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Topic: Grand Theft Auto: The Trilogy – The Definitive Edition - out now (eShop)

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JaxonH

@Silly_G
Total size is 5.3GB for VC. Seems the same size as the preload was, so, Idk.

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Silly_G

@JaxonH : I mean the breakdown between "Software data" and "Update data", not merely the cumulative size (which you can find under Data Management).

Edited on by Silly_G

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JaxonH

@Silly_G
Software: 112 MB
Update: 5.2 GB

So it's as expected.

Physical version contains:

  • GTA III (on cart)
  • GTA San Andreas (on cart)
  • GTA Vice City (download)

PLAYING
NS: MH Rise
Steam: MH Rise
XSX: Gears 5
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby

Jesus is Lord.

SpringLand

Okay, so I've played just over 2 hours of GTA 3 in docked mode. The framerate is terrible, which shows during both cutscenes and gameplay. It can be so choppy that cars can feel very fidgety with even the slightest turn; making high speed chases feel like a chore. However, the driving and on-foot controls feel great. Having played every mobile port, it's clear their quality of life improvements have been ported into this remaster. However, your mileage may vary on this as it brings a number of other changes. Like the mobile versions, the difficulty has been decreased in some missions and interfaces have slight changes too. Similarly, the graphics will also be a matter of personal preference. I find they look great on Switch and the lightning really helps with the mood. Only downside is that the added shadows can make things a bit dark sometimes.
Only buy this if you know you'll enjoy it. I'm really having fun so far, warts and all.

Edited on by SpringLand

SpringLand

kkslider5552000

Apparently even the PS5 and PC versions are having framerate issues based on what I've heard. Presumably they rushed it out to meet the holiday season. Makes me glad I was gonna wait to get this regardless.

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duddy

Anybody try the gyro aiming yet? I'm curious to hear how that plays in.

duddy

Eighties

SwitchUp did a video on the games' performance.

Games look and perform better in handheld according to them.

_

JaxonH

I haven't played on the TV yet, but in handheld it looks good, runs well enough (not perfect but, pretty decent).

San Andreas definitely looks the best though. That game is a cut above the rest.

PLAYING
NS: MH Rise
Steam: MH Rise
XSX: Gears 5
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby

Jesus is Lord.

JaxonH

@duddy
I have. It works great but you need to notch the sensitivity down a few ticks.

Also, in handheld it doesn't swap roll and yaw, similar to Monster Hunter Rise, so it still uses a "pointer" like rotation for left and right aiming with Gyro instead of tilting the window you're viewing through. It still works, just a little different.

PLAYING
NS: MH Rise
Steam: MH Rise
XSX: Gears 5
PS5:
MOST EXCITED FOR 2022
NS: MH Rise Sunbreak, AC Ezio Collection, Bayonetta 3, Splatoon 3, Triangle Strategy, Kirby

Jesus is Lord.

TheLoPan

I played 3 and Vice City for about 30 min each last night docked. Both played well for me. I did not have any issues with framerate. I have the OLED id that makes a difference. Don't think it does but very pleased with it after reading all the terrible reviews.

All In The Reflexes

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BlueMonk

I think I’ll give it a shot. It seems like people who just wanted a playable version of these games (I’m mainly interested in Vice City) get that in handheld.

What’s holding me back are the missing tracks. That hurts. But VC is was a clunky mess when it came out. If it’s version I can actually play today, it’ll probably be enough for me.

Edited on by BlueMonk

BlueMonk

skywake

TBH, kinda feel justified not getting this one now. May reconsider if they patch out these issues, unbundle it or significantly reduce the cost. Only really interested in revisiting Vice City. For now I'll probably just download Vice City on Steam again..... I've had it on there for years which is a good thing for me because they've removed that version from Steam in the last couple of weeks

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reporterdavid

Do you, who have the game, see the game as 4/10?

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Gerald

I have only played Vice City so far. It plays very much like I remember. The lack of shadows at night is a miss, but things like pop in and cars appearing was an issue on the original. Some of the music tracks that were said to be missing are actually present (Animotion’s Obsession, ABC’s Poison Arrow, Gary Newman’s Cars are present)
The frame rate does need addressing, but I didn’t find it to be so bad it was unplayable.
Note: I have never played GTA 4&5

Edited on by Gerald

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Reprise

reporterdavid wrote:

Do you, who have the game, see the game as 4/10?

Nah. Maybe 6 or 7 out of 10. It serves its purpose for me. The thing is, I tried playing the trilogy again on PS2 a few months back and found them borderline unplayable in their original form on PS2 (particularly 3 and Vice City). These aren't amazing remasters, but I don't mind the updated visuals and I really appreciate the modern controls. I was never one to play these games for the soundtracks either, so a few missing tracks doesn't bother me.

Reprise

gcunit

Thing to remember is, these were never 10/10 games in the first place. The mechanics were no more than 6/10, with janky character movement, shooting and driving. What elevated them was the open world freedom they gave to pull people put of their cars before running them over with their own cars, stealing their cash and then hooning off until you trashed the car or some old granny gave you some lip, prompting you to ditch the car and beat her to a pulp with your baseball bat, before engaging in an epic 5-star cop chase, taking down helicopters etc. Sandbox anarchy is fun, that's what made the IP what it is. Not the core game.

That was GTA4's problem - it had better graphics and controls, but the game itself got exposed as being a bit tedious and samey. And had a ****ing annoying cousin.

So take those 6/10 mechanics and mission structure, then give everyone the impression you're going to remaster and polish them but charge a hefty fee... Let's face it, they'd have had to have done a stellar job just to earn an 8/10 score.

But 4/10 does seem overboard. I think if you look at PJ's Twitter feed, you might get a sense that they were angling for the attention-seeking hyperbole all along.

Edited on by gcunit

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Reprise

@gcunit I think your assessment is spot on. Remasters, ports and remakes are always a difficult thing to get right and some games are just easier to remaster.

I think it's the audacity to charge £50 for these that is part of the problem.

Reprise

GrailUK

@gcunit I agree with what you said! (You did forget to mention driving aound listening to the radiostations was fun. Probably GTA's stand out feature I reckon - sure as heck wasn't the gameplay lol)

I never drive faster than I can see. Besides, it's all in the reflexes.

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gcunit

@GrailUK I might have dabbled with a bit of that, but I never enjoyed the driving unless trying to go as fast as possible for a spectacular jump or something, so the radio stations are not something I have as fond memories of as other people. I can remember they were well put together, but I don't think I went out of my way just to listen to them. Just driving for the sake of it doesn't appeal to me, I need it to be a race or a chase.

Edited on by gcunit

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

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