People too often took at face value the devs saying the U wasn't powerful enough when they really meant the install base and sales patterns didn't promise good results, so they opted not to take the risk.
People too often took at face value the devs saying the U wasn't powerful enough when they really meant the install base and sales patterns didn't promise good results, so they opted not to take the risk.
Perhaps I should clarify that I believe the statement to be BS. I thought the link would be enough to make that statement.
@shaneoh:
Fair enough. I thought you were saying the reverse and was wondering why you'd link to something that proved the point. Makes more sense that you were agreeing now that I think about it.
Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions
@skywake: Dude I don't know how to say this any clearer: I NEVER took issue with what you thought the hardware was going to be. I never and still don't give a rat's hairy behind if it's a mobile, home, or hybrid console. You must be confusing me with someone else.
@shaneoh:
Fair enough. I thought you were saying the reverse and was wondering why you'd link to something that proved the point. Makes more sense that you were agreeing now that I think about it.
My fault really. Having a bad enough day that I can't even be bothered to add a snarky comment.
@DefHalan: I mostly meant that I think the console's selling point should be the games, not the controller. I don't see many ways the NX is going to be a huge success, but I think a starting point would be to have as few gimmicks as possible: yes, this includes VR, which I also don't see being big any time soon.
I'm still not sure if it would be best for Nintendo to market the NX as a "next gen" console or as an upgrade the the Wii U, since it is going to simply reach parity with the PS4.
And I think it's going to be very interesting to see how Sony and MS react to the NX. Will they see it as a true rival and launch their next gen early, or will they just ride out the generation as is?
I think given what we know the best NX strategy would be to just reset the decks so to speak. Get a lot of content on this thing, make it easy to develop for and reasonably powerful. Maybe have the controller basically be just a smaller and polished version of the GamePad so you can still sell Wii U content digitally. But otherwise keep things simple.
Then make the main selling point of this thing be that it can play third party games and Nintendo's content. With an account system that actually recognises your purchases across Nintendo's ecosystem. Then just keep revising that platform in the same way that Apple does with the iPhone.
Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions
I find it funny that last year Nintendo was saying "We only like to show games that are releasing THIS year at E3, it's boring if you're shown a game that won't come out for another year."
And then this year the only playable game they're going to have is a game that won't be out for another year. It's kind of funny. I just hope their amiibo and phone success doesn't leave us with more Amiibo Festivals than Galaxies or New Leafs.
But with the way they seem to be heading, I'm not holding my breath.
@Whitewatermoose: I don't think Color Splash will come to NX because of the backlash of the game itself (Sticker Star 2). Releasing that and/or Federation Force on NX would be financial suicide for hardware sales.
I think given what we know the best NX strategy would be to just reset the decks so to speak. Get a lot of content on this thing, make it easy to develop for and reasonably powerful. Maybe have the controller basically be just a smaller and polished version of the GamePad so you can still sell Wii U content digitally. But otherwise keep things simple.
Then make the main selling point of this thing be that it can play third party games and Nintendo's content. With an account system that actually recognises your purchases across Nintendo's ecosystem. Then just keep revising that platform in the same way that Apple does with the iPhone.
I don't think Consoles will release revisions as quickly as phones release revisions. I still think we will see a more normal generational type of hardware releases, but hardware will basically guarantee backwards compatibility. I just don't think a yearly console revision is needed.
People want a box they can plug into their TV and forget about. Their phones become a part of them, something they use most of the day. Something that gets stale and boring a lot faster than a console. Every 3 to 4 years for revisions would probably be the quickest release for revisions, and even then who knows how long until a revision upgrade is "needed" for consumers.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
All that is left is #FE, Paper Mario (I still think this is on NX too), Mario olympics, and Minecraft Nintendo DLC for the rest of 2016. It looks pretty grim.
You will get Zelda U around NX launch. Probably a month after like Game cube twilight princess.
I sincerely hope this is one of the most incorrect things you ever post. Especially about Zelda U coming out AFTER Zelda NX.
I find it funny that last year Nintendo was saying "We only like to show games that are releasing THIS year at E3, it's boring if you're shown a game that won't come out for another year."
And then this year the only playable game they're going to have is a game that won't be out for another year. It's kind of funny. I just hope their amiibo and phone success doesn't leave us with more Amiibo Festivals than Galaxies or New Leafs.
But with the way they seem to be heading, I'm not holding my breath.
I don't recall them saying anything was wrong with showing off titles from years yet to come. They simply said they wanted to focus on the games that were going to drop sooner, rather than later. Remember, they've been talking about Zelda U since January 2013. It's not like they forgot about that.
I don't think Consoles will release revisions as quickly as phones release revisions. I still think we will see a more normal generational type of hardware releases, but hardware will basically guarantee backwards compatibility. I just don't think a yearly console revision is needed.
People want a box they can plug into their TV and forget about. Their phones become a part of them, something they use most of the day. Something that gets stale and boring a lot faster than a console. Every 3 to 4 years for revisions would probably be the quickest release for revisions, and even then who knows how long until a revision upgrade is "needed" for consumers.
