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Topic: Unpopular Gaming Opinions

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Fizza
(profanity warning)

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Sunsy

Playing it recently, Modern Combat Blackout is not a bad Call of Duty alternative. Been having fun with it lately and I bought this back in 2019 when it was on sale.

Which leads me to this second unpopular opinion, I'm guessing, the Switch version is way better than the PC version, Modern Combat 5. Yeah, PC has better performance and free online (Switch version requires NSO), however, there's a lack of microtransactions on Switch and everything is unlocked by just playing. The coins for the "lootboxes" (in quotes because you don't buy them with real money) are earned by playing and leveling up.

Still like the PC version for when I'm on my PC, but these are reasons why I feel the Switch version is better, minus requiring NSO and being at 30FPS.

[Edited by Sunsy]

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Buizel

We don't need any more Pokemon remakes. These were a good idea for the first couple of gens, but I think with gens 4-5 we've got to a point where remaking the games (outside of a complete reimagining) wouldn't do too much to improve them. I think Game Freak / TCPi realise this and it's partly why BDSP got sidelined in favour of the more ambitious Legends Arceus.

Personally I'd much rather see enhanced ports of these games and, if we're to revisit the regions in new titles, games that reimagine the region in a similar way to Legends Arceus.

At least 2'8".

kkslider5552000

Buizel wrote:

We don't need any more Pokemon remakes. These were a good idea for the first couple of gens, but I think with gens 4-5 we've got to a point where remaking the games (outside of a complete reimagining) wouldn't do too much to improve them. I think Game Freak / TCPi realise this and it's partly why BDSP got sidelined in favour of the more ambitious Legends Arceus.

This is a nice way to say that BDSP was a lame remake that was far less aesthetically pleasing then a DS game.

I mean, I maybe agree with the concept that it didn't need a remake (at least by the time you get to Platinum) but that'd be more worth discussing if the remake was on par with previous remakes.

[Edited by kkslider5552000]

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Buizel

@kkslider5552000 I'm not here to defend BDSP (personally I'd rather play Platinum any day of the week), but I do imagine even a "good" remake of DPPt wouldn't have done much to improve on Platinum.

In gen 3 it made total sense to remake RBY by virtue of these being the first titles in the series on very limited hardware. The limitations of these games were very apparent only 3 gens into the series. Plus gen 3 had introduced many innovations to the gameplay experience such as natures, abilities, improved Pokemon storage, etc. Similar could be said when GSC were remade in the gen 4 engine.

I think when it came to remaking RSE we were already seeing diminishing returns. Sure, it was nice to see the games in 3D, and the new Pokemon, megas, fairy type and inclusion of the physical/special split were a nice way to mix up the Hoenn experience. But would I consider these the definitive version of these games? Eh, maybe? Emerald was already solid to begin with, only suffering from a few battle issues like the lack of physical/special split and poor movepools on some Pokemon.

When we get to DPPt I just don't really see how they could have improved much. This is still considered one of the best Pokemon generations to this day (well, ignoring Diamond and Pearl). I guess we could have benefited from inclusion of new Pokemon (which were annoyingly just ignored this time round) and fairy type? Doesn't seem that exciting to me.

[Edited by Buizel]

At least 2'8".

Ralizah

@kkslider5552000 @Buizel IMO, the primary function of these remakes is exposing a new audience to them. New fans constantly cycle into the Pokemon fandom, and as time wears on, fewer of them will have had the opportunity to play these games when they were new.

That's not to say these remakes shouldn't be better than they are, but I do think remakes are justifiable, even if they don't end up improving much.

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Buizel

@Ralizah Yeah I'll openly admit I'm probably incredibly biased as a Pokemon fan who's been playing since gen 1, with particular fondness for gens 3 and 4. I agree that remakes probably do more for new fans of the series than those who had played the original games, so I probably haven't been their target demographic for 20 years.

It's not that I don't want Game Freak / TCPi to revisit these games. It's just that personally, I'd rather see enhanced ports with a few tweaks and/or complete reimagining of regions rather than them attempt to make underwhelming remakes in a "modern" engine every few years.

[Edited by Buizel]

At least 2'8".

Anti-Matter

I thought Nexomon have some better things than Pokemon after I played for the first time.
In Pokemon games, you have to forget other skills to keep the 4 skills only, but in Nexomon you can keep all the learnt skill and you can set up to 4 different skills without forgetting them.
Gamefreaks, learn from this Nexomon feature.

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Pizzamorg

Given Nintendo's preservation of their history is so ass a lot of the time, I kinda appreciate remakes like BDSP. No, the game isn't a masterpiece or whatever, but unless you have the old console they came out on or are willing to pirate your games, this is the only way Nintendo give you access to this stuff. It sucks it has to come at them nickle and diming you a full price rerelease, but I'd rather they do this than not have it at all.

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Fizza

May's Theme in Guilty Gear Strive is an absolute BANGER.

