If they do make DLC I am kinda interested in the Kart Dash mode, gives something more to do while in Free Roam, especially adding something to the mix having to chase any enemies that steal the orders.
Something else I’d like to see them add is Talking Flower commentary. Just hearing them talk and react to different things as you race…
I quite enjoyed Tour without ever spending a penny on it.
Anyone disappointed there isn't at least a mode where you can rack up combos? (unless I've missed something- I don't have the game)
Seemed like a good progression for me.
Finished three Knockout Tours today, nice. Only three more to go. After that I can finally explore the open world. Still enjoying my time with the game. I think reducing my gaming time was a good idea. Gaming feels more like a time to unwind or like a reward again.
I was in first and I had a horn item. Then I got the message that a blue shell is approaching. Of course I felt invincible, who wouldn't? Then it happened, I was struck by a lighting item, lost the horn, and if this was not bad enough, I was then hit by the blue shell. Oh cruel world, what have I done to deserve such a cruel fate? I will never feel safe again...
The good news is that I finished every Knockout Tour with three stars today. Tomorrow I will explore the open world, for the first time.
If you're serious about getting most of the stuff in open world, I've found that the P Switches tend to naturally chain together in many cases. Like, you'll fine one, do the challenge, and the challenge will dump you off in close proximity to another P Switch if you take a second to look around.
I've been doing them pretty haphazardly, which is now a disaster lol I have like half of them total, but since I've done them so scattershot, I have no way of tracing or lumping together the locations that I've probably cleaned out.
@rallydefault
Thank you for the tip! Not being able to track which P-Switches I find worries me a little bit, but I will try to enjoy it nonetheless. Maybe I can find a good guide or YouTube video.
@Dev-N
Congratulations on not giving up and winning the cups and rallies!
@Dev-N Legend, any tips for knockout? I find that the first race is usually the hardest, making sure you're 1st at the 1st checkpoint can be quite rough... especially if the initial lap is short!
@CJD87
If you're going for the 3 stars in each one, then obviously you need to get in front right away. Don't get the boost start, grab the first item box, and you'll probably get some mushrooms. Use the first shortcut on whatever knockout track it is to cut in front, and from there, always have a trail item. At each double box, if you don't have a horn, dump your items for another chance at a horn.
Also, if/when the blue shell comes for you and you don't have a horn, hit the rewind button right before it hits you. It takes you back a bit, but you keep your speed and it's almost always better than taking the hit. You only need to briefly hold down on the d-pad; that should be enough rewind time.
I played whoever in Grand Prix, but in Knockout Tour I played Bowser or King Boo on Reel Racer. Speed is the most important in Knockout but acceleration is good too.
Go behind racers for slipstreams as much as possible. They’re like free mushrooms.
Collect coins whenever convenient and build up to 20 ASAP.
Cycle out items. I usually removed my first item at each line of item boxes. This was so I could have the small chance to get a Super Horn.
Keep a coin in the first item slot. That way when a Boo steals an item, I still have a defensive item from the second slot. A blue shell doesn’t get rid of my coin or feather.
If I have a mushroom in first, I try to keep it. Dodging a blue shell with a mushroom has been made much easier in this game.
You still have to drift and trick a little. Some turns like at Mario Circuit and bumpy sections like the falls on the road to Dino Dino Jungle just demand it.
The rewind trick for blue shells, whilst it does set you back slightly, is a real gift when you don't have a suitable item to mitigate the hit!
I'm doing most of what you've both kindly advised, the real issue I am having is the Spiny Rally (4th cup) that begin on the Boo /planks course.... such a short initial lap, and tricky to get in front.
Am changing out ton Bowser and the reel racer, and have already seen better results.
Wish me luck, this game has caused more rage quits than dark souls
@rallydefault Just beaten the Spiny Rally.... Bowser and reel racer seems to be the way to go.
Adaptive difficulty is tough to manage also, but ultimately I am finding that Knockout Tour you really need to 'play properly' (aka using all tools, tricks) to stand a chance.
Delighted to have 3***'d the spiny cup... only have 3 left (cheery acorn heart)
Despite all these tips and strategies, there’s always going to be an infuriating amount of luck involved, almost like a lottery. It’s a hard lesson in patience.
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Topic: Mario Kart World
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