@TingLz: but you're missing the point entirely, EA and SE's worse console games come nowhere near FFATB or DKM because they at least can be called games. With GAMEPLAY.
You can't seriously after watching this tell me with a straight face that Dungeon Keeper Mobile is a 'stinker'. It isn't even a game!
The entire model for mobile games is summed up, at least for AAA companies like EA and SE, by the two games I mentioned.
SE has released scores of great mobile releases as well like Chaos Rings, Tomb Raider GO, Hitman GO, and Dragon Quest I - VI, for example. Why are those less relevant examples?
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
@Ralizah: They are relevant, barring the ports of older console games which shouldn't really count. Because there are good mobile games, very good in fact, I personally can't get enough of Plants Vs Zombies, less said about 2 the better though. But the fact that both SE and EA saw it fit to release those two 'things' is all the proof needed, there are more too, Simpsons Tapped out again milking what it can out of a well-known IP so much they decided gameplay was not necessary. If console games have gone down the gutter due to broken launches for online games, season passes, microtransactions in $60 games I am always content in knowing that it'll never get anywhere near 'Final Fantasy All the Bravest' bad. That's right on one end of my scale that I rate games on, with a gap as high as Mont Everest to the next bad games, because for the one thousandth time, they at least have gameplay. I'm genuinely surprised there are so many defenders of this model, I'm convinced you haven't played them.
@Ralizah: They are relevant, barring the ports of older console games which shouldn't really count. Because there are good mobile games, very good in fact, I personally can't get enough of Plants Vs Zombies, less said about 2 the better though. But the fact that both SE and EA saw it fit to release those two 'things' is all the proof needed, there are more too, Simpsons Tapped out again milking what it can out of a well-known IP so much they decided gameplay was not necessary. If console games have gone down the gutter due to broken launches for online games, season passes, microtransactions in $60 games I am always content in knowing that it'll never get anywhere near 'Final Fantasy All the Bravest' bad. That's right on one end of my scale that I rate games on, with a gap as high as Mont Everest to the next bad games, because for the one thousandth time, they at least have gameplay. I'm genuinely surprised there are so many defenders of this model, I'm convinced you haven't played them.
Stop putting words in our mouths. We have never once defended the model. We are questioning why you shouldn't take ANY mobile games seriously, even the ones that don't use this model
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky
@TheLastLugia: Yes, everyone knows bad mobile games exist. Nobody is defending these games. People are trying to point out to you that it is ridiculous to make generalizations about mobile gaming in general based on the worst offenders.
It's kind of like saying: "Manos: The Hands of Fate and Troll 2 are terrible horror films. As bad as other types of films get, they never get this bad. I can't take horror movies seriously because these bad movies exist."
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
I'm a bit tired of having to repeat myself at this point so here's another video demonstrating my stance probably better than I can.
I'll always give games a chance and even the most atrocious console games at least have some merits and at least try, and because no one is perfect and mistakes do happen I'll always accept 'bad games'. But these 'games' are quite succinctly put in the video, the most vile and lazy concepts that do nothing but create a phycological warfare of pitting the player's wallet against their patience, giving next to no satisfying rewards or enchantments to the basic 'gameplay'. They're a scam, quick cash grabs and garbage, and the fact there are numerous examples of these from big publishers does tar my opinion of the industry, regardless of how quickly some of you seem to have forgotten them.
@Ralizah: No, it's like Disney/Warner Bros publishing their next big films but requiring that all cinema-goers pay £3 every 15 minutes otherwise the characters in the film stop moving. Why are you actively ignoring my point? Surely you can't still not get it. It's got nothing to do with the quality, but the model that has widely become accepted.
@TheLastLugia: Yeah, I imagine repeating the same fallacies over and over must get tiresome.
Nobody has forgotten these games exist, and nobody is defending them. It's just dishonest and irrational to say something like All the Bravest is indicative of SE's mobile strategy when most of the games they release on mobile are actually pretty good, let alone saying that a few bad games from big publishers mean mobile gaming shouldn't be taken seriously in general.
Also, I'm not watching that video. You should be able to justify your own viewpoint rather than hiding behind a Jim Sterling video any time people point out that you're saying something silly.
EDIT: And the movies which adopt that format should be criticized. But it doesn't make sense to say that animated movies in general are rubbish because a few companies are adopting that strategy. Heck, it doesn't even make sense to say that Disney movies in general shouldn't be taken seriously if most of them don't adopt that format.
@Ralizah: Well the video in question has 5k+ likes and 91 dislikes. So for the purposes of this thread which one is the unpopular opinion? I'm surprised that I'm in a position where my opinion on this matter could be considered unpopular, I thought that these hacks like the ones who made FFATB had done enough damage to convince the majority. If mobile games change then I would be the first to get back into playing them, but once I gave both FFATB and DKM a try (particularly the latter as a Dungeon Keeper fan) I changed my opinion on mobile games entirely. It's not enough to take these games in isolation as they're representing the issue as whole which is what these AAA publishers really think of their consumers, and what they think of is their credit cards, and these 'games' are just a means to an end to have a basically near limitless access to them.
