Wow - already more than 50 posts in response to nothing more than a title screen...
I, for one, am also obscenely excited, however. This is one of the things I Switched up for. I'd love to see the 3DS's 2D title come to Switch as well, though, even if the 3DS gets a six- or twelve-month exclusivity first.
The best and only thing real, confirmed positive about this announcement is that Nintendo is spending its development resources on Metroid Prime instead of another 2D game, sports game, etc.
Won't this be the first first-person game Nintendo Japan has ever made? Certainly the first first-person shooter.
I'm excited and I'll buy, but Sylux is due to return. If he doesn't have a big role after the teasing, my excitement is going to plummet a bit. If Sylux is there though, I'll lose my sh:t.
"The secret to ultimate power lies in the Alimbic Cluster."
I'm excited and I'll buy, but Sylux is due to return. If he doesn't have a big role after the teasing, my excitement is going to plummet a bit. If Sylux is there though, I'll lose my sh:t.
The absolute opposite, haha. Get those Hunters characters OUTTA THERE, new story! I just hope Nintendo can storyboard and write cutscenes and lore as well as Retro.
I hope it's more like the first Prime. Opening scene starts, Sylux crashes, start with a new slate. I think the game is going to be relatively ''safe'' in terms of what it's going to do. The last thing Nintendo wants is another Metroid backlash, so I think the game is going to resemble the first Prime in many ways, and I'm fine with that.
If Metroid Prime 4 is like the first game it will have color-coded enemies, generic fire/water/desert/ice areas, a painful amount of unavoidable backtracking, and some real bad combat and boss battles. The Prime games improved, markedly, as they went on. I'm tired of all this nostalgia that ignores the flaws of things.
Staying on one planet the entire game was limiting, and all of the lore entries basically said, "Phazon mutates and corrupts life, the impact crater infected and poisoned our planet, and the Space Pirates are mining it to do evil stuff."
The scans in Metroid Prime 2 and 3 became much more varied and interesting, as did the environments, so taking after Metroid Prime 1 would feel like a step back.
@MarcelRguez That's not to say they can't make a single planet's lore interesting, I just hear a lot of people say that's why the first game was better. Which really doesn't add up when you consider that Echoes was also on a single planet and Corruption was certainly as interesting as the first game or more across many different locations.
I just really want the planet-hopping of Corruption back with more direct gameplay added to Samus' ship. Plus, there's honestly nothing in the series that replicates the atmosphere of the GFS Valhalla wreck, and feeling that alone in space is a major highlight for me.
I'd like there to be other hunters/characters again, and I think they were really brilliantly designed in Corruption. They provided story moments, but it always felt as though you couldn't trust these people, and the environments felt dangerous because you knew they were around, a feeling which the story reinforces (I got the same feeling with Dark Samus in Echoes). I think those moments only enhance the isolation of the Metroid levels by their contrast, and that they're much more interesting than just dogmatic isolation. Total isolation is less work put in from the developers if you think about it — that's why a lot of indie games do it. Apparently Metroid Prime 1 was developed in like a year and a half.
I was watching the Spotlight on my phone at work, and when I saw the 4 and the music kicked in... I ran out of the back office (literally ran) screaming "They did it! They announced Metroid Prime 4!" My 63 year old coworker looked up, like huh? I didn't bother explaining. Happily skipped back into the office to watch the rest of the Spotlight
@Haru17
If if doesn't push the series forward it'll feel like a step back. I'm perfectly fine with the enemies in Prime. But Prime 2 was by far my favorite. Organic world and some of the most awesome boss battles I've ever experienced. Quadraxis is legend.
All have sinned and fall short of Gods glory. Wages of sin is death. Romans
God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John
If if doesn't push the series forward it'll feel like a step back. I'm perfectly fine with the enemies in Prime. But Prime 2 was by far my favorite. Organic world and some of the most awesome boss battles I've ever experienced. Quadraxis is legend.
