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Topic: Games You Recently Beat?

Posts 1,241 to 1,260 of 3,906

klingki

I just finished Lifeless Planet, which I picked up on sale. Overall, it's not the best game in the world by any means, but I think it was pretty solid. It didn't review super well, so I have to say I was pleasantly surprised compared to what I expected. It got a 5/10 on this site, and while I can kind of agree with the reviewer's gripes, for me that stuff didn't matter that much. I'd probably give it a slightly-better 6 or 6.5 out of 10 (maybe 7 if I was feeling particularly generous).

The main issue for me was the slightly clunky jumping mechanics. Most of the game did not really require precise platforming, but there was a section or two that did, and it got a little frustrating. I get that you're in space, so the jumping should have some float to it, but I found it kind of hard to accurately judge your jump distance, and many times I actually landed on the intended platform, only to weirdly slide off because I ended up a bit too close to the edge.

Other than that, the story was good in general, though it has some weaknesses if you really start to think about it. The character model for the astronaut (the main character) was good, but the model for the other main character you frequently run into looks off. The environments were pretty nice, and I really enjoyed exploring them. Overall, I'm glad I did not buy this game at full price (I would not recommend it at that price point), but on sale for 50% or more off, it might be worth a shot if you enjoy exploration/walking sim/light puzzle & platform types of games.

klingki

NintendoByNature

Just finished cuphead on my first play through. Moments where i loved the game and moments where I wanted to delete it from my home page😉. But it all seriousness it was probabaly the hardest game I've beaten(not just played for a little while and gave up ). Only ahead of zelda 2 and zelda 2 was tough as nails for me. I feel like there were some cheap shots in the level that were definitely designed to make you fail, or in other words, no matter if you jump, duck or dash you were bound to take a hit which is kind of frustrating considering you only have 3 hits( 4 with a charm).

Other than the cheap shots and the game just being hard as hell , I actually enjoyed it alot. Love the animation, the music, the sound effects and my favorite part was that cuphead and mugman shoot out of their fingers. As hard as the game was, that light hearted nature and comic relief helped alot. You can tell these guys put alot of thought and effort into making this game as unique as possible. If you're a fan of run n gun, or platforming, and don't mind dying over and over, give this game a shot. It's probably a top 15 game for me on switch, maybe top 10, but I'd have to think about it a little more. 8.5/10

[Edited by NintendoByNature]

NintendoByNature

Ralizah

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

Diddy64

Just finished Zelda Breath of the Wild a second time (all Shrines, all Link's Memories, a bit more than 300 Korok Seeds and half of the Side Quests). Got to say the game's Hyrule Castle is one of the best dungeons of all Zelda dungeons.

Undergoing games:
Hyrule Warriors: Age of Calamity

NintendoByNature

Just finished yoshis crafted world. First yoshi game i ever finished and I shockingly loved it. More than I thought I would. Dont really feel like giving a full review but i loved it just as much Mario oddyssey in all honesty. Real talk 😊

NintendoByNature

RR529

Completed Onimusha Warlords (Switch) recently.

It's a bit rough around the edges in spots due to age, but it honestly had me hooked & had me wanting to go back for more every time I had to put it down. It had a fantastic atmosphere (I actually really dug the detailed pre-rendered environments, and I felt that with few exceptions, they still looked pretty sharp, at least on my 32" 720p TV), while the combat wasn't flashy by today's standards I found encounters with regular enemies to be engaging, it was nice to break up the action with the light puzzling elements (really, I quite enjoyed the whole "Metroidvania" structure of the game itself), and while the story is pretty standard, playing it in Japanese (with subtitles) really helped to bring me into it, given the theme. The only disappointment was that, aside from a couple exceptions, I wasn't too fond of the bosses (this is where the aged camera work really came into play). Still, I didn't find any of them too troubling (the last two maybe, but I had managed to find all health upgrades & stockpile the best medicine, so I was able to power through them), so not much of an issue in the end.

Definitely worth a look if you haven't played it before, especially if you like "Metroidvanias".

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

Vinny

Super Mário 3D World

It does look pretty good visually, and the level variety is much better than 3D Land.
There are many creative ideas, such as the Super Mario Kart inspired level and the shadow play one, but to me the linear design just makes the game feel somewhat limited. The boss fights were also 'meh' to me.

The upbeat jazz soundtrack is really good and I enjoyed the cat suit upgrade (it's actually making an appearance in Super Mario Maker 2)

[Edited by Vinny]

This blue eye perceives all things conjoined. The past, the future, and the present. Everything flows and all is connected. This eye is not merely seen reality. It is touching the truth. Open the eye of truth... There is nothing to fear.

