I just tried Hello Kitty: Island Adventure and it is simply better in every respect playing on Switch 2. It didn't even get a Switch 2 update but performance, graphics and loading times are all significantly better.
Nihon Falcom games are hit and miss, mostly to do with the quality of the port:
Trails from Zero and Azure look visually upgraded; Daybreak 1 looks good too but Daybreak 2 is visually downgraded in every aspect;
Ys: 8 looks better on the new hardware.
Overall it would be better for third parties to make newer releases have NS2 versions just so the games don't look visually worse.
I haven't tested many Switch games yet but I did test my physical copy of Bakeru on it and it ran like a dream 60fps no dips, can't say I was too bothered with how it looked on the 1080p display either
Will test Pacman World Repac at some point too because that also had an unlocked framerate
@FishyS
Oh, thanks.
And about Hello Kitty Island Adventure, still 30 fps even on Switch 2?
A Switch 1 game that ran at 30fps is not going to suddenly jump to 60fps on S2 without a patch. Games that experienced frame rate drops will run more smoothly though.
Harvest Moon Winds of Anthos looks pretty smooth. It still has the little hiccups when the game loads new areas though. But it definitely gets a boost from the new hardware.
@kerr9000 Are you talking about Famiboards? Regardless, I'd love to see you carry that message over here. We won't mind the wall of text! Always interested to understand something better.
The forum is a place called Grcade, it's gone private recently, but I've been on there years, I'll port the list/entire post below.
Ok so I have come across a few reddits and other things where people have tried to put together lists of Switch games and how they run on the Switch 2.
If you’ve tested a game, drop a comment with how it ran and I'll add and credit you. To start the ball rolling I've grabbed some observations from other people's lists to get the ball rolling. Also if you think you could do a better job doing this I'd be happy to hand over the reigns on this thread, just thought it might be a good idea.
I have also posted a thread like this on Grcade and I am in contact with people there who are feeding me there input on this list so I will be updating this list both here and there with info provided by both Forums.
.hack//G.U. Last Recode - 30 FPS, improved loading time, stable performance
1000xResist - stable FPS, better performance
20 Minutes Till Dawn - better performance
9th Dawn Remake - 60 FPS
A Hat in Time - 30 FPS, slow loading time, stable performance
Ace of Seafood - 60 FPS (docked and handheld), improved loading time
AER: Memories of Old - 60 FPS, sharper textures
Aeterna Noctis - 60 FPS (but currently crashing)
AEW Fight Forever - 30 FPS, unstable performance, same visuals as Switch 1
Amnesia Collection - experiencing crashes while playing
Animal Crossing: New Horizons - Faster loading times (apparently 2x faster on average)
Another Code: Recollection - I. 30 FPS, II. 60 FPS, improved loading time (currently receiving conflicting information on this)
Arcade Paradise - 60 FPS, sharper textures
Arc of Alchemist - 30 FPS
Armello - 60 FPS
Ark: Survival Evolved - stable FPS, improved loading time
Atelier Yumia - performance improved, texture improved... on the Switch 1 it had constant hitches and stutters to the point the game would constantly stutter and even entirely freeze for like half a second or so every time you collect a material. On Switch 2 it runs at a COMPLETELY stable 30 fps with no noticeable drops to speak of. Loading times are also significantly shorter, especially the large initial loading screen after you boot the game up. It is so much better it’s comical. Verified by horizonisland of Nintendolife
Atelier Sophie 2 - better perfomance, better loading time
Atomine - 60 FPS
A-Train: All Aboard Tourism - 60 fps, stable performance
Bakeru - 60 FPS. Update ran like a dream at 60fps with no framerate dips at all Verified by Datasun_7 of Nintendolife
Balatro - better performance
Barn Finders - 30 fps
Batman Arkham Knight - 30 FPS, stable performance, faster loading.
Bayonetta 3 - great performance, low res docked
Bit Orchard: Animal Valley - stable performance
BLACKSAD: Under the Skin - 60 FPS (crashing during the game)
Blasphemous - 60 fps apparently
Bloodstained: Ritual of the Night - blurry textures
Catherine: Full Body - improved performance, improved visuals, improved loading time (Had a quick bash on this myself and it felt great)
Celeste - 60 fps
Chained Echoes - 60 FPS
Child of Light - crashing
Children of Morta - improved performance, faster loading time, sharper textures
Chess Ultra-- Massive improvement According to Andee on Nintendolife going from something like 6-8 fps when moving the camera on Switch 1to what feels like +40 on Switch 2
Civilization 6 - better performance, better loading time
Civilization 7 - Switch 2 Edition
Cocoon - 30 FPS, stable performance
Cozy Grove - better performance
Crash Bandicoot 4 - 30 FPS
Crash Bandicoot N. Sane Trilogy - same performance as Switch 1… Has had a recent fix making it run.
