While I will recommend carts, I say Professor Layton is the best out of the 3, because it's the only one I played (lol) and it had the best critical reception. The 3DS version is a traditional counterpart to a retail title, watered down with lower-res graphics, so I can't recommend that unless you don't want have and don't want a Wii U (I can see the Wii U version dropping in price soon). Paper Mario is really hit-or-miss it seems. It's probably best you try it somewhere first.
I need an honest gamer's opinion on the following 3DS games, I've read review after review and I just don't know:
Code of Princess
Heroes of Ruin
Rabbids Rumble
Style Savvy Trendsetters
Mario & Sonic at the London 2012 Olympic Games
Code of Princess is easily the best game out of that list. By miles. Get it. Now. Why are you still reading this? Go buy it! Wait...why haven't I bou-I just blew 5 bucks on a preorder I never picked up!! UUUGH!!
/rushes to store.
I need an honest gamer's opinion on the following 3DS games, I've read review after review and I just don't know:
Code of Princess
Heroes of Ruin
Rabbids Rumble
Style Savvy Trendsetters
Mario & Sonic at the London 2012 Olympic Games
Code of Princess
Not out here so can't help you on that one, but I'd imagine it'd be the best of the lot.
Heroes of Ruin
Ended up being a bit disappointing, more due to high expectations rather than anything else.
It was enjoyable enough, and I got a good 45 hours out of it in the end, so I guess I can't complain too much.
Worth getting for a cheap price.
Rabbids Rumble
Haven't played this either, because I haven't bought it, because it doesn't look that good.
Style Savvy: Trendsetters
I enjoy having a wide range of different games, so I quite enjoyed this.
Played it for about 14 hours over two days and really enjoyed it.
Haven't gone back to it since, but probably will at some stage.
Mario & Sonic at the London 2012 Olympic Games
Judging by the demo, this seems pretty crappy to me.
Once again, I haven't played the actual game though.
I need an honest gamer's opinion on the following 3DS games, I've read review after review and I just don't know:
Code of Princess
Heroes of Ruin
Rabbids Rumble
Style Savvy Trendsetters
Mario & Sonic at the London 2012 Olympic Games
I'm an honest gamer and I'd put off buying Code of Princess if I were you. It's a good looking game and the story mode is funny, but it's just too short. I think you might regret spending $40 on it.
You should try the demos for Style Savvy, Mario & Sonic at the London 2012 Olympic Games, and Heroes of Ruin if you haven't already.
Hmm... I'm thinking of getting either Crimson Shroud or Aeroporter. They both seem equally appealing, and I think the idea in Aeroporter is quite clever. Anyone who has both, which do you think I should get?
Hmm... I'm thinking of getting either Crimson Shroud or Aeroporter. They both seem equally appealing, and I think the idea in Aeroporter is quite clever. Anyone who has both, which do you think I should get?
lol, nice bump
anyway, they're both seriously niche games. Aeroporter is only for people who are excellent at time-management puzzles and multitasking, since it has a very demanding style of gameplay. There's nothing else quite like it, so just think of it as sorting constantly moving objects into colours, while more and more keep piling in and you can only move them up and down one row at a time. That was a horrible description
but anyway, if you get annoyed easily and can't multitask, don't get Aeroporter. You'll hate it. If you think you'd like that kind of challenge, get it if you like since it's not expensive. You'll probably still hate it.
Crimson Shroud is really quite neat for a downloadable RPG, but it's very complex and doesn't try to cater for everyone. If you've played tabletop games before, you might enjoy it. Otherwise, it all comes down to how much you like fantasy fiction and strategic, turn based battle systems. I haven't finished it yet, and I'm up to around 7 hours game time. I hear there's also a new game plus, so you'll definitely get your money's worth.
always thought I'd change to Gyarados after I turned 20 but hey, this is more fitting I guess. (also somebody registered under the original Magikarp name and I can't get back to it anymore orz)
Hmm... I'm thinking of getting either Crimson Shroud or Aeroporter. They both seem equally appealing, and I think the idea in Aeroporter is quite clever. Anyone who has both, which do you think I should get?
i don't have crimson shroud but i got aeroporter... it's pretty challenging for a puzzle game, i can say that its really hard to the point that you may feel annoyed for not getting the maximum combos or for losing money because of cancelled flights, but you can still redeem yourself in another try...and practice and practice your bag shuffling skills... It's frantic, requires you to look on both screens for latter levels, it uses gyro and mic and streetpass in some little ways. and some upgrades that you can use to ease your bag management operations... if i'll play it again, i'll play it to master my bag shuffling skills XD
Alright so here I am. After getting 3 Threads closed and being told to post here, I am here not asking for recommendations. (I understand what my older Threads say, this is about my older Threads) I am asking for gameplay differences. What are the gameplay differences between TwinBee and Xevious? They seem to be similar games and right away I cannot see a difference. So what are the differences in gameplay between these two games?
TwinBee has powerups, which can make the game very random — once you get them it's hard to die, but once you die it's hard to get the powerups before just immediately dying again, so you can suddenly lose a lot of lives rapidly. TwinBee only has 6 stages I believe vs 16 for Xevious, before the games start looping back on themselves. Xevious is extremely challenging, whereas TwinBee can be fairly easy if you get the powerups and don't screw up. I personally prefer Xevious for the challenge, but a lot of people find it too difficult — it was obviously designed to eat a lot of quarters in the arcade, but it definitely feels like a real accomplishment once you manage to make it through the 16 stages.
Alright so here I am. After getting 3 Threads closed and being told to post here, I am here not asking for recommendations. (I understand what my older Threads say, this is about my older Threads) I am asking for gameplay differences. What are the gameplay differences between TwinBee and Xevious? They seem to be similar games and right away I cannot see a difference. So what are the differences in gameplay between these two games?
[16:08] LordJumpMad Hides his gut with a griddle
[16:08] Reala: what ljm does for cash is ljm's business
[16:08] LordJumpMad: Gotta look good my my next game u_u
TwinBee doesn't only look easier but it also looks like there is less content. In the video above the TwinBee level was completed in a few minutes where the Xevious level was never completed, unless I missed it. There doesn't seem to be a big difference between Xevious and TwinBee, only difficulty and those power-up things that I think are a part in making TwinBee easier.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
The levels in Xevious run together. It pretty much plays like one gigantic level, with the end of a level acting more like a checkpoint. I've only completed the first 8 or 9 levels of Xevious though.
Also the 3D Classics of Xevious is based off the arcade version, while the 3D Classics of TwinBee is based off of the NES game (Meaning Xevious is going to look better).
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Just downloaded TwinBee (thanks to Club Nintendo), & I must say I like it much more than Xevious.
While still difficult, it's not frustrating like Xevious (although I can understand if you like that about Xevious). While Xevious is more advanced graphically, I enjoy TwinBee's art style more (especially some of the quirky enemies, like the flying knives). I personally think the 3D in TwinBee is better as well. The power ups in TwinBee are an absolute riot (wheras Xevious has none, I believe). TwinBee also has a boss at the end of each level (unlike Xevious, which still has bosses, but not every level).
As for the gameplay, they both play the same (Y to shoot, B to fire a ground shot), except for the added power ups in TwinBee. Although, as others have said, you'll want to keep your power ups (I had gotten up to level 5, accidentally got hit, & with only my base power I lost my remaining 5 lives very quickly). I've only tried 2 plays though, so I'm sure I'll get better the more I play.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
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