@LegendOfPokemon Yes thats true. Only played it in the testfire but it was enough to show me that it doesnt work at all. I dont even get the idea behind it. Still i wish you good luck should they gang up on you.
Ok now im on ranked level 9 and its getting really hard to win. I wish i wouldnt loose rank points. The suspense would be lost quite a bit but im just too chilled for this kind of thing.
@Jhena i hear you on the disconnect losers, scumming rank without even hacking a save..... splatoon treats disconnects as losses, though with crummy netcode that's sometimes infuriating.maybe this is better. Seems to taken more in lower ranks. Haven't seen it much in 6+.
@LegendOfPokemon yeah.... They don't work. You either hide until you win. They hide until they win. Or you get ganged up on with chain grabs and die in 30 seconds. I guess it teaches you to watch health and manage/ prioritize foes to win by preserving more health, but mostly it's luck of not getting grabbed by player 3 whenever you punch player 2.
OMG the difficulty is insane! I had to rage my way back to level 9 after ive lost it. This is pure masochism.
I hoped i could reach max level in less than a week (im an optimist sometimes) because to be honest ive had enough of arms. Well im sure ill get better over time.
@NEStalgia Oh yeah that wasnt optimal too. Lost many points thanks to disconnection issues.
I remember playing the online mode of zelda phantom hourglass. I swear there were so many disconnecting people. Compared to that game arms isnt even worth mentioning^^
I'm not getting where this stress over rank is. All it really functions as is a rough measure of your skill, and is used to help find people that are at or near your level. If you want a higher rank, you gotta improve your game. It's that simple. But don't beat yourself up just because your progress has slowed and/or can't reach max level.
I'm seeing a lot of this in regards to Grand Prix difficulty 4 and above in a certain other difficulty thread too. It's as if they think difficulty 4 is the base level and if you can't pull it off, then you suck at this game and should give up on ever trying to compete. I get not many people are willing to sit down and practice a game (it's another part of why fighting games are niche), but... no one is going to judge you for playing lower difficulties until you get more comfortable with the game.
@meleebrawler for non competitive gamers, you don't plenty a game to keep getting better, you ps4 to beat it. Getting to max rank is how you beat it. Not beating it means you suck at it. I, too seem to not lose ranks, and only play ranked sparingly when I'm I the best mindset. Though i opened my alt to just play whenever
@meleebrawler also, lag is getting uglier. Just (edit, not judy ) played ranked where half my punches, including flurry went right through the opposing RG..... as she stood still.... then she teleported 1/4 across the map and hit me with a flurry. Seeing more of that.
@meleebrawler To be fair, Nintendo did sort of establish Difficulty 4 as the baseline level when they made that the condition for entering ranked play. Maybe that's not what they intended, but it sets a tone of "until you can beat this level, you sit at the kiddie table". Which is, of course, an intolerable situation for just about any gamer.
Switch FC: SW-5152-0041-1364
Remind yourself that overconfidence is a slow and insidious killer.
@NEStalgia I just gotta say, you get the funniest autocorrect messages! Took me forever to figure out you weren't playing online with someone named Judy.
Switch FC: SW-5152-0041-1364
Remind yourself that overconfidence is a slow and insidious killer.
@NEStalgia Amen. The layout itself isn't bad and could be pretty interesting with all the little dips, but those darn snakeboards are just way too powerful and centralizing, and hitting people on them just feels like sheer luck most of the time. They just... chuck all semblance of finer strategy out the window. Hop on, throw punches like mad until you knock off the other person, then abuse your constant mobility to stay perfectly safe.
@meleebrawler absolutely. And other than just getting rid of the boards there's no way to save it. Maybe not having the boards act as shields would be an ok compromise, let punches go through it, but honestly the maps boards breaks the actual game I favor of what I'm being was originally intended as a whole different mode like vball. Certainly that thing can't be allowed i competition, but it really didn't belong in ranked either.
I can only play this game in short bursts. I get a bit frustrated and have to turn it off.
Fun for a bit but angry for a fit.
Still like the game though. Just gotta get better at it.
So, I wanna know how fun the online mode is compared to Mario Kart. For me, I can play MK8DX online for hours on end, but I succ at Smash Bros. do u think I could get into Arms online?
@meleebrawler how do you deal with a good twintelle? Almost worse than a good rg, i can NOT hit twintelle more often than not if it's a good one. Every punch is like hitting air. I play not to win but to merely deny them a perfect. And often fail.
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