I'm not quite sure how unpopular this is in the grand scheme of things since Strive's music is basically universally adored, but out of every single banger in the game, this one is the one I see the most people divided on. Which is a shame honestly because, while it may not be my favourite song in the game overall (Bridget, Happy Chaos and Melia my beloved), it's still an infectiously upbeat piece that perfectly captures the innocent chaos that is May and I love it for that

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TeaCatherine

@Fizza Funny you posted about this just as I was about to listen to some music from Strive, honestly in my opinion all the tracks kind of grow on you the more you listen to them even if you liked them to begin with. Personally, I like Necessary Discrepancy but as you said pretty much every track is excellent. Now, if only they'd port it to Switch (my computer sucks and I don't have a PS4/5.)

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VoidofLight

BDSP is superior to the OG Diamond and Pearl. Platinum is Superior to all of the Gen 4 games. I hate it when people act like BDSP is worse than the OG DP, since they don't get that the OG gen 4 is quite literally unplayable. The games are super slow and are extremely grindy. BDSP basically speeds up the grind and speeds up battles in general, making the games actually playable. The only thing I really think is fair criticism about the game is probably the art style stuff and the fact the game is missing Platinum's content, but other than that I think it's a really decent way of playing the OG Gen 4 games.

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blindsquirrel

If Sticker Star never happened Color Splash would be looked at as a solid game in the paper Mario series.

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VoidofLight

@blindsquarel Eh, I never liked Color Splash that much, despite not playing Sticker Star. The battle system is a hassle to deal with, given the cards and how thing cards are needed to even deal damage to the bosses. Music is good though.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

kkslider5552000

blindsquarel wrote:

If Sticker Star never happened Color Splash would be looked at as a solid game in the paper Mario series.

I think all three latter Paper Mario games would be better received if the other 2 didn't exist tbh. (well ok, I could see lowered expectations from the last two games making some people appreciate Origami King more)

I can say this as someone who both didn't entirely hate Sticker Star for what it was and stopped getting annoyed at Other M the moment the series as people wanted it to be was confirmed to not be dead. Now Other M is just a funny experiment.

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Snatcher

blindsquarel wrote:

If Sticker Star never happened Color Splash would be looked at as a solid game in the paper Mario series.

I actually agree with this, because we got a game before with a system a majority of people hated, it definitely didn’t help the other. A lot of the people I see that enjoyed color splash never played sticker star, and I gotta be honest, I would also hate the 2nd eatery if I didn’t enjoy a system before or got tired of it.

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Matt_Barber

My main gripe with Sticker Star was always the rather thin story, and Color Splash was a vast improvement on that score.

The sticker combat system was a bit slow and I'm not sad to see the back of it, but it hardly rendered either game unplayable. They're both relatively light on the RPG elements with barely any grinding required.

Matt_Barber

Buizel

I can't speak for Color Splash or The Origami King, but personally I think Sticker Star deserves all the hate that it gets, and is probably the single most disappointing Nintendo game I've ever played.

The problem is that the battle system relies so heavily on one-use limited resources (the stickers) that battling is ultimately discouraged. Why would I play a game where I'm essentially punished for playing it more? This is especially counter to most RPGs where battling is encouraged to level up your party.

This one factor absolutely destroys the gameplay loop and, regardless of anything else the game was trying to do, makes it utterly unplayable for me.

[Edited by Buizel]

At least 2'8".

Ralizah

Sticker Star was awful. I generally finish all of my games, even the ones I'm a bit iffy on, but I stopped playing SS after a few hours and listed it on Ebay the next day. That's how much I disliked it.

Here's my own unpopular opinion, though: The Origami King is one of the best games in the series. Second only to TTYD for me, because I preferred that game's sharper sense of humor, but in certain respects (music and level design, especially), TOK even shows it up.

Is it an RPG? No. And that's fine. People enjoy games all the time that don't reward you with exp for combat, and I don't hear people saying battles in those games are "pointless." Anyway, the game does a good job of making you feel stronger through the purchasing of stronger attacks with money, which you primarily get from battles. So the structure of engaging in turn-based battles to get stronger is still maintained in the end.

There's a lack of new species, but, honestly, after Super Paper Mario, IS needed to be reigned in a bit. And, I'll just say it: I think the core cast worked out well (Bobby was memorable, for example, and I reject the notion that he's less of an 'original character' just because they didn't slap a hat or moustache on him), and the game did a good job of utilizing the core set of characters throughout the story.

The story itself? Well-paced, and actually shockingly emotional throughout. Probably the closest a Nintendo game has come to making me cry since Super Mario Galaxy.

Currently Playing: Resident Evil Village: Gold Edition

Takoda

Sticker star is funnily enough one of those games I never hated as much as everyone else… purely because it was my first paper mario game and I was young with a lot of free time. I enjoyed just walking around the world but nowadays, I know I could never bring myself to replay it. Besides that, I know I’d probably dislike it significantly more today, because I got pretty irritated with color splash’s combat quirks at times, even though I also finished that one and the exploration was great. Origami king was really good, I had an absolute blast with that one. I’m still planning to go back to the OGs, 64 and thousand-year-door but they didn’t really immediately grab me at all, so I’m just waiting for the right mood to strike me to get through them. Same with Super, I’ve tried to avoid spoilers for that story for years because I want to find out how it ends for myself, since I heard that one’s plot is really good.

I keep buying fighting games for some reason, even though I barely got anyone to play against.

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