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Topic: Bottom screen?

Posts 1 to 14 of 14

Turnip

Has anyone noticed that the bottom screen always has "3DS" on it instead of the game?
i know the bottom screen isn't 3d...
whats the use of the touch screen if there isn't anything on the bottom screen except "3DS"?

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citizenerased

the 3DS bit is interactive, you can drag it into the corners for all sorts of high scores

Edited on by citizenerased

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TLink9

It is just that they only
a. Want to show the top screen shot.
b. The bottom screen has not been developed yet.
c.Want to make sure that you are playing a 3DS.

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WaveBoy wrote:

Has anybody noticed that the 3DS's bottom screen is measured even smaller than that of the DS Lite's bottom screen? Weird.

no because i dont think anyone spends their day measuring DS screens

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KnucklesSonic8

WaveBoy wrote:

Has anybody noticed that the prototype 3DS's bottom screen is measured even smaller than that of the DS Lite's bottom screen? Weird.

Fixed.

KnucklesSonic8

MrWout

WaveBoy wrote:

Has anybody noticed that the 3DS's bottom screen is measured even smaller than that of the DS Lite's bottom screen? Weird.

According to the Nintendo factsheets it isn't, it is smaller than that of the DSi though if you meant that.
DS lite: 3 inch
DSi: 3,25 inch
3DS: 3,02 inch

MrWout

Cryptonic

KnucklesSonic8 wrote:

WaveBoy wrote:

Has anybody noticed that the prototype 3DS's bottom screen is measured even smaller than that of the DS Lite's bottom screen? Weird.

Fixed.

Done and done.

Wii :6638 - 2205 - 3294 - 3850
SSBB: 4812 - 5583 - 8961
3DS: 4038 - 6000 - 1698
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Marzipaz

WaveBoy wrote:

Has anybody noticed that the 3DS's bottom screen is measured even smaller than that of the DS Lite's bottom screen? Weird.

I'm glad It's like that I was tired of my games graphics being turned to by bigger screens, most people don't see that stretch but its kind a obvious to me. :/

Edited on by theblackdragon

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Olorin

Perhaps some games require the bottom screen to be static because the 3DS's full power is needed for the top screen. Or maybe the games are just too early in development to have much of a bottom screen.

ToastyYogurt

WaveBoy wrote:

I thought the DS Lite screens were 3.12 inches? That's what it at least says on a few sites incluing Wiki.

Wikipedia can be edited be edited by anyone, and some people don't get their facts straight and start putting nonsense up there. The DS and DS Lite have the same screen size, which is 3.00

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camarosquid

its just for display.

camarosquid

SteveW

Marzipaz wrote:

WaveBoy wrote:

Has anybody noticed that the 3DS's bottom screen is measured even smaller than that of the DS Lite's bottom screen? Weird.

I'm glad It's like that I was tired of my games graphics being turned to by bigger screens, most people don't see that stretch but its kind a obvious to me. :/

What do you even mean? I don't see how a smaller screen is going to prevent any kind of stretch, if the games are made for the system the should have the correct aspect ratio to begin with.

Edited on by SteveW

SteveW

Joeynator3000

I don't notice a stretch either....

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Birdman

WaveBoy wrote:

lol neither do I...
If anything, going from a DS Lite to a DS XL would look a tad more pixily because the resolution is the same size, yet it's being displayed on a much larger screen. If that's what he even means.

While stalking this board, this was exactly what was on my mind the entire time. Ultimately, Nintendo is probably fully aware of this problem and is probably solving it in the same way it did for the DS lite to DSi and DS lite to DSi XL. I don't see it being a problem at all.

Exactly.
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