Fizza post about Wii U that can be bricked by itself for not being played for very long time made me worried and I have to pay more attentions with every single my video game machines to maintain their lifespan. 😨
@TheBigBlue
Oh, I have ever played Skylanders Spyro Adventure on PS3.
I still have the game and the figurines.
I need two more Skylanders games to complete my Skylanders collection : Trap Team and Giants.
@Anti-Matter Was forced to sell my figures a long time ago. I had every game, not the 3ds ones. They were so fun and it would be nice for them to come back sometime
@Eagly I've heard some of the DLC is nice, but yeah...not quite worth the price of admission yet in my eyes. I considered just picking it up as a message too, but I'd rather just invest more time into the game when there's a lot of new content vs. bits and pieces here and there.
I definitely buy the base Guido theory like you, but I do also suspend any beliefs that the thing the party fights in XC2 was Mayneth; likely a red herring. Again, hopefully the new story bit in the DLC is more detailed and answers this too.
In a similar vein I believe/hope the DLC will be a more polished version of XC3 like Torna. Your hypotheses are all plausible regarding the expansion, but we'll see what happens.
@MarioLover92 Ah yes, the Player's Guides! Can't believe I forgot they published those inhouse earlier on; I still have some old Pokemon ones in storage. Though the more recent guides I own were when game guide rights were picked up by Prima.
Gotta agree that the reskinned Doki Doki Panic does feel like a Mario game, albeit an unconventional one. It's way more enjoyable than the masochistic fest that is Lost Levels! XD I could probably do LL with ample restore point abuse, but I'm not sure if I wanna bother.
I'm 50 Shines in now. I spent almost an hour on the Hotel Delfino lobby secret level last night. All those rotating platforms can go pound sand...which would work in that level since there's plenty of it. In the FLUDDless levels especially, I feel like I'm occasionally fighting the game's physics, slight bugginess (I've clipped through a platform or two), and controls. At least I've learned how to backflip properly, which has helped. But why is there no long jump in this game? Agreed that it's weird that the Yoshis just dissolve in water.
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