PSN: mrgomes2004

Tyranexx

"Love your neighbor as yourself." Mark 12:31

Dogorilla

@Tyranexx I played Super Castlevania IV recently too. It was my first Castlevania game and I was expecting it to be unfairly difficult, but it actually had a fairly smooth difficulty curve. It did get very difficult towards the end (that bit with the spiky wheel thing chasing you up a vertical wall section was infuriating), but the save states on the SNES Classic stopped it from getting too frustrating so I really liked it overall.

Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music

Tyranexx

@Dogorilla This was also my first proper Castlevania game if you disregard a demo I played for Castlevania: Lords of Shadow - Mirror of Fate on the 3DS several years ago. I'm not ashamed to admit that I used save states as well; I avoided them for the most part at the beginning but found that they made progress less of a hassle before long.

I agree: the difficulty curve itself is fairly smooth and tolerable most of the time. Most of my frustration really came from running into things that I couldn't see just off-screen, then getting knocked off. Also apparently only doing so much as sneezing on spikes in this game is an automatic death. That section with the moving/rotating floors and spikes (same section with the spinning wheel, I believe) tested my patience. XD

To this game's credit, it's much, MUCH fairer than the somewhat similar Super Ghouls'n Ghosts.

[Edited by Tyranexx]

"Love your neighbor as yourself." Mark 12:31

KarateLuigi

I finished Pokémon Y yesterday, including the postgame episodes and it had me remember why I enjoyed X so much back then.

I really love the backstory and lore (the war, the whole thing with AZ and Floette and how it ties past and present together), the soundtrack is pleasant, Kalos is pretty and doesn't have any area I found downright grating (Lumiose City is a pain to navigate at first but I think it really captures the overwhelming feeling of being in a huge city for the first time and while Pokémon rides are awfully slow those sections aren't long), I absolutely love the player characters' designs, "older gen 'mon fatigue" wasn't as strong as with other entries, good starters, postgame that doesn't drag on (not a fan of postgame stuff), also it's low on the mandatory HM front.

That isn't to say the game's without issues and it's not my favourite Pokémon entry (that'd be B/W) but I've always had fond memories of it and that's been reestablished now.

Currently playing: ACNL, Pokémon Pearl, Pokémon Art Academy, Minecraft, Mario Tennis Aces
Sidegames: Super Kirby Clash, Overcooked 2, Kirby's Dream Land 3

Looking forward to: Luigi's Mansion 3, Pokémon Swish
Hyped for: ACNH

Magician

Anthem

Easily the worst Bioware developed game I've ever played.

I never thought I'd see the day when I would play an average Bioware game.

Switch Physical Collection - 1,540 games (as of January 28th, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

Ralizah

@Magician Was ME Andromeda above-average, in your opinion?

Currently Playing: The Hundred Line: Last Defense Academy (PC)

Magician

Ralizah wrote:

@Magician Was ME Andromeda above-average, in your opinion?

Haven't played it yet, and I doubt I will. I was one of the few folks who wasn't upset with how ME3 ended, pre-patch. I checked out on the franchise at that point. So I was spared that less than stellar experience.

However, I had assumed that ME Andromeda only suffered because it was allegedly developed by Bioware's "B" team. The "A" was working on Anthem. Knowing that, surely Anthem was going to be the better game, right? Unfortunately...not so much.

In my eyes, the old Bioware is dead and gone.

Switch Physical Collection - 1,540 games (as of January 28th, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

Ralizah

Title: Poochy and Yoshi's Woolly World

Platform: 3DS

What is it?: A 3DS port of a Wii U Yoshi platformer

Level of completion: Everything, apart from not watching all of the shorts. I will eventually, but it's not really content I'd say is crucial to game completion. Completing everything involves collecting all patches, all bundles of wool, all flowers, and getting to the end of all of the levels with full health. It also involves encountering all enemies, finding all secret paths, and, finally, completing the Wonderful World of Wool under all those conditions, the final unlockable level that's extra long and has no checkpoints.

