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Topic: Burnout Paradise Remastered for Nintendo Switch

Posts 21 to 33 of 33

JaxonH

I’m really not a big racing fan. But when I do enjoy racers, it’s always either cart racers, futuristic racers, or arcade racers. And even then I tend to be rather picky (Mario Kart or Sonic Transformed for cart racers, F-Zero for futuristic racers, though I did enjoy Wipeout to an extent on Vita and in VR, but that was more because there wasn’t any other viable competition for futuristic racers on handhelds or VR) and for arcade racers, I have to be honest- thus far, only Forza Horizon and Burnout have ever really done it for me. Tried Need For Speed Most Wanted on Wii U, and it was a quality game, but Idk, just wasn’t addictive like Burnout is. And GRID Autosport, again, quality game but, didn’t grab me, probably because it was more of a SIM racer. Good at what it did, just not my thing. I did enjoy Driveclub VR though. But... like Wipeout, that was due to being in VR. Still, that was a rad experience.

This game is just incredible for pick up and play action. It’s so good. Especially on Switch where you just wake from sleep mode in handheld and race all over Paradise City. I think I can safely say this is the best arcade racing experience ever released on a portable gaming device.

@gcunit
Very true. And while it may not be a very scientific metric, I would also add an arcade racer is one where you don’t need analog triggers. Not to say they can’t enhance the experience, but in other racers it’s a MUST (well, I won’t say “must”, because plenty of people have and do manage to play fine with digital, but it’s not optimal), whereas in arcade racers you’re basically encouraged to just floor it all the time, and even when you don’t need to you can just let off the gas or tap the break as needed- arcade racers have less granularity, or resolution, of speed required to play the game.

Edited on by JaxonH

PLAYING
NS: Sniper Elite 4, Hyrule Warriors AoC, Pikmin 3, Ori Will of the Wisps
PC: Cyberpunk 2077
PS5: Demons Souls
EXCITED FOR
NS: MH Rise, MH Stories 2, SMTV, Neo TWEWY, Bravely Default 2, Trails of Cold Steel 4, Ys IX

Jesus is Lord.

rockodoodle

JaxonH wrote:

I’m really not a big racing fan. But when I do enjoy racers, it’s always either cart racers, futuristic racers, or arcade racers. And even then I tend to be rather picky (Mario Kart or Sonic Transformed for cart racers, F-Zero for futuristic racers, though I did enjoy Wipeout to an extent on Vita and in VR, but that was more because there wasn’t any other viable competition for futuristic racers on handhelds or VR) and for arcade racers, I have to be honest- thus far, only Forza Horizon and Burnout have ever really done it for me. Tried Need For Speed Most Wanted on Wii U, and it was a quality game, but Idk, just wasn’t addictive like Burnout is. And GRID Autosport, again, quality game but, didn’t grab me, probably because it was more of a SIM racer. Good at what it did, just not my thing. I did enjoy Driveclub VR though. But... like Wipeout, that was due to being in VR. Still, that was a rad experience.

This game is just incredible for pick up and play action. It’s so good. Especially on Switch where you just wake from sleep mode in handheld and race all over Paradise City. I think I can safely say this is the best arcade racing experience ever released on a portable gaming device.

@gcunit
Very true. And while it may not be a very scientific metric, I would also add an arcade racer is one where you don’t need analog triggers. Not to say they can’t enhance the experience, but in other racers it’s a MUST (well, I won’t say “must”, because plenty of people have and do manage to play fine with digital, but it’s not optimal), whereas in arcade racers you’re basically encouraged to just floor it all the time, and even when you don’t need to you can just let off the gas or tap the break as needed- arcade racers have less granularity, or resolution, of speed required to play the game.

I am totally not regretting this purchase. I think that this is a solid 8.5. easily a 9 if it were priced a little cheaper. I recommend this game for anyone who likes racing games. Looks sharp too in handheld mode to me- not sure what the NL reviewer is talking about as far as blurriness.

rockodoodle

Magician

sigh I caved and grabbed a copy for $40. Nevermind the fact it's on sale for $10 on PS4 atm. "Yay portability!" or "Vote with your wallet." Either rationale works here.

