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Topic: Is Splatoon Becoming Too Complex?

Posts 21 to 29 of 29

Budda

@Bolt_Strike
How would a Battle Royal even work in Splatoon. I'd say if they implement a Team Deathmatch or Free For All (where kills matter), would already surprise me.

Laugh Hard, Run Fast, Be Kind

Bolt_Strike

@Budda I mean the Fortnite formula could be adapted to Splatoon. It wouldn't be terribly unique or original, but that could work. Regardless, anything that could work on a larger map would be a nice evolution of the formula. Splatoon practically feels like it's made for larger sandbox type maps because of how easily you can traverse the environment by swimming up ink.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722

Budda

@Bolt_Strike
I know what you mean. But you know that there is ink with a colour for each team? That's the main concept of the game. For a Battle Royal, should they get all the same colour or all different? Same colour would kill the concept. And different colours would be too overwhelming.
Splatoon has already good modes that work 4v4. I'm looking forward what new mode Splatoon 3 brings with the concept of the game in mind.

Laugh Hard, Run Fast, Be Kind

SoManyHaveDied

only thing complex is learning chargers and blasters.
maybe tent

octo expansion was super hard and not my cup of tea
but nah, it's definitely not like XBC levels of complex

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Octane

Bolt_Strike wrote:

My larger complaint with Splatoon is that the games don't seem to have evolved much. I was hoping that with 3 being on the Switch they'd do something very different, especially in terms of working with larger maps like having large arenas suitable for Battle Royales or large, open worlds for the story, but neither seem to be happening. I think the gameplay is starting to get a bit stale and if not in 3, they'll definitely need to do something fresh in 4 because the games are starting to feel a bit rehashy and formulaic.

I like how ''something fresh'' now equals to just larger and more. That's the reason why we've ended up with these stupidly large open world games.

Salmon Run was a great addition to 2, and I've played that almost exclusively. If they can come up with another new mode like that, I'm all set.

Octane

Jrpglover

@Octane I'd love a new salmon run mode or maybe even add a zombie style mode.

I honestly don't get why people want an open world Splatoon game it wouldn't even work because the whole concept of Splatoon is swimming in ink and unless you want to be constantly shooting everywhere in order to even explore it would be extremely painful/ boring as an open world game.

Jrpglover

Octane

@Jrpglover If you think about it, Salmon Run already is a zombie mode.

Octane

Bolt_Strike

@Octane I mean that's the easiest way to shake things up right now. If there are alternatives I'd welcome them, but we haven't seen any so far.

And personally, I love the open world trend. Always fun for me to have something large and explorable.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722

kkslider5552000

Octane wrote:

Bolt_Strike wrote:

My larger complaint with Splatoon is that the games don't seem to have evolved much. I was hoping that with 3 being on the Switch they'd do something very different, especially in terms of working with larger maps like having large arenas suitable for Battle Royales or large, open worlds for the story, but neither seem to be happening. I think the gameplay is starting to get a bit stale and if not in 3, they'll definitely need to do something fresh in 4 because the games are starting to feel a bit rehashy and formulaic.

I like how ''something fresh'' now equals to just larger and more. That's the reason why we've ended up with these stupidly large open world games.

I have some concerns about Splatoon 3 not being as exciting as it could be, but I 1000% agree with this sentiment in general.

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