What I liked:

  • Adorable and colorful visual design. Everything in this world looks like it has been hand-crafted, and the effect goes a long way toward giving this huge amounts of charm.
  • Excellent level design. There are plenty of alternate paths, hidden objects, and whatnot to access throughout the game. There is a great balance of linearity and openness throughout. Some of the levels are also surprisingly puzzle-heavy, which is not something I'm used to encountering in a 2D platformer.
  • A cool approach to difficulty and accessibility. While there's the usual easy mode that I didn't touch, there are also badges that you can purchase with in-game jewels that will make levels easier for you in some way. One badge might make all of your yarn balls larger. Another might make it where you can see invisible items. These are a great way to replay levels in different ways (and, if you're going for 100%, you'll likely be replaying these levels a LOT) and a good method for children to make certain challenging levels easier for them without nuking the difficulty across the board.
  • Adorable extras. One of the new additions in this 3DS re-release is a collection of 31 stop-motion animated shorts featuring Yoshi and Poochy. After each one, you're given an easy quiz about what you just watched and are rewarded if you get the answer right with more jewels that you can spend on badges. The really ingenious thing is how they unlock every 24 hours (after viewing the previously unlocked one), as this gives the player a big incentive to stay engaged with the game for a longer period of time.
  • Portability. This might seem like a weird thing to like in an inherently portable version of a game, but it's worth mentioning because I think this game only really shines in portable form. You'll be playing a lot of the same levels over and over while hunting for collectibles, and this is a much more enjoyable task on a pick-up-and-play handheld than it is on a home console that I need to clear TV time for. I already owned this on Wii U, but I finally picked up this 3DS version, and I think it was a pretty good decision, all things considered. This version is worth repurchasing just for its increased accessibility.
  • Creativity and Yoshi Designs. Like in the Wii U version, you can unlock different designs for your Yoshi as you progress through the game. Unique to this version, though, is being able to create your own Yoshi design. Not really anything I care about (I just stuck with Green Yoshi through the majority of the game), but it seems like a great inclusion for children.

What I disliked: Not much, really. Bosses are a bit easy and not up to the high standards of boss encounters in the best DKC games, but they still beat the pants off the boss fights you'd find in any 2D Mario game because they require some level of observation and problem-solving to defeat. Being a 3DS game, the photo-realistic yarn textures are much fuzzier and less detailed now, although, given the hardware, it's hard to really count this against he game. I suppose the presence of badges makes it tempting to cheat and make the game easier than it would otherwise be, but this is balanced by the fact that no single badge is going to make the entire game a cakewalk if you want to collect everything. The worst thing I can say about it is that there's no point in the game that I feel like it becomes singularly brilliant. Instead, it's just consistently polished and excellent, and I don't see that as a bad thing at all.

Final thoughts: A gorgeous, smooth, and consistently excellent platformer that succeeds on almost all levels. While it doesn't do anything to set new standards for the genre, it rivals Yoshi's Island and makes for a fantastic portable time-waster.

Score: 9/10

Currently Playing: The Hundred Line: Last Defense Academy (PC)

CanisWolfred

Magician wrote:

Anthem

Easily the worst Bioware developed game I've ever played.

I never thought I'd see the day when I would play an average Bioware game.

Calling Anthem "average" is an insult to average games. It's just plain bad, IMO. At least on the same level with Extinction.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Magician

CanisWolfred wrote:

Calling Anthem "average" is an insult to average games. It's just plain bad, IMO. At least on the same level with Extinction.

There are some redeeming qualities about Anthem. Unfortunately it's dragged down by poor choices in multiple areas such as the loot system, story, customization options, etc. Games like Borderlands and The Division do the looter-shooter genre more justice and it appears that Bioware ignored the example those games set and everything other looter-shooters did that came before Anthem.

But Anthem is a bad game? I can't agree. Anthem is a solid 6/10 in my book, a deeply flawed yet good game. Conversely games like the Switch ports of Ark: Survival Evolved and WWE 2K18 are what I would consider to be bad games.

[Edited by Magician]

Switch Physical Collection - 1,540 games (as of January 28th, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

CanisWolfred

@Magician I'd argue that there isn't a single redeeming quality in Anthem that isn't entirely superficial. Everything from the quest design, the gunplay, power scaling, world design, story, dialogue, pacing, UI, loot system, boss design, enemy AI - nothing in this game stands up to scrutiny, and even after a multitude of patches, it seems like they've only achieved the minumum level of playability you'd expect from a game you could buy on a store shelf. It's well known that the game was essentially slapped together in ~6 weeks, so it's not even surprising anymore what kind of state it launched in, and many of its problems will probably never be fixed, as too many of its problems are baked into the core of the game.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

NintendoByNature

Even though I beat bayonetta 2 a while back I went back and played bayo 1 for the 1st time. I actually loved it more than the 2nd one. Probabaly one of my favorite games actually. The whole outfit thing with Nintendo characters was really cool. I'd give it a solid 9 out of 10. Oh....and I'm on Dracula in castlevania the adventure so ill finish that tonight too

NintendoByNature

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