Ok, to clarify, I meant Limbo is built around a physics engine that takes care of rigid body collision. (Havok, maybe?) I didn't mean to imply there's a sub genre named "Physics Puzzle Platformer". (Who really cares about genres, anyway?)
What I'm getting at is that Limbo, as a result of treating the player as a ridig body in such a physics engine, it gets bouncy, floaty and generally imprecise. Not as pleasent from a platforming perspective as Mega Man, Super Meat Boy or even a puzzle platformer like Mighty Switch Force. Thus I wouldn't call it a "great platformer", but still a really cool game all things considered. Is that clearer?
Much clearer. And I see where you're coming from, now. I found it to be unique and fun overall. Something I can't say for other indy platformer releases.
Just for you. "I'm just a musical prostitute, my dear." - Freddie Mercury
To get back to the topic, I haven't played enough WayForward games to call them the King of platformers, but I like what I have played, and Shantae looks awesome (but I don't own a DSi). They certainly seem to consistenly hold a high standard, and not just for platformers.
But no, to call them King of Platformers they would have to make a La Mulana or Mega Man 9.
To get back to the topic, I haven't played enough WayForward games to call them the King of platformers, but I like what I have played, and Shantae looks awesome (but I don't own a DSi). They certainly seem to consistenly hold a high standard, and not just for platformers.
But no, to call them King of Platformers they would have to make a La Mulana or Mega Man 9.
If you have a 3DS, you can download any DSi title as well as the 3rd installment of Shantae coming soon! I personally really enjoyed the Shantae titles. They can be really challenging, and the art direction is great... albeit not always appropriate for kids in general.
NintendoNerd since 1986. Dream Address: 4900-2590-0032 Town: DeNile My Sadloggery
Yeah, i don't think i'd call them "King of Platformers", but they're definitely one of my favorite current developers. I've enjoyed every game of theirs that i've played, whether it's Shantae, or Mighty Switch Force, or Boy and His Blob, or BloodRayne Betrayal, or Double Dragon Neon, etc etc.
I've enjoyed every game of theirs that i've played, whether it's Shantae, or Mighty Switch Force, or Boy and His Blob, or BloodRayne Betrayal, or Double Dragon Neon, etc etc.
I really want to play Double Dragon Neon! Sadly, I have no Xbox... Did they do it justice? As well as they did for Contra?
NintendoNerd since 1986. Dream Address: 4900-2590-0032 Town: DeNile My Sadloggery
DD Neon is rather good. A worthy entry in the series. They do change things up a bit (such as the use of equip-able upgrades), but the game is awesome. It's got a lot of 80s-ish charm as well. Definitely recommended.
I remember hearing La Mulana was crushingly difficult, even by hard platformer standards, to the point where it actually becomes frustrating. Not sure if that applies to the Wiiware version, but if it's true, I'd say y'all are a bunch of masochists.
Clearly Limbo is the greatest 2D platformer made since Super Mario Bros 3. And Wayforward didn't make that game, and therefore your hypothesis is proven incorrect.
Limbo is a really cool game in terms of its physics puzzles and atmosphere, but it's not a great platformer, gameplay-wise. It's floaty and imprecise. The fun part was the thinking, not the platforming.
I know. My statement remains. Remove the platforming from the platformer and put something more interesting in its place and you've got a game worth playing.
Otherwise just replay Super Mario Bros 3 again. It won't get better than that.
I remember hearing La Mulana was crushingly difficult, even by hard platformer standards, to the point where it actually becomes frustrating. Not sure if that applies to the Wiiware version, but if it's true, I'd say y'all are a bunch of masochists.
The people that say La Mulana is hard are the lucky ones. Lucky because they've clearly not played Spelunky.
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Topic: Wayforward: New King of Platformers?
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