I agree. Well, agree but Corruption is my favorite for taking the time and advancing the series in almost every way (scope, controls, puzzling, combat, environments, story). Prime 1 is still a ten or thereabouts — I just think it was improved upon.
@BLP_Software I like backtracking in Metroid and Zelda, it just sucks how Prime 1 — specifically Magmoor Caverns — has long, single-file chains of caverns that you have to traverse again and again to get from one side of the map to the other, even long after you've done all the puzzling and found all the secrets. Echoes' world structure/unlockable shortcuts and Corruption's ship docks were such a relief because I could actually get where I wanted to go in a reasonable amount of time.
Come to think of it, I want optional bosses like the Metroid Hatchers to return. That's such a cool feeling!
@Peek-a-boo It's not confirmed for 2018 I'm afraid! The ''trailer'' said ''now in development''. And if we have to believe the producer, Prime wasn't in development last year. So I think they literally just started development. It's going to be a long wait.
Urgh...
I believe I mistook another game in the Nintendo Spotlight with '2018' at the end.
At least we have Metroid: Samus Returns on the 3DS to hold us over until 2019 (!)
@Peek-a-boo I would even be surprised it is a 2019 game. It said ''now in development'' (and I do believe they literally just started it) and it's a big project.
@Octane I'm just glad we know it is in active development as we speak. I am sure Reggie was getting tired of being asked the usual variations of, "where's Metroid?" questions whenever he turned up at public events.
Speaking of which:
“You know, for us, we believe that having hands-on opportunity married to an announcement is really the best way to do it,” Fils-Aime told IGN. “And so let’s take Super Mario Odyssey for example. We could have announced it months ago, but we weren’t yet ready, the team wasn’t ready, to show it and to let the consumer really understand visually how the hat mechanic works, how the capture mechanic comes into play. And so that’s how we think these through.”
“For certain games, games that will be in development for, let’s call it a decent amount of time, like Metroid Prime 4 — also, given that it’s a franchise that we know people have been very eager to get some news — that’s when, fine, we’ll share it. We’ll share it early,” Fils-Aime added. “Others, we want to hold closer in and reveal it when the gameplay is going to be available. It literally is game by game, title by title, how we make that decision.”
The only slightly troubling thing is that Nintendo announced Shin Megami Tensei X Fire Emblem in January 2013, and it was finally released (as Tokyo Mirage Sessions) in June 2016. I just hope that Metroid Prime 4 doesn't suffer the same fate...
@Haru17 Y'know, after playing Prime 3 for a bit, Federation Force doesn't seem like such a big departure from the series. Rather, it merely pushed certain burgeoning aspects of the game (the high-action sequences and the Federation in general) to the forefront, stuff Metroid fans were just not used to.
Federation spotlight was one of my favorite things about Corruption. Just being able to talk to them and see them in action helped them grow beyond a vague organisation that sends Samus to do everything for them.
As for optional bosses, sure, just don't make them either tedious annoyances or zero-effort.
I have only finished Metroid Prime 3 which I loved. I didn't get twilight princess so it was the first AAA game I got on my Wii and it blew me away as I was coming from PS2 I had barely touched in years.
Going back to Prime 1 does feel like a step back. I have tried it on game cube and MPTrilogy on Wii.
I had heard Prime 2 wasn't as good as Prime 1 but hearing some contrasting opinion in this thread has me wanting to soldier through Prime 1 so I can get to Prime 2.
I hope Prime 4 builds on Prime 3 and doesn't step backwards to be more like the most loved Prime 1.
When the heck is Switch going to be readily available on shelves......
I'm surprised Nintendo didn't announce a remake/remaster of the original three games as a single cartridge/download with updated controls for the JoyCons and graphics etc. Would have made so much sense and would have created a lot of buzz following from the Prime 4 announcement.
NEW WEBSITE LAUNCHED! Regular opinion articles, retro game reviews and impression pieces on new games! ENGAGE VG: EngageVG.com
Forums
Topic: Metroid Prime 4: Beyond
Posts 41 to 60 of 965
Please login or sign up to reply to this topic