Overlap with the Atari Flashback Classics/Atari Vault line isn't quite as bad as I expected. 45 of these 103 games are exclusive to this collection. And 92 more games from the older Flashback Classics/Vault line remain exclusive to those.
Switch Physical Collection - 1,241 games (as of March 23rd, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay
It's the arcade category that I'm looking forward to. Seven games not on Atari Flashback Classics, including several personal favorites (Although I wish more was here like the arcade version of Night Driver and Tank 8).
And while Code Mystics did good work with their emulators, I'm curious how Digital Eclipse will handle the vector games. I felt like imitating the look of a vector monitor wasn't quite as close as it could've been previously. And I'm really curious if they'll support 4k and HDR on applicable platforms to get even closer to the sharpness and vividness of a vector monitor.
And while it was really unimportant , it annoyed me that the bell sound effect on Fire Truck was a bit broken. It actually sounds like a bell on a real cabinet, but on Atari Flashback Classics it didn't sound anything like one. So I wonder if Digital Eclipse got that part right.
Lastly, I hope two things happen in the controls area. First, I hope they rip off the setup that Code Mystics cleverly came up with for the overhead racers (Made them playable and fun with modern console controllers). Secondly, now that all platforms have USB mouse and keyboard support, I hope Digital Eclipse will support it for track-ball and rotary spinner games.
That's a tough one. But these are my personal choices. Some big names don't make the cut, especially in the arcade side where I tend to enjoy and have a lot more nostalgia for the 2600 versions of games like Centipede and Missile Command.
Whats the name of that one old Atari 2600 game where you were an astronaut basically moving left and right to shoot at space dragons that came out of caves? I think it was called Space Cavern or something
Also, Star Raiders? that was an odd confusing game where if its what Im thinking, its that weird sci fi game where there's a big green grid and aliens are moving slowly to you or something then you go towards them or whatever to start up some first person shooting?
That indeed was Space Cavern. Developed and released by Apollo, if I'm not mistaken.
Star Raiders for the 2600 (as well as Atari's 8-bit computer line and the 5200) is a special game for many people, but I never got into it. My copy as a kid was used and while I had the cart, the keypad, and overlay (2600 version), I lacked the manual to explain how to play it.
I never quite learned it back then and I've never put the time in as an adult (with 2600 manuals available at my fingertips thanks to the internet) to rectify the situation. Sadly though I don't think it's going to fare well with modern controllers even for those that loved playing it back in the day.
Has me wondering what exactly this "enhanced version" is that Digital Eclipse has apparently created for the 5200 version. Maybe they've made some adjustments to make it a better fit for contemporary console gamepads?
Star Raiders was originally developed for the more powerful 8-bit computers, so the 2600 version had to be very cut down because it wasn't really designed for games that complex.
Since the 5200 was based on the same hardware as the 8-bits, that's got the full game with a few bug fixes and extra tweaks. It's very much the definitive version.
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Topic: Atari 50: The Anniversary Collection
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