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Topic: I think the NX is _______

Posts 101 to 120 of 122

Bowser908

@Guitardude7: Yes, because every household can either have one 3DS or one Wii U.
But there are many people who have a 3DS and a non-Nintendo console, but the 3DS, in itself, does not by-and-large "eat into" the Wii U's sales, the U's competitors do. Like the Wii and DS, you could have it so if you have one you're very likely to have the other.

Bowser908

Bowser908

DefHalan wrote:

@AtomiCartridge: People are willing to spend money on two different copies of a game if they serve two different functions. (Smash 3D being protable and Smash Wii U being easy to play in a Party Format) I don't think you will see as many people willing to buy 1 game with locked content based on which console you are playing on, it comes off as superficial. The differences between the 3DS and Wii U Smash are based on Power Limitations and System Features. If Nintendo is having to create enough content for two different versions of the game, then it will be better for everyone to charge separately for each version. Forcing people to buy a game at $80 when they only want to play it on the Home Console would turn consumers away. At that point your main audience are people that own both systems and trying to sell both systems to people will be difficult, especially if there aren't any big games that are exclusive.

If you are willing to spend more to get the game on two different systems, then your idea works out great, But if you only want to own the game for one system, why are you going to buy it for that higher price?

This.

Bowser908

Bowser908

Guitardude7 wrote:

@Bowser908 Dude you can have your opinion and all that but dont be so mean about it. You dont know any better than us either. Chill out.

@Guitardude7: I actually do. That's why I'm arguing with you, because I think you're wrong. I do believe I know better than you, otherwise I wouldn't bother arguing.

You can always tell when someone has lost an argument, when they're saying "everyone's opinion is equal, duuude, just chill ooouut". I'm not worked up, I'm just trying to get my point across and making sure you actually understand what I'm saying.

Bowser908

Sleepingmudkip

@Bowser908:
Yes I do agree if nintendo had more nintendo style games the system might of sold more and that was one reason why the wii u sold so poorly was lack of games and diversity of games.

I consider a casual as someone who isnt dedicated to gaming and doesn't follow the industry while a gamer games very often and is aware of the gaming industry. Next for the 3DS the situation is very different. Pokemon fan base are not all nintendo fans....here what I mean. I myself am a pokemon veteran and I know ALOT of pokemon fans didnt even get a 3ds until pokemon X & Y.(also pokemon is not a casual game....there has been a study showing the majority of X & Y players in japan were college aged people.)

http://playeressence.com/japanese-study-shows-majority-pokemo...

The 3Ds is also different as it was lunched early 2011......before The real smartphone gaming boom happened in 2012 with the launch of the iphone 5. Again the next thing is casuals like our parents want something quick and easy and a wii U honestly isnt quick and easy when you can have a fast and addicting game like candy crush or heartstone...doodlejump. Casuals like children mostly got a handheld to keep them busy but now we see 10 year olds have iphones and such so why would parents need to go buy a console when all the games they want are easily on their phone/tablet.(Also most kids now just play minecraft all day or 5NAF...)

casuals only wanted a Wii and Ds for games like wii fit and brain age because those were the cheapest places to get those experiences and at the time it seemed very revolutionary but now you can get brain age knock offs on the app stores....you can get exercise type stuff on you iphone especially with the new health app. Most casuals anyway still have and use their original wii and see no reason to upgrade.

[Edited by Sleepingmudkip]

Playing: Wargroove on Switch and Fire Emblem on GBA

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Bowser908

@Sleepingmudkip: But the difference is, there are still experiences on Nintendo systems, marketed correctly, that could reel in casuals. Phones are not ideal for games, but a 3DS is. Nintendo has to show them that. The phone and tablet gaming craze is bound to die eventually, and when it does, the App Store will dry up and most mobile developers will die. And Nintendo will be there selling to the casuals they lost before to the iPhone.
The DS or Wii would have never sold well had they not correctly marketed it, and it mostly comes down to marketing. The rest you said is more or less right. I wonder if the study is biased if it was done shortly after X&Y were released, because kids are not likely to buy games on launch day. Kids are still the main audience for Pokemon, because, however much strategy you need in the high levels, the basic campaign can be beaten easily by an 8 year old.