Crysis Remastered - same performance as Switch 1: Updated - Better image quality. Mostly 30fps. Verified by Kriken from Grcade
Cruis'n Blast - 60 FPS, same resolution as Switch 1 Personally Tested by KERR9000 and Updated.. On the original Switch although it was supposed to play at 60FPS it would frequently drop to around 45 especially if the screen was busy or ironically you used your turbo/boost , on the Switch 2 its basically 60fps constantly with maybe the very very occasional dropping of like 1 frame
Crypt of the NecroDancer - Crashing when trying to launch
Cult of the Lamb - Better Performance... improvements in load times, and improvements in performance noted by skywake and FishyS on Nintendolife
Cyburpunk 2089 - Switch 2 Version
DAEMON x MACHINA - 30 FPS, improved loading time, stable performance, blurry in handheld
Danganronpa 2: Goodbye Despair - 60 FPS
Dark Souls Remastered - HDR issues in docked mode, low
Darksiders 3 - 60 FPS, better performance
Darkwood - better framrate, loading time not improved
Dead Cells - Previously reported 30 FPS cap, with poor texture quality.. Updated Dead Cells on Switch 1 targets 60 FPS, though it sometimes drops frames, and it includes an optional locked 30 FPS mode which you can turn on for better performance. I tested the game yesterday on the Switch 2, and it seems to reach the 60 FPS target consistently now. No poor texture quality noticed at least not in handheld mode. Updated thanks to Polvasti On Nintendolife
Dead By Daylight - stable performance, poor texture quality
Deadly Premonition Origins - 60 FPS: Updated Deadly Premonition Origins - 60fps in indoor areas. But 30-60fps in the open world with the game speed randomly going up and down. Curtesy of Kriken on Grcade
Descenders - 60 FPS, improved loading time (handheld)
Diablo 2 - 30 FPS capped, with faster loading times, no more frame drops when using particle heavy builds like Mosaic Assassin.
Diablo 3: Much Faster Load Times locked 60fps
Digimon Story Cyber Sleuth - slightly framerate improvement
Disaster Report 4 - improved performance, lightning issues with HRD on
Disgaea 5 - stable performance
Disgaea 6 - stable performance
Disgaea 7: Vows of the Virtueless - improved performance
Disco Elysium - 30 FPS, stable performance
Disney dreamlight valley - 30 FPS, stable performance, loading time improved.... Verified by Shyguy and Justjessica from Grcade (the first game to be verified as running better by our forum members)
Disney Epic Mickey Rebrushed - 30 FPS, stable performance, loading time unchanged
Divinity: Original Sin 2 - Capped at 30 FPS, unpatched, but loading times are significantly faster
Final Fantasy XII: The Zodiac Age - Better performance, faster loading
Fire Emblem Engage - 60 FPS, better loading time
Fire Emblem Warriors: Three Hopes - 60 FPS
Fire Emblem: Three Houses - 30 FPS, better overall performance
Fitness Boxing 3 - 60 FPS (rumble not working)
Forgotten Memories now supposedly allows for 120fps mode: Reported by JFP on Nintendolife Forum
Goat Simulator - 60 FPS
Grand Theft Auto: The Trilogy - same performance as Switch 1
Guilty Gear Strive - same performance as Switch 1, better in handheld?
