For those that don't know, sandbox games are games where you can do whatever you want, whereas in open world games, you can explore wherever you want. LittleBigPlanet and Scribblenauts are sandbox games, and Prototype 2 and Gravity Rush are open world games. However, Minecraft and Terraria are both open world and sandbox games, where you can explore and build whatever your heart desires!
Well the genre is relatively new seeing as it pretty much started with Minecraft. Terraria and Minecraft were both really fresh - and great games overall, so I'm interested to see what other gems are coming our way (You can expect a load of complete rip-off's though in the mean time. Minecraft already has quite a few).
Scribblenauts however wasn't (imo) a very good sandbox game. Levels were dull, missions were repetitive and a game where you can create anything becomes boring once you've tried all the main attractions. People will come to the game wanting to see God fight a Dinosaur defending a farm of zombies - but you can only see it all once before going 'meh'.
Having a game where you can 'do anything' is a great attraction - but Scribblenauts made the mistake of giving everything to the player from the start. Creative minecraft is less interesting than Survival - because you have everything from the start; but even then it's more interesting than Scribblenauts due to the building mechanic. Scribblenauts was just a museum of models for a game, and not a lot of fun.
Spider-man 2, I will never forget ye! Probably one of the greatest Spider-man games I have ever played, I don't think another Spider-man game will ever surpass Spider-man 2, none of the recent ones have, however saying that Spider-man 3 came pretty close in my opinion... the swinging action on the Wii was pretty fun, not gonna lie.
I love open world games when the problems of open world games don't get in the way too much (mainly being way too big to be consistently fun between missions or the apparent death of QA). I do approve of them existing considering the sometimes unfortunate lack of non-open world games nowadays that aren't almost painfully linear (blatantly staring at you, Nintendo...mostly because an FFXIII joke is too obvious). I honestly do think for the sake of good gameplay and fun that Arkham City has the best open world because it isn't large enough where I've been annoyed by the open world game problems. I almost want to say Xenoblade did an amazing job with it too but then I remember the nonsense I had to go through to find certain NPCs in a fairly small area.
Well the genre is relatively new seeing as it pretty much started with Minecraft.
You haven't been playing games for very long, have you?
What I was referring to was the subgenre that are Minecraft and Terraria. Ones where it is open world and a sandbox, but ones where the primary focus lies on construction and crafting everything you have in that world. While there have been games before Terraria and Minecraft that do this - it's only now become so popular.
I misspoke, but I thought that my point was pretty obvious given the games I was actually talking about. A bit of thought instead of "You must be new to playing games" and "HAHAHA no wrong" would go a long way.
I can't wait for this sandbox game! It's a sandbox game about burning toys! How much better does it get?
I read (well, I read half of) the Nintendo Power article about this game, and that's basically what it is; you put stuff in the fireplace and see what they do!
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Topic: Sandbox/Open World Game Lovers Unite!
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