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Topic: The Chit-Chat Thread

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Electricmastro

Using a strong warrior and having a black mage that knows Haste and Steel at the Peninsula of Power in Final Fantasy 1 makes things so much more bearable, at least for a first timer like me. Now if only I could find repels...

Backloggery. Now playing: 3D Dot Game Heroes, Donkey Kong, EarthBound Beginnings, Giana Sisters: Twisted Dreams, and Pac-Man Championship Edition DX+.

TOUGHDUDE94

I moved my I do not understand these new words to hear
so I feel like i do not understand any thing kids today say

TOUGHDUDE94

Switch Friend Code: SW-8517-4594-3400 | My Nintendo: TOUGHDUDE

DefHalan

andrew20 wrote:

I moved my I do not understand these new words to hear
so I feel like i do not understand any thing kids today say

Just google (with safe search on) what they say. That is normally how I figure that stuff out.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

TOUGHDUDE94

Electricmastro wrote:

I was scanning through the Wii Virtual Console list and found out that there's a TurboGrafx-16 game called Neutopia which is apparently very much like The Legend of Zelda on NES, but improved on. I might just buy it.

Untitled

I still waiting on turbo grafx 16 games to come to virtual console i know that the 3ds and wii u have them in japan but why not the US/NA region.

TOUGHDUDE94

Switch Friend Code: SW-8517-4594-3400 | My Nintendo: TOUGHDUDE

TOUGHDUDE94

DefHalan wrote:

andrew20 wrote:

I moved my I do not understand these new words to hear
so I feel like i do not understand any thing kids today say

Just google (with safe search on) what they say. That is normally how I figure that stuff out.

These kids make me feel old

TOUGHDUDE94

Switch Friend Code: SW-8517-4594-3400 | My Nintendo: TOUGHDUDE

DefHalan

andrew20 wrote:

DefHalan wrote:

andrew20 wrote:

I moved my I do not understand these new words to hear
so I feel like i do not understand any thing kids today say

Just google (with safe search on) what they say. That is normally how I figure that stuff out.

These kids make me feel old

Well going by the age on your profile, I would still consider you a kid.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

Socar

So I haven't gotten myself into RPG's on the 3DS except for Pokemon and Mario (not counting FE because its tactial RPG) mainly because while tempting, I always feel like to me atleast RPG's should be best on PC. My reason for this is that most of them are ridiculously long just for the main campaign alone. I always feel like its just best that RPG's unless they have their length like say around 30-40 hours long not like 50-60 hours flat. That should be in something for the consoles and PC's. This is one of the reason why Chrono Trigger does this right. It adds replay value while making the game extremely short and while this is a disappointment, it adds replayability because of it having branching paths.

That's the problem I have with RPG's in 3DS with the only exception being Dream Team which is the best RPG on the 3DS ever to me. Its length was decent and it didn't focus too much on the grinding aspect of it. Idk, maybe its just me but handhelds are designed to play on the go and I guess I'm a sucker to see that. I guess time will tell when a game like Dragon Quest on 3DS will show up, I might take back on what I said.... The same thing applies to me for the DS with Pokemon, Mario and Golden Sun just being the only RPGs. I guess Nintendo seems to understand how RPG's should work in handhelds to me atleast.

[Edited by Socar]

After so long...I'm back. Don't ask why

X:

CanisWolfred

@Artwark Most RPGs these days can last you over 100 hours just to see the credits. I wouldn't say that makes them best on PCs, but it does mean their major time investments. Most handheld RPGs actually lend themselves well to "go at your own pace" by letting you save anywhere, and you can always put the system to sleep if you need to. That said, if you don't want to spend mosre than 40 hours on a game, I can definitely understand that. Most RPGs have been this long since the end of the 8-bit era, and there's really no getting around the length problem anymore. The best you can ask for is that the pacing is good. It's rare that you have to grind in any RPG released after 1995, especially if you explore and don't run from a lot of battles. But too many games feel stretched out, especially near the end. That's why I rarely finish RPGs and usually drop them near the 2/3rds mark, even if they're exceptional. If you value completing your games, but don't have the time to play a game for hundreds of hours, RPGs definitely would not be a good choice for you.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Electricmastro

Tell me, what was going through the developers minds when planning the Dark Wizard's and Mindflayer's moves in Final Fantasy 1?

[Edited by Electricmastro]

Backloggery. Now playing: 3D Dot Game Heroes, Donkey Kong, EarthBound Beginnings, Giana Sisters: Twisted Dreams, and Pac-Man Championship Edition DX+.

CanisWolfred

Electricmastro wrote:

Tell me, what was going through the developers minds when planning the Dark Wizard's and Mindflayer's moves in Final Fantasy 1?

It was a product of the time, unfortunately. But yeah, I hated those guys. And they're not even the worst it gets...

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Electricmastro

CanisWolfred wrote:

Electricmastro wrote:

Tell me, what was going through the developers minds when planning the Dark Wizard's and Mindflayer's moves in Final Fantasy 1?

