The events / collabs In rise are awful I wonder if capcom feels like they've gotten to a point where they no longer need to do big events/ collabs as the game has grown so much
The street fighter one is the only decent one we've had imo the rewards/ quests themselves have been pretty lame and boring as all they required you to do is gather something
And the majority of the event quest rewards have been stickers which is lame as hell the stickers/ titles wouldn't be too bad IF there was a more social aspect to the game but there isn't. So having social rewards is always off putting and low effort ( imo) I'd much rather have a super cool armour set or weapon like previous titles. Capcom also hasn't done any event quest with any game outside of their own franchise with rise I think sonic might be the first one where it's not been developed/ published by capcom don't get me wrong that's not necessarily a bad thing but it reinforces my idea that capcom thinks MH as reached a phase where it doesn't need event quests anymore
The cart for Generations Ultimate is currently 23 quid in the UK Nintendo Store Black Friday thing. Is it worth picking up? I dabbled a little in the games before World, but World was really the first one I properly got into and Rise was really the first MH game I can claim to love (other than Stories 2). Is Ultimate just really rough when played with those modern games in mind? Do you miss all the QoL changes, tweaks and adjustments to things? Or does Ultimate still hold?
@Pizzamorg You will miss it, for a bit, but other then that you will just get use to it, Plus for how much content this game has, for the price, is more then worth it! So ya, it aged like Batman!
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@Snatcher does it feel really hard without all the streamlining and QoL changes World and Rise made? Because all that content won’t be worth much if I am constantly getting my ass kicked, lol.
@Pizzamorg the biggest differences are animations being a little more rigid overall, no walking while consuming items and how it all looks. Last one's subjective, of course, but it's not as different as people coming off world might think considering how some idiots talk about the older games online.
You know how to play MH, I'd say load the demo and play that a bit to see if you can get behind the older design or not. The general structure and the controls in Monster Hunter haven't changed a whole lot since Tri.
Is there a demo? I am looking on the UK store and can’t see one.
GU has a demo in the U.S., so I'm be surprised if it didn't in other regions. With that said @Pizzamorg , buying it is a much better strategy, because the demos don't provide a good representation of the gameplay loop.
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@Pizzamorg Is it hard? Maybe a little, but I ended up getting so used to it, even tho i'm not even in HR yet, World was actually harder for me after I when't from Gen to world.
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MHGU will require an adjustment phase. But you'll adapt.
Many of us were enjoying Monster Hunter back in the 3rd and 4th gen (some even before that) and we all loved it as our favorite series, even then.
But MHGU made major strides in terms of QoL. It won't seem like that coming from World and Rise, but play MH3U and then play MHGU, and you'll be shocked at how much faster and smoother it is, how you can hold a button to keep gathering or keep crafting, how you can order supplies for the field, or send items back once per hunt, disable traps, see cut tails on the map, transmog armor, etc etc.
What sucks is gathering, even in MHGU where you can finally hold the button instrad of pressing it 5 times. Thankfully, there's so much free DLC for item packs it negates a lot of the early game gathering grind (pre-World you'd spend a good 5-10 hrs going out of your way to gather to build up your stock, then slow the pace down once a baseline was reached).
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@jaxonH I actually enjoy the grind and gathering aspect of MH series and it's one of the biggest things I miss 😂
I used to spend 10+hours a day playing WoW gathering ore and herbs to sell as I find it so therapeutic
@JaxonH yea I used to do that too and ye it did get a little tiresome especially if you were after a specific material that was a low chance of getting and could only get it from like zone 4&8 that was / is MH biggest downfall imo all the ores just look the same instead of making them unique and actually interesting to interact with
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