Harvestellia has issues starting in docked mode according to Kriken of Grcade
Hatsune Miku: Project Diva Mega Mix - improved loading time
Hades: Massive improvements in load times, the output resolution must be higher or something has changed because there were some assets that looked very sharp while others were clearly lower res. Reported by skywake on Nintendolife
Hello Kitty: Island Adventure - simply better in every respect playing on Switch 2. It didn't even get a Switch 2 update but performance, graphics and loading times are all significantly better. As Verified by
42FishyS on Nintendolife
Hollow Knight - 60 FPS, better performance
House of the Dead Remake - better performance
Human fall flat - 60 FPS
Hyrule Warrios Definite Edition - 60 FPS, looks and works perfect
Katamari Damacy & We - 30 FPS
Klonoa - 60 FPS, better performance
LA Noire - Mostly locked 30fps but some graphical glitches (darker colours like that on the main character's suit glow) Added thanks to Kriken of Grcade
Legen Of Zelda Tears of the Kingdom - Switch 2 Version (4k, better textures, hrd)
Legend of Zelda Age Of Calamity - graphical issue, low texture for all characters and map
Legend Of Zelda Breath of The Wild - Switch 2 Version (4k, better textures, hrd)
Legend of Zelda Links Awakening and Echoes of Wizdom - 60FPS, HDR
Legend Of Zelda Skyward Sword - motion controls a bit better
LEGO City Undercover - 30 FPS, stable performance
Lego DC Super Villian - Same performance as Switch 1
Lego Marvel Super Heroes 2 - 30 FPS, stable performance
Lego Movie 2 - Same performance as Switch 1
Lego Star Wars - 30 FPS, looks sharper
Lollipop Chainsaw - better performance
Luigi Mansion 3 - 30FPS, stable performance
Mario Odyssey - 60 FPS, sharper, patched for Switch 2
Vouched for by Captain Red Dog who says it's great
Mario Maker 2 - Tested with the pro controller 2. The d-pad is so much better that some levels which were agonizing with Switch 1 Pro Controller because of vines everywhere and mis inputs are easy and smooth now. Vouched for by FishyS of Nintendolife
Mario Sunshine (3D All-Stars) - 30FPS
Marvel vs. Capcom - Texture issues
Metroid Dread - 60 FPS, sharper textures
Minecraft - performance improvments
Minecraft Dungeon - better performance, faster loading time
NEO The Worlds End With You - 60 FPS, better loading time
New Pokémon Snap - 60 FPS (docked and handheld), texture improved
Ni no Kuni - 30 FPS
Ni no Kuni II: Revenant Kingdom - 60 FPS
Nier Automata - 30 FPS
No Man’s Sky - 40 FPS in handheld according to some sources with some saying it has noticeable visual upgrades but Captain Red Dog of Grcade says it currently says it runs more like 25 FPS and is janky. UPDATE Switch 2 upgrade has dramatic improvements in resolution, texture quality, FPS, etc. It now has two FPS modes, one that's capped at 30 FPS and one that's uncapped. The capped mode seems to run consistently at 30 FPS, whereas the uncapped mode seems to fluctuate roughly between 40 FPS and 60 FPS depending on which environment of the game you're in. Reported by Polvasti of Nintendolife... I will try and take a look myself probably at the weekend.
One Piece: Pirate Warriors - 60 FPS
Ori and the Blind Forest - 60 FPS, better loading time
Ori and the Will of the Wisps - 60 FPS, better loading time
Tetris Effect: Connected - Great performance and sharp textures
The Binding of Isaac - 60 FPS, stable performance
The Elder Scrolls V: Skyrim - Stable FPS, sharper textures. no resolution lock here and DLSS upscaling seems to work. It looks quite sharp. Looks great. Verified by Jeronan On Nintendolife
The Messenge - 60 FPS
The Oregon Trail - stable performance, improved resolution
The Stanley Parable Ultra Deluxe - 60 FPS, improved performance
The Walking Dead: Destinies - 40-60 fps
The Witcher 3 - 30FPS handheld, looks better, better loading time
Tony Hawk’s Pro Skater 1+2 - 30 FPS, poor texture quality in handheld mode
Tokyo Mirage Sessions #FE - faster loading time, poor quality texture
Tomb Raider I–III Remastered - stable performance (grahical glitches on title screen TR2)
Torchlight 2 - 120 FPS (unconfirmed), improved loading time
Xenoblade Chronicles looks good and DLSS upscaling seems to work. They look very sharp docked. Verified by Jeronan on NintendoLife
Xenoblade Chronicles 2 looks good and DLSS upscaling seems to work. They look very sharp docked. Verified by Jeronan on NintendoLife
Xenoblade Chronicles 3 looks to be resolution locked and not scaling up and still looks blurry when docked. So no better than on Switch 1. Verified by Jeronan on NintendoLife
Yakuza Kiwami - 30 fps, stable performance, improved loading time
Yugioh Master Duel - better performance
'Yu-Gi-Oh! Legacy of the Duelist: Link Evolution!'. Runs a lot better The AI plays extremely fast now. The AI used to take up to a minute to make a move but doesnt anymore ..Information Provided by Budda on Nintendolife
Ys XIII - Lacrimos of Dana - 30 FPS, poor textures
@kerr9000 Great list, thanks! A few of the games on this thread aren't on your ist so you could add those if you wanted. Would you like us to @ you when we have new games tested?