[Edited by Bowser908]

Bowser908

Bowser908

I suggest we keep the discussion constructive -Lz

[Edited by LzWinky]

Bowser908

Sleepingmudkip

@Bowser908: I am trying to say that casuals do not want a dedicated console anymore. They don't care about the 3DS, they don't care about a new console. They want a simple easy device that they can multitask with is what I am saying and a smartphone gives them that. Mobile gaming will never go away, each iphone sells more then the last, more and more people are getting smartphones to text and to check social media....if they are bored they are not going to have a bulky 3ds in their pockets, they are going to have the newest iphone. Convenience will in most cases always out beat quality.

also you need to play more dedicated mobile game because for ever 500 garbage apps there are a few really good mobile games and dont forget nintendo making mobile games too

Playing: Wargroove on Switch and Fire Emblem on GBA

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TylerTheCreator

I've tried to figure out what the NX is, but I don't think I have the slightest idea. To me, the details given by Nintendo are too vague. I'm pretty sure that it's at least a console in some way though, since the Wii U hasn't sold well. Nintendo probably wants a console that will sell well out on the market. I just hope there is a cool concept to it. That's my two cents.

TylerTheCreator

TylerTheCreator

AlternateButtons wrote:

Part of me wonders if the NX is going to experiment more with the Standard controller. Motion remotes and Gamepads are cool but wouldn't it be beneficial if they went back and tried new things with a basic controller? It would definitely make it a bit easier to develop for. Though knowing Nintendo, I have a feeling they're going to come out with something from left field.

If Nintendo made the NX with a standard controller, what would you want to see from the NX that would give you the "wow" factor? I'm going to ponder over this as well.

[Edited by TylerTheCreator]

TylerTheCreator

Sleepingmudkip

@TylerTheCreator: seeing a metroid game would be the Wow factor to me....I am tired of a wow factor on hardware but no wow factor on the software side....games is what the NX needs the most

Playing: Wargroove on Switch and Fire Emblem on GBA

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TylerTheCreator

@Sleepingmudkip: I think a Metroid game with today's graphics and physics would impress a lot of people. That's a good idea.

TylerTheCreator

DefHalan

AlternateButtons wrote:

Part of me wonders if the NX is going to experiment more with the Standard controller. Motion remotes and Gamepads are cool but wouldn't it be beneficial if they went back and tried new things with a basic controller? It would definitely make it a bit easier to develop for. Though knowing Nintendo, I have a feeling they're going to come out with something from left field.

I just wonder what can you do with a standard controller that you can't do with the GamePad? The GamePad doesn't make the Wii U difficult to develop for, the system specs/architecture do that. Plenty of games just have the GamePad screen mirror the TV screen, Donkey Kong even disabled the GamePad screen. So I don't think a standard controller is needed when you have the GamePad, but making motion controllers more comparable to standard controllers could benefit them.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

iKhan

Bowser908 wrote:

@iKhan: Think, for a moment, about a Wii Remote with an analog stick. You aren't smarter than anybody at Nintendo, this obviously would have come up and be carefully considered if the Wii Remote should include an analog stick. It isn't like how analog sticks weren't necessary for the games or even in existence on home console when the SNES came out. It would have been brought up, and Nintendo, after extensive testing with a Wii Remote with an analog stick, decided it wasn't a good idea. Adding an analog stick would make it look clunkier, make it more unwieldy and ugly, and wouldn't be neccissary because of the Nunchuck. Nintendo saw all of this. You wouldn't want to put down a Wii Remote face-down anymore in fear of breaking the analog stick, and the Wii Remote is trying to be more like a TV Remote and less like a regular controller anyways.
You aren't all that, and Nintendo isn't careless in their hardware development.

You are contradicting yourself. You say new hardware brings new changes in software, but then you assert that they shouldn't put features in if current games don't demand them. Many systems tried the analog stick before the N64, it just took that long to figure out a way to make it work. Just because they couldn't figure out how to put a second analog stick on the Wii Remote doesn't mean they never will. The technology could change, the market interests could change, or the staff designing it could change.

And the small upgrades bring with them new possibilities with software, however small.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

AtomiCartridge

@DefHalan: Okay, you do have a good point that my proposed Hybrid system(s) may alienate more conservative consumers. But still, everything seems lined up for some common Nintendo OS, even if it doesn't mean a unified library. The biggest clue is that a large majority of Wii U and Nintendo 3DS games are a copy-and-paste sequel to each. Why would they have spent so much time on such similar games if they were not, at one point, intended to be a connected experience? That, and the development merging. The biggest problem about this unified OS is that there is a very fine line between what is perceived as good value to the consumer, and what is seen as cheap and superficial. Even if Nintendo got this right, there would still be a lot of hate against Nintendo, because Nintendo is unfortunately just one of those brands that gets more hate then it deserves.

