason Skyrim releasing on Switch was noteworthy.

Currently Playing: Advance Wars 1 + 2: Re- Boot Camp (NS)

Maxenmus

@Ralizah
Is it though? Noteworthy, I mean. It's not Skyrim 6 or something AAA related, so I don't see why XBox/Microsoft would go out of its way to cover it. It's not even another Final Fantasy game. Looks like a generic JRPG if I only skim through the trailer, so I can see why the bigheads at XBox might not be that interested, considering the ongoing lack of interest towards Japanese media and games, especially when Microsoft is first and foremost an American company. At least Sony is Japanese.

It's the same reason JRPGs on the XBox are a rarity and always catch me by surprise, even something as divisive as Digimon Survive with its critical reviews.

Edited on by Maxenmus

Maxenmus

Switch Friend Code: SW-7926-2339-9775 | 3DS Friend Code: 3539-9678-8621 | My Nintendo: Flare | Nintendo Network ID: OriusPrime

Ralizah

@Maxenmus Absolutely. Atlus is one of the oldest and most established developers in the industry. They're not some random indie dev.

I'm also not of the opinion that something is noteworthy or not depending on how much money was involved with its production. Most of the best games ever made weren't the gaming equivalent of Hollywood summer blockbusters.

Currently Playing: Advance Wars 1 + 2: Re- Boot Camp (NS)

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