As I expected, backwards compatibility can only be improved/fixed with the help of millions of Switch 2 owners, thoroughly testing all the games in their libraries.
As for the Nintendo games that are facing some issues, I am 100% sure that all of them will be fixed. My fear is that some developers won't bother to fix their games with updates, and I don't know if Nintendo could do it alone.
@FishyS I went and edited my original post like you requested!
I also want to say that as someone who’s had my own Switch 2 now for a couple of days, I haven’t experienced any noticeable issues in any of the games I tested (which is mostly JRPGs as they are my favorite genre.) Games like, for example, Atelier Yumia, which on the Switch 1 had constant hitches and stutters to the point the game would CONSTANTLY stutter and even entirely freeze for like half a second or so every time you collect a material…in a game all about collecting materials. It was certainly playable just very unpleasant. I’ve spent 5 hours with the game on Switch 2 and even though the game hasn’t received any sort of Switch 2 improvement update or anything, it runs at a COMPLETELY stable 30 fps with no noticeable drops to speak of, at least that I can notice with my naked eye. Loading times are also significantly shorter, especially the large initial loading screen after you boot the game up. It is so much better it’s comical. I only wish I had waited for the Switch 2 to come out before playing it as I played all the way until the final area on the painful Switch 1 port. It would have been so nice for the game to run like this the whole time!
That’s the one thing I’ve noticed with the Switch 2 more than anything: Looking back, I just can’t imagine how I suffered through playing games that are constantly stuttering and so ugly to look at on the Switch 1 for so many years. This is obviously an exaggeration, but it feels like I’m finally free from a prison I didn’t even realize I was trapped in.
@kerr9000 Great list, thanks! A few of the games on this thread aren't on your ist so you could add those if you wanted. Would you like us to @ you when we have new games tested? @horizonisland Any way you could link to Kerr's post at the top of the thread so they can update it periodically? You can link to a post like this: kerr9000's full list of tested games
As long as no one minds I'll look at updating the list to include stuff from the people here, and update it both here and on Grcade, might not be super quick doing this as I work weird hours and also do TikYok and stuff... I'm glad people like it
No Man’s Sky - 40 FPS in handheld according to some sources with some saying it has noticeable visual uprades but our very oen Captain Red Dog currently says it runs more like 25 FPS and is janky, Hello Games are big into fixes and updates so watch this space.
This is incorrect information. Dead Cells on Switch 1 targets 60 FPS, though it sometimes drops frames, and it includes an optional locked 30 FPS mode which you can turn on for better performance. I tested the game yesterday on the Switch 2, and it seems to reach the 60 FPS target consistently now. I didn't notice any poor texture quality either, at least not in handheld mode.
As for No Man's Sky, it did indeed get a free Switch 2 upgrade with dramatic improvements in resolution, texture quality, FPS, etc. It now has two FPS modes, one that's capped at 30 FPS and one that's uncapped. I checked some Youtube videos where people test these modes, and the capped mode seems to run consistently at 30 FPS, whereas the uncapped mode seems to fluctuate roughly between 40 FPS and 60 FPS depending on which environment of the game you're in.
@LuigiTheGreenFire I assume it will be the same as the other Xenoblade games.
I have XC 1, 2 and 3 and tested all three of them. Especially XC3 seems to be resolution and FPS locked and will need a patch for improved resolution and frame rates.
Both XC1 and 2 looked ok, but XC3 looked blurry like hell, just like on Switch 1.
Both XC1 and 2 looked ok, but XC3 looked blurry like hell, just like on Switch 1.
Do you mean that the resolution on XC1 has improved without an update, if it looks okay on Switch 2 but XC3 doesn't? Because IIRC they both have the same resolution on Switch 1 (720p docked, 540p handheld).
@kerr9000
I know nobody here will care that much about Switch Sports but it is one of the best selling Switch titles. The fact that it supposedly has BC issues makes me think that a Switch 2 Edition or upgrade of some kind is probable. Seems like a good candidate for GameShare and could also be a good excuse to expand the range of sports
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Topic: How do Switch 1 games play on Switch 2 that DIDN’T get a Switch 2 Update
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