Yeah but I'm not necessarily talking about yearly revisions. In terms of how frequent upgrades need to be pushed out? Well if you look at Steam's hardware survey you'll notice that people are still happy to run GPUs from 2012 but 2010 is a bridge too far. So they should be pushing out upgraded hardware every 4 years or so. Which they kinda do in a way but that's not the problem.
The issue for consoles is not that they necessarily sell people systems that are "too old". It's only usually right at the end of the cycle where they're selling people GPUs that are from 5+ years ago. The issue is that when they do release a new system the software library resets. There's rarely backwards compatibility and there's never forwards compatibility.
I'm a sucker for Nintendo's consoles so I'll probably get the NX early. If it's like any of the others I'll then spend the first few months enjoying the one novelty game and probably Zelda. But I probably won't be able to play Smash Bros or Mario Kart because those come out later. And I'll want to have the new console because if I don't get it I'll stop getting new releases.
But if instead I decided to upgrade my PC's GPU? Well I'd take the old one out, plug the new one in and.... that'd be it. I wouldn't get access to new games and I wouldn't lose access to my old games. My games would just run better, that's it. If console manufacturers can start doing that instead of resetting every time they release new hardware? Surely that's a better model
Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions
@WebHead: Correction: Zelda is the only playable game they're bringing to E3. Big difference. There's probably plenty of 3DS stuff they'll show off to go along with it, but that stuff just won't be playable.
Also it would mean people can spend more or less on a console with more revisions. If you care about "Yearly Shooter 12" running at 1080p60 then you can buy the latest revision of the hardware. But if you don't care about the latest specs, but still want to play the game it might be possible to run it at 720p60 or 1080p30 on your hardware.
And it would still be more controlled than a PC-environment (which lowers maintenance costs) since it wouldn't be that many revisions to test for.
Don't really want to start a thread for this, so I'll dump this here. Cheesemeister has as usual, translated four questions and answer; More will follow when Nintendo releases their official translation:
Q1. It seems the great reduction in the WiiU hardware sales forecast is influenced by the timing of the NX release, but how about 3DS?
A1. While we have set the sales forecast for the WiiU at 800,000 units, we don't think that there will be any negative effect on the 3DS. This fiscal year, the 3DS has big titles as previously presented, and in sufficient quantity. Both hardware and software will make large contributions to sales. Also, while WiiU sales are forecast to drop to 800,000 units, the upside is that we can focus on the 3DS.
Q5. While NX details are not being announced today, I want to know about its effect on results for this fiscal year. Previous launches have not had enough titles and were therefore slow to start. Can you promise to have a proper lineup at launch? The WiiU was a net negative, so also in consideration to cost, please tell me how the first year of the NX will contribute to results.
A5. As the concept and other details of NX will be announced another time, I will just answer the points of your question. As you said the software lineup will be built-up. Having a full software lineup when the hardware launches is one reason for the NX launch timing. Also, we must be in a state to release titles not just at launch, but continually afterwards. We are planning for it to be a platform that will be played for a long time.
Next, about cost, we aren't thinking of the hardware being unprofitable. When the WiiU launched the exchange rate was that of a very strong yen, and so that we don't have that kind of a situation again, launching as a loss-leader won't be what makes up our business, so that's how we're progressing with NX development.
Q8. You indicated that building up software is the reason why NX will be released in March 2017, and I know development takes time, but I don't think there's any reason in missing the year-end sales season.
When the GameCube was launched in Sep., I recall that President Yamauchi said that, "It is absolutely imperative that we do not miss the year-end sales season," and after the 3DS launched in Feb. President Iwata said that, "Missing the Christmas sales was a huge problem." Now with President Kimishima, Miitomo missed year-end and NX will miss the year-end, making an impression that Nintendo's conventional thinking has changed. Why is NX launching in March? Has there been a change in thinking?
A8. There is no change to our thinking about launch timing. When launching hardware, "How much software can customers play?" is important. Launch timing must be based on that.
Customers having more money to spend during the holiday season is one big factor in starting then but our integrated hardware/software business doesn't end that year, but is something that can continue to be played for several years so we think that "releasing something proper" is the most important thing. By that, we don't think "holiday season timing is a must" but rather that we should launch when we can provide something proper. That point has not changed.
Q11. While the forecasted sales for the WiiU this fiscal year are extremely weak, NX contributions to profitability seem to be included appearing to be numbers showing that, "We have some confidence in the NX, which will start with a sprint." Do you believe that the new NX will be able to cover for the decline of the WiiU?
A11. We have forecast WiiU sales of 800,000 units for this fiscal year, a decline from 2.4m units last fiscal year. In terms of what will cover for it, essentially, the NX and smart device businesses will be central, and also, the download content business is included.
We are planning for a large part of the great decline in the sales of WiiU hardware being made up by NX sales.
@jump: It just means that the NX release, mobile and DLC will cover the relative loss from the Wii U compared to last year. Could be DLC for 3DS games, or more DLC for Wii U games, but it probably means just DLC in general. Aren't the Fire Emblem games getting DLC? Anyway, everything that is not the Wii U should make up for the low Wii U forecast this year, that's the message he's trying to get across.
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Topic: Nintendo NX Arrives March 2017!
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