Oh and thank God for Jim is what I think you meant to say
PS I think I reiterated my point enough times before bringing his well made videos into the equation that it makes your final point redundant.
@TheLastLugia: Good for him. I don't care how many likes his video has. We're not discussing Jim Sterling. If you understand the issue, you should be able to defend it using your own words and ideas. If you don't understand the issue, then you have no business discussing it with other people, do you?
Do you know what logical fallacies are? In particular, the guilt by association fallacy? It takes the form:
A is a member of group B
A is a member of group C
Therefore, group B is C.
Let's plug in the terms of the discussion to examine why your opinion is fallacious, shall we?
All the Bravest is a mobile game
All the Bravest is a game that shouldn't be taken seriously
Therefore, mobile games are games that shouldn't be taken seriously.
Do you see the problem?
EDIT: Instead of "All the Bravest," you could substitute something like "Games with barely any gameplay and excessive microtransactions," if you like. Doesn't change the fallacy.
@Ralizah: I'm pretty sure at this point you're a Square-Enix fan, therefore I know I'll be fighting a losing battle here by targeting that company. I'll admit that that last comment flew waaaay over my head, I got somewhere that you think I don't understand the issue because I used a video that sums up my point that you can't be bothered watching. Seems legit.
@TheLastLugia: I'm pretty sure at this point that you're grasping at straws. Call me whatever you like, it doesn't change the fact that the structure of your logic is fundamentally flawed. The flaws of Dungeon Keeper, Candy Crush Saga, or All the Bravest don't generalize to other games like Tomb Raider GO or Plants vs. Zombies just because they're both available on the same platform.
My point is that, if you do understand the issues involved, you can summarize them on your own. You don't need Jim Sterling to do it for you. I believe in you!
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
@Ralizah: Thanks! That's really appreciated! You know what else gives me the belief I need to continue living my life, or at the very least playing and critiquing videogames in spite of the hacks at EA and SE doing their best to turn videogames into cash cows? Knowing that the brilliant and true companies like Nintendo are always there with their first class QA that eradicates nonsense like face rubbing humans in a strategy RPG. Thank God for Nintendo (and Jim Sterling).
@TheLastLugia: What on Earth does the removal of skinshipping have to do with you making overgeneralizations about mobile games in general, or even about entire companies based off a few particularly egregious offenders?
I have to say, you're all over the place today.
Or are you conceding that your point is vacuous to begin with?
Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)
@RR529: Final Fantasy all the Bravest and Dungeon Keeper Mobile epitomise why I personally can't take mobile games seriously. I'll stick to playing platformers with a controller as well.
1. I was specifically talking about how traditional style games on mobile are actually pretty viable when played on a tablet, due to the larger screen size. A couple of F2P games (no matter how horrendous they may be) have absolutely nothing to do with the point I was making whatsoever (and if it's because I brought up SE, I should point out that I was specifically talking about their ports, which I made clear in my post).
2. I too prefer to play traditional style games with a controller when given the option. I was just stating that the larger screen size of tablets alleviates the issues a lot of people have with playing traditional games on phones enough, to make them viable (from a gameplay perspective), and thus to not write the idea completely off.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@Ralizah: I just figured since you activated your Patronising trap card that I was obliged to counter it with my own. I've had enough of this anyway, we've been going at it so long Square-Enix might have released a decent game in the while, lemme check... Nope, still no release dates for FFXV/KH3 or episode one of the FFVII remake! Keep up the good work SE, take your time with All the Bravest 2, you'll get it right eventually, just remember that your games need gameplay! You were sooooo close!
@RR529: whenever I think of mobile games, I'm reminded of Dungeon Keeper Mobile demanding I constantly pay money to progress or wait 24+ hours, or swiping my finger across the screen in Final Fantasy all the Bravest and laughing out loud at how far Square-Enix had fallen that they saw fit to make that 'game'.
I'm still to this day wondering if it was down to just the greed of those two publishers that those things came to be or if it was vindictive of a wider issue of mobile gaming that this is genuinely what mobile players want. I've been assured now thanks to the experts here that I was silly for assuming that the market-research and experts at EA and SE were good at their jobs, and that they are absolutely definitely right maybe that the mobile game formula isn't poison. We've got to the meat of that issue albeit there was a lot of misreading, putting words into people's mouths, refusal to engage in the other's arguement via the medium of a video with 5k likes and then finally a bit of patronising as the cherry on top. All in all a fun time and I now know to take DKM and FFATB as freak accidents that are representative of nothing. So a resolution was met on that issue that I ended up bringing up through extrapolating on your point.
Onto your point I can't say I'm too eager to play many ports on my phone, I have both the Xbox One and PS4 and if the game is on either of those ill get it on either of those. Still is a good option if one wants to reach a wider audience, one of my favourite game series is Ace Attorney and a lot of those have had mobile ports, albeit interactivity is limited in those games.
@Ralizah: good to know that you'll be there to stick up for Square-Enix for when Final Fantasy all the Bravest 2 is released.
Seriously though congratulations. You really are an aggravating person. You nearly made it through that without a patronising or insulting comment but slipped at the final hurdle. You stuck up for an AAA company though which you're clearly proud of so there's that I guess? Well done again. :/
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