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Topic: Getting tired of publishers cutting corners.

Posts 41 to 59 of 59

NEStalgia

If Nintendo had played their cards right, Switch should have cemented physical media as a tour de force. Instead with their lenient policy they've allowed publishers to use Switch to further their agenda of digital only and use Switch carts as unlock dongles and nothing more. Nintendo should discontinue the small carts all together if they are to be abused in that manner.

NEStalgia

NEStalgia

@kobashi100 I think publishers are ok with >$65. Notice Ubi, Warner, and 2k launch most games in 3 bundles. $60 for standard that's almost clearly labled incomplete, $80 for "Silver" or "deluxe", and $100 for "gold" "complete", "ultimate" which contains the season pass with the rest of the game. They're being very clear that $60 buys you an entry level basic package without everything, $80 buys you a little more and early essentials, and $100 buys you the actual whole game. (In some cases $80 buys you the whole game, and $100 buys you extra features or bonuses specific to online play...when they're feeling generous.)

Guaranteed PS5 will introduce the $70 entry price point.

NEStalgia

Magician

NEStalgia wrote:

Guaranteed PS5 will introduce the $70 entry price point.

Folks assumed that for the 7th generation of consoles (360/PS3) and the 8th generation of consoles (XBO/PS4) before they launched. And it still hasn't happened. It's just the simple fact that larger publishers are more eager to push micro-transactions and DLC rather than increasing the entry price point of their games. Especially when games like Fortnite have crossed a billion dollars in revenue through cosmetic micro-transactions alone.

I think it would be safer to assume that the industry is moving away from an entry price point, and more towards games-as-a-service. Free-to-play games, hooking players with content that lasts longer than your average $60 game.

[Edited by Magician]

Switch Physical Collection - 1,350 games (as of December 2nd, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay

GameOtaku

@Magician
But games like that are multiplayer oriented which doesn't affect single player experiences that they have been splitting into half digital and physical. Heck even games that incorporate multiplayer aspects you shouldn't have to pay a fee for some that some will never use (I know I don't play online when you have a better experience playing locally or just being content with the single player aspect)

GameOtaku

NEStalgia

@Magician I'm mostly seeing publishers simultaneously doing both. Driving up the price points with "optional" (really required) editions of the game, offering the baseline price one as an "inferior edition", and then still selling additional DLC/microtrans on top of it.)

NEStalgia

hirokun

This harks back to the N64 days. Kind of interesting. However cards have to be done. Moving parts and portable don't mix. So no spinning disks, and even then they'd likely still have to be custom disks instead of standard size. Hard to say, but most publishers are always looking to see how far they can push the consumer. They do it slowly but surely. By 2030 everything but 1st party AAA games will be the only games I could see being physically published outside of boutique physical publishers.

I sexually identify as a Pommelo

Magician

hirokun wrote:

So no spinning disks, and even then they'd likely still have to be custom disks instead of standard size.

I fondly remember the PSP. It only sold half as well as the DS, but the catalog of games was wide and varied. It was also possible to dock the PSP and play on your tv, with a dualshock3 in hand. But so many gamers were turned of by the proprietary UMD, I think a lot of folks missed out on some good games there.

Excuse me, I need to go play some Phantasy Star Portable 2.

[OT] I still can't believe how Sega refuses to release PSO2 outside of Japan.

Switch Physical Collection - 1,350 games (as of December 2nd, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay

bluemage1989

@kobashi100 where I live I have to pay $80/£60 for any game for a year after release and I willingly pay that because ultimately I feel a get value for money.

bluemage1989

Magician

Here we go again. The newest offender is Bandai Namco with the NA release of Tales of Vesperia. I quickly went from being eager to preorder the premium edition, to not caring about the game at all. If I were a betting man, I'd guess that the file size for the game will be less than 16GB, and that Bamco of America cheapened out and went with a 8GB game cart.

Untitled

Switch Physical Collection - 1,350 games (as of December 2nd, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay

SVTornado

@Magician actually confirmed to be wrong, all versions will be 16gb carts, completely on cart

SVTornado

Magician

SVTornado wrote:

@Magician actually confirmed to be wrong, all versions will be 16gb carts, completely on cart

Not that I doubt you, but I'd appreciate a link.

Switch Physical Collection - 1,350 games (as of December 2nd, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay

Mountain_Man

The most egregious recent example is NBA 2K19, where the physical game is shackled with a mandatory download as large as if one had simply bought the game digitally, which leads me to believe that the cartridge contains nothing more than a download code.

[Edited by Mountain_Man]

The Mountain Man

Mountain_Man

kobashi100 wrote:

Love to know just how you think Nintendo could have stopped this.

Simple: forbid publishers from releasing physical cartridges that have a mandatory download. Nintendo controls the eshop, so this could be easily enforced.

The Mountain Man

Magician

Excellent, thank you. I also noticed that the wallpaper for the webpage with the official preorder has been updated, and the banner is no longer present.

Switch Physical Collection - 1,350 games (as of December 2nd, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay

Mordridakon

@Magician I had both the PSP and DS, and I loved both equally. The PSP had some quality games on it, Lumines 1 and 2, Jeanne D'Arc, Valkyria Chronicles 2, Syphon Filter, The Metal Gear games, and some real obscure titles like Crush and Dungeon Maker 2.

As for the topic at hand, yes it is terrible that publishers don't put the entire game on the physical cart. Lazy, Lazy.

[Edited by Mordridakon]

Mordridakon

Ralizah

Glad Bandai-Namco clamped down on this nonsense when it came to their attention. The internet is so full of bogus controversies about Nintendo products and games as it is.

Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)

Ugh. Men.

Ryzaerian

I’m an all-digital guy, but I definitely think physical collectors deserve to have the entire game on the cart.

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SillyG

@Mountain_Man : And the physical edition has the added inconvenience of requiring TWO cartridges in order to play, the game cartridge with no actual game on it and the microSD card. What a ridiculous farce.

They are also selling a super expensive premium edition. The premium priced editions would have been the perfect way to test the waters to determine if 32GB cart releases are commercially viable, but nope. Same old crap.

[Edited by SillyG]

Porygon did nothing wrong.
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