Still, the current situation is not working well for Nintendo, where with the primary exception of Smash, one version of similar games vastly outsells the other. I just don't see the point in developing what appear to most consumers as two nearly identical games. If I have MK 7 I don't want MK 8. If I have Hyrule warriors U I don't need HW legends. With Nintendo's current software marketing, not only does this create an immense probability that 50% games are likely to be rather unsuccessful compared to the other 50%, but also that half of the company's resources are spent on what are "clones" to the consumer. Meanwhile, because the lack of heavily profitable games, and with so much development being spent on two nearly identical games, libraries for both individual consoles feel quite small. One thing is for sure, this system of creating two very similar games is not doing well for Nintendo OR the consumer. Hopefully a unified OS means that development is spent on one game at a time instead of two separate projects, which would mean that not only would they have to make half of the games they do now, but each game would, theoretically, sell twice as much, making one individual games 4 times more profitable to Nintendo than it is now.

Twilight Symphony. Enough Said.

My cat Ivory approves of your posts. Please continue to make more of them so that she does not consume my soul.

AtomiCartridge

@DefHalan: Honestly, the biggest problem I see with the Gamepad is that in a 299 dollar Wii U bundle we have a gamepad that easily costs 80 dollars to manufacture. Probably more, when consider that in one controller, you get -
A Massive Touchscreen ($20-40)
A Potentiometer ($1-$5)
A Microphone ($.25-$1)
Two large rumble motors ($.50-$2)
A Universal Remote ($2-$10)
An auxillary jack ($,10-$2, depending on audio fidelity)
A Wii motion bar (My guess is as good as yours. $2?)
An NFC scanner ($2-$5)
A gigantic rechargeable battery ($10, the battery design is pretty uncoventional for such a small device)
A system ram board powerful enough that there is only a single 60th of a second of delay on the LCD screen (Geez. as much as $40 considering how much the controller has to run)
Standard controller fare such as analog sticks and buttons ($1-$5)
Speakers ($2)
And what, like 3 cameras ($10-$20)
If a "Normal" controller cost about Fifteen dollars to make and the Gamepad costs somewhere from 80-100 dollars, that means, in the standard system bundle, Nintendo could have either -
Added a LOT more hard disk memory. 25 gigs of usable memory on anything other than an Ipod touch is complete garbage.
They could have added a SECOND free game right from launch. How cool would it be to not pay 60 dollars to play lousy NSMBU?
A Second standard controller, because why not
Have the system retail for fifty dollars less, making it more enticing compared to the $399 PS4 and the $499 Xbox one
Or best of all, just make the system 60-80 dollars better so it wouldn't have been obsolete from the beginning and we wouldn't even be having this thread yet.

Twilight Symphony. Enough Said.

My cat Ivory approves of your posts. Please continue to make more of them so that she does not consume my soul.

bonesawisready5

People think NX can somehow be on par with PS4, no way. Maybe half an XB1 at best. Iwata said the days of $300 consoles and $200 handhelds are over. I'm expecting $199 NX Console and $129-$149 handheld in 2016 or early 2017.

Since it seems AMD won the contract and not PowerVR (which could have provided a mobile 1.6TFlop GPU) I'm going to say Quad-core ARM 1Ghz, 1GB RAM and 5.5 inch freeform screen with buttons in it @480p in the handheld. 8-core ARM @2Ghz or more in console, 4GB RAM of DDR3 if Nintendo is cheap and maybe 1-2GB DDR5 for video, 25GB Wii U discs, 120GB SSD.

If Nintendo wants to spend a little bit more, putting HBM RAM in both would work wonders. Just 4GB of HBM in the console would put it above PS4, 2GB would suffice. 512MB or 1GB in the handheld would also do good too. 1GB of HBM has 128GB/s, more than Xbox One and below PS4 BTW. They could use the HBM pool for both system and video RAM.

The ARM CPU will assure cross platform development is easy and future-proof. I hope they choose HBM memory but they'll likely go with a DDR3/DDR5 combo.

I am hoping for a full 1080p remake of Mario 64 to go along with Sep 2016's 20th anniversary

bonesawisready5

bonesawisready5

@AlternateButtons: The hybrid you and others may be imagining won't be it. I would imagine Nintendo will ship an Apple TV like console with the handheld's guts, except maybe 2 more cores and a bit more RAM to run 1080p, and they will have standard game cards that insert into both. Develop one version of the game for two platforms

bonesawisready5

bonesawisready5

One scenario I've wondered about, what about letting other companies make NX?

Nintendo could make their own but a la MS with Windows (not that MS makes their own computers that is) license their OS and game card slot out for a small fee. So Asus, Dell, Samsung could add Nintendo game playback to their tablets, phones, set top boxes for a small fee. Users would need to buy a controller,etc. Or Nintendo could simply make profit off getting these companies to pay $10-$20 per controller to bundle with their versions of the hardware, either way Nintendo would get more software sales.

bonesawisready5

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