Here's the link to the JPN stream. Japanese sites report that new features will be announced for the Switch version of MHXX. Edit: According to Gaijin Switch info won't be until the last 10 minutes, or 12:50 JST.
Just about to start then it seems...
I have to wake up early tomorrow but... maybe I'll try to catch this first then head to bed.
So it seems that Switch info will be at the end of the presentation (which is 50 minutes long) https://twitter.com/aevanko/status/868302183808221184
Or... earlier I guess
Whoops, I was wrong about the end of the hour. They just showed a trailer! August 25th Japanese release date. Only a month after Splatoon! I think 2-way save transfering from and TO 3DS!? Hype!
Going to sleep now, but I think that local play is limited to one system (Switch with other Switch users and 3DS with other 3DS systems) while online play works between both systems.
yokokazuo
3DS Friend Code: 1418-6707-5664 | Nintendo Network ID: yokokazuo
@Haru17 in the top image that you posted that shows the 3DS and Switch, it says you can play over the internet with the 3DS and at the bottom it also says that you can't play with a 3DS locally.
"インターネットを通じてニンテンドー3DS版ともプレイが可能!"
"ニンテンドー3DSとのローカル通信はできません。"
yokokazuo
3DS Friend Code: 1418-6707-5664 | Nintendo Network ID: yokokazuo
@yokokazuo Huh, I think I misread a tweet translating the direct. You're right in that crossplatform play is only over the internet, whereas Switches can interact both online and local communication. Odd given that MH3U was the inverse.
Anyway, they've added some ground clutter but not TOO much, which I like. I hope they get rid of those obtrusive bushes in the middle area of Verdant Hills that monsters always hid behind and attacked through. The ground textures are very nice-looking, and grass even sways in the wind. Some of the effects and the skyboxes fair less well, however. Weapon effects look great (if large as Cross is want to do), but certain explosions, balls of ice, and monster breath look like they're straight from the 3DS. Some of the flapping flags on the airship — the G rank hub — were still in animating at a lower frame rate than the rest of the environment, which gives me the impression that this trailer was made from a version of the game that simply wasn't done yet. You see that hub constantly while playing, so there's no way Capcom overlooked it or isn't aware. And finally, you know I want those immaculate skyboxes for the lore. I get the impression that they weren't created in high detail so there isn't a lot of dimension to port over to Switch.
Forums
Topic: Monster Hunter Generations Ultimate
Posts 61 to 80 of 1,843
Please login or sign up to reply to this topic