Here is a video explaining what you'd expect from Steel Diver.
TRAILER
There are three gameplay modes (one being multiplayer) that will be the offerings of Steel Diver
Naval Battle Mode
turn-based gridded strategy gam
unable to see your opponent's ships at the start
download play supported
two-player game
each player has a set of submarines, freighter ships and escort ships
submarines are the only ships that can enter enemy territory
escort ships can attack enemy subs who've crossed over
freighters can't engage in combat, and if all freighters are sunk it's game over
game starts by moving your subs into enemy territory
guess where enemy ships might be
map is marked in pink and yellow, which indicates areas that might have enemy ships
use sonar to get a better idea of where enemy ships are, but this also gives away your position
switches to periscope mode for attacks
If you end up being spotted, your submarine will come under attack by the enemy escort ships
Submarine mode
features 3 subs Manatee ND-01: Capable of firing torpedoes upwards. Blue Shark ND-03:Can fire two torpedos. Also has control for changing angle. Serpent ND-05: Has the most fire power, with four torpedoes.
leaks may form if you're hit by mines or torpedoes
this causes you to lose control of your submarine
use the stylus to touch the area that's leaking and plug the lea
Periscope mode
ships attack above and below water
sonar is best used for underwater enemies, since visibility is bad
I have to admit, the more I see this game, the more interesting it looks. I'm actually pretty excited to get the chance to review this one. Should be fun.
This game is pretty good and I think if it sells well, it might be one of those DS games to be good but only see a sequel or 2 Nintendogs Brain Age Electroplankton Rhythm Heaven Big Brain Academy Ivy the Kiwi
This game needs more friends. It does look pretty neat, I hope the core mechanics are good and it has multiple levels which I'm sure it will. Replay Value is my main concern with any Nintendo game.
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Yeah, I think steel diver looks O.K., but I'll have to wait for a review. Come on 3DS!
Yeah I'm going with what he says...looks interesting...but, I dunno yet. Got other games to deal with anyways, some of them aren't even 3DS related. xD
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Keep it PG-13-ish.
Although there are clear similarities, this is definitely not that type of game. Miyamoto said he wanted to create a simulation-type game rather than an action game. Even if Steel Diver isn't exactly "realistic," his intent was to create a game about controlling something large and slow using levers and knobs and such. That being said, as a fan of 2D shooters myself that game looks awesome.
I tried it in periscope mode at gdc. graphics are decent but controls felt funny. It wouldn't rotate the screen until you stopped the water holes that appear each time after being hit. It got annoying when every few seconds you get hit from behind and you don't even get a chance to fight back. It's not for me. Maybe the other modes are better but it'll take some convincing for me.
Note that 75% is still a good score, but I'm sure some are disappointed with that. I'm still waiting out for more detailed reviews before I take the bite. For me, this game seems like a slow paced tactical simulation/platforming game which I am interested in. I hope this game is more well received in the West.
This game had piqued my interest long before now, but it still seems to get more interesting the more I hear about it. We'll see...
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