I thought about waiting until Black Friday for a deep sale, but I don't believe EA will be printing more than a couple hundred-thousand copies globally for this release. Damn FOMO strikes again.

Switch Physical Collection - 673 games (as of November 28th, 2020)
Currently playing: Va-11 Hall-A (Switch)
Favorite Quote: "Any sufficiently advanced technology is indistinguishable from magic." -Arthur C. Clarke

spiderman0616

I bought Burnout Paradise back in the day when it first came out for Xbox 360. Was probably my most played online game that generation. My buddies and I would stay up literally until the sun came up playing through challenges and just generally messing with each other while tearing around in ridiculous cars.

I bought it again for PS4 when the remastered version came out, and it just didn't feel the same. My old crew wasn't super interested in playing through it with me again and it's not as fun with strangers. It's one of my favorite games of all time, and it really is calling to me on Switch, but I don't think I'll be buying it a third time.

spiderman0616

JaxonH

@Magician
The Steam version is completely broken. Just read reviews.

Crashes in the intro screen ever time, completely unplayable

broken mess, crashes at intro screen, used every workaround in the book, still having all kinds of issues, buyer beware

Etc etc.

Price doesn’t mean much when value isn’t accounted for. I’m also a firm believer in every competent Switch port being worth 3x any other version. One console copy. One handheld copy. And the ability to instantly transition between them makes it worth more than just the sum of those 2 parts. Plenty of people bought the original for $60 when it released (not counting DLC), and plenty more paid $40 for a TV only version when the remaster hit.

I’d say all things considered, you got a better deal than any of em 😊

PLAYING
NS: Sniper Elite 4, Hyrule Warriors AoC, Pikmin 3, Ori Will of the Wisps
PC: Cyberpunk 2077
PS5: Demons Souls
EXCITED FOR
NS: MH Rise, MH Stories 2, SMTV, Neo TWEWY, Bravely Default 2, Trails of Cold Steel 4, Ys IX

Jesus is Lord.

Magician

Hmm, NA cartridge but UK gold coins. I've experienced that with a few other games, but I'm still not entirely sure why it's that way. Maybe it's tied to the game code's country of origin?

Switch Physical Collection - 673 games (as of November 28th, 2020)
Currently playing: Va-11 Hall-A (Switch)
Favorite Quote: "Any sufficiently advanced technology is indistinguishable from magic." -Arthur C. Clarke

rockodoodle

Becoming one of my favorite games on the Switch!

rockodoodle

Silly_G

@Magician : It almost always boils down to whether there is a physical version of the game available in the region of your NNID. Because there is a retail version of Burnout Paradise available both in NA and Europe, you have been able to redeem a European cartridge's gold coins in your American NNID. Had you imported a European cartridge of a game without a North American retail release, however, then the gold coins would almost certainly have been irredeemable (even if the game is available in the eShop in both regions).

I'm from Australia and imported plenty of games (from America, Japan, Europe, and SE Asia) and my experiences have almost always been as described above.

Edited on by Silly_G

An affiliate link to a Link in need is an affiliate Link indeed.

Switch Friend Code: SW-1910-7582-3323

Reprise

For anyone who was on the fence, Amazon UK are currently selling it at the much more reasonable price of £29.52

https://www.amazon.co.uk/Burnout-Paradise-Remastered-Switch-N...

I haven't checked any other sites to see if there's any better deals out there. 30 quid seems fairly reasonable though. That's about the price it should have been releases for in the first place.

Edited on by Reprise

Reprise

SpringLand

Thinking about buying this game. Does the cartridge require an additional download? Does the game still feel comfortable without analog triggers?

SpringLand

Reprise

SpringLand wrote:

Thinking about buying this game. Does the cartridge require an additional download? Does the game still feel comfortable without analog triggers?

The whole game is on the cartridge, but there may be patches available. It is comfortable without analogue triggers, but obviously the game would benefit from having analogue.

Reprise

GoldenBoy

How does this compare to Need for Speed? I'm torn between the two, having never played either. If you had to pick one, what would it be? Do they both have split-screen multiplayer? I understand Need for Speed has Cross-Platform, which is cool. But it doesn't have the open-world of Burnout? Which I'm okay with. I'm surprised I haven't seen any comparisons.

SWITCH FC: 7878-9122-1502 / Benjamin

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