It was a product of the time, unfortunately. But yeah, I hated those guys. And they're not even the worst it gets...

Even in remakes such as Final Fantasy Origins, this could be improved on though.

Backloggery. Now playing: 3D Dot Game Heroes, Donkey Kong, EarthBound Beginnings, Giana Sisters: Twisted Dreams, and Pac-Man Championship Edition DX+.

CanisWolfred

Electricmastro wrote:

CanisWolfred wrote:

Electricmastro wrote:

Tell me, what was going through the developers minds when planning the Dark Wizard's and Mindflayer's moves in Final Fantasy 1?

It was a product of the time, unfortunately. But yeah, I hated those guys. And they're not even the worst it gets...

Even in remakes such as Final Fantasy Origins, this could be improved on though.

They fixed the glitches. That's the most Square-Enix's remakes have ever fixed.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Electricmastro

CanisWolfred wrote:

Electricmastro wrote:

CanisWolfred wrote:

Electricmastro wrote:

Tell me, what was going through the developers minds when planning the Dark Wizard's and Mindflayer's moves in Final Fantasy 1?

It was a product of the time, unfortunately. But yeah, I hated those guys. And they're not even the worst it gets...

Even in remakes such as Final Fantasy Origins, this could be improved on though.

They fixed the glitches. That's the most Square-Enix's remakes have ever fixed.

Having a Normal type of difficulty that's more so suited for a harder difficulty doesn't count as a glitch or issue that needs any sort of fixing?

Backloggery. Now playing: 3D Dot Game Heroes, Donkey Kong, EarthBound Beginnings, Giana Sisters: Twisted Dreams, and Pac-Man Championship Edition DX+.

CanisWolfred

Electricmastro wrote:

CanisWolfred wrote:

Electricmastro wrote:

CanisWolfred wrote:

Electricmastro wrote:

Tell me, what was going through the developers minds when planning the Dark Wizard's and Mindflayer's moves in Final Fantasy 1?

It was a product of the time, unfortunately. But yeah, I hated those guys. And they're not even the worst it gets...

Even in remakes such as Final Fantasy Origins, this could be improved on though.

They fixed the glitches. That's the most Square-Enix's remakes have ever fixed.

Having a Normal type of difficulty that's more so suited for a harder difficulty doesn't count as a glitch or issue that needs any sort of fixing?

1) No, not really. That was how the game originally played on the NES, but now with less glitches and attacks that automatically reroute to a living opponent if your original target dies. Trust me, the NES version was way worse.

2) The Origins version has an easy mode, so you really have no reason to complain. You cou;d've chosen that difficulty if you didn't want to deal with NES era difficulty (then again, why would you play an NES Era game if you didn't want to deal with its difficulty?)

3) Most Final Fantasy remakes don't fix anything. I think even Final Fantasy VI Advance still has some broken stats and a Blind status that doesn't work. They're usually cosmetic upgrades with terrible, needlessly frustrating bonus dungeons that offer game-breakingly powerful equipment as rewards tacked on. The only other attempt at improving the original games were Final Fantasy III (which was more a sidegrade than an improvement) and Final Fantasy IV DS (which looked like this). I guess what I'm trying to say is: They could've done worse. Because they have done worse, and will probably continue to do worse.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

nacho_chicken

Electricmastro wrote:

Tell me, what was going through the developers minds when planning the Dark Wizard's and Mindflayer's moves in Final Fantasy 1?

Lol, those aren't even bad. Prepare yourself for this:
Untitled

There's also one encounter where there's 8 of them. Have fun!

Jack of all trades, master of some

X:

Eel

I don't remember any of those enemies being unfairly hard...

Then again, since I have only played the PSP and GBA rereleases of FFI, I have only played the easy mode, I guess.

Talking about FF, I really hope they release the 3DS port-make here. I'd love to buy the same game a third time.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

nacho_chicken

Morpheel wrote:

I don't remember any of those enemies being unfairly hard...

Then again, since I have only played the PSP and GBA rereleases of FFI, I have only played the easy mode, I guess.

Talking about FF, I really hope they release the 3DS port-make here. I'd love to buy the same game a third time.

If you saw that formation in the original, it was pretty much an instant game over if your speed was lower than the monsters'. In later versions, they're not as bad, but your party is still going to get their world rocked.

Jack of all trades, master of some

X:

Eel

Maybe I just forgot about that formation. Unless it's rare enough.
I do remember those birds and their turn-to-stone spells/attacks though...

This reminds me that the DS remake of IV is super unfair and unnecessarily hard at times

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

nacho_chicken

Morpheel wrote:

Maybe I just forgot about that formation. Unless it's rare enough.
I do remember those birds and their turn-to-stone spells/attacks though...

That reminds me that the DS remake of IV is is super unfair and unnecessarily hard at times

Mind you, this is a hard-type hack, but [sic]COCTRICEs were nerfed. NERFED.

Jack of all trades, master of some

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