
Greetings – welcome to another edition of Box Art Brawl!
Last week, we looked at Disney's Magical Quest 3 Starring Mickey and Donald on the GBA, and it was a surprisingly close battle. In the end, Japan won with 42% of the vote. Europe came in second place with 30%, and North America bagged 27%.
This time, we're going back to the SNES to check out a rather deep cut: Weaponlord. Developed by Visual Concepts and published by Namco in 1995, it was a fighting game that received fairly mixed reception. It never received a sequel, though many believe that its mechanics would go on to inform the Soul Blade / SoulCalibur franchises.
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It's another duel this week as North America and Europe go head-to-head. So let's get to it.
Be sure to cast your votes in the poll below; but first, let's check out the box art designs themselves.
North America

With a large, imposing logo taking centre stage and an even larger and imposing character in the background (with a second kinda covered up by the logo), the North American design is pretty badass, indeed. We love the art style too – very '90s. In fact, we're kinda puzzled as to why it didn't sell so well with such a cool cover.
Europe

This is uhhh... different? Really nice use of colour on this one, actually. It stands out a lot. Though the decision to not feature any characters is admittedly a bit of an odd one. When it comes to movies and games, faces sell. There are no faces here. Unless you count the scary skull in the middle.
Which region got the best Weaponlord box art? (1,479 votes)
- North America

- Europe

Thanks for voting! We'll see you next time for another round of Box Art Brawl.





Comments 39
Yeah, definitely North America for me since it shows some characters and so the actual contents of the game unlike Europe - agree that the former is pretty cool, too!
NA is hard to read but the illustration is very cool. It’s the winner for me even though it’s far from perfect.
EU could have been better if they’d maybe just removed the banner and had just the clearer logo, larger on a black background. I don’t think you need characters and gameplay to set the tone (look at the NA and EU covers for Heavy Rain for a perfect example) and a logo like that on a clearer background would have drawn me in for sure.
Cool demon guy on the front will always be an eye catcher.
I'm not a fan of either honestly, but the European one is so bad that NA automatically wins.
They're both bad.
At least the European one's an interesting kind of terrible, the North American one's just boring in addition to also being bad.
North America. Design is very reminiscent of the time.
NA Looks like Simon Bisley, has done some amazing stuff over the years.
I’ve been meaning to play through Weaponlord on my Evercade. I like its visual style
I always liked the idea of Weapon Lord more than its actual execution, but I’ve had a bit of fun with it over the years.
I find that art pretty cool, I really don't understand why someone would vote EU there...
I voted NA, simply because it looks more interesting, and I honestly had to squint my eyes for half a minute to tell what was on the European cover. 😆
I… don’t like any of them.
Gosh... I really loved the old Ocean logo, it was so cool. Made me smile to see it again. I would still have to go for the NA cover, though!
Weaponlord! There's a fascinating game I forgot existed.
Unfortunately both of these boxes are kind of a mess IMO. Gonna be controversial and vote Europe.
How have I never heard of this gem before?
Anyways, US is better. Cool art and it conveys a fighting game. With the EU one, I'd expect a game like Populous, or Powermonger, or something... it's not a bad cover, it would pique my interest, but for the wrong genre.
Neither is great, but at least NA's cover has a subject. Is this even a contest?
Ahhh Weapon lord where you could juggle a defeated opponent indefinitely...almost a good game but the movement was way too slow. Still better than Ballz 3D and the music that you didnt want your parents hearing
NA isn't anything special but wow is that Europe cover trash.
"Play it on X Band"... What does that mean? =P
@J-Fox "XBAND" was a third-party adapter to play online on Super NES and Sega Genesis.
There's not much to Europe's cover and I can't say I find it to be particularly good. The NA cover is also not that good. I'm not sure that image makes the best cover image, but at least it's something interesting. My main gripe with the NA cover is the game title covers up the second character and that hurts the overall presentation. But at least I can play it on XBAND with an upside down red A for some reason. Ah, the '90s.
NA is my pick.
That European box is terrible. There seems to have been a weird trend in the 90s to put borders and pop-ins around everything to make the key art as small and as blemished as possible. And here we have a red & white banner pattern framing a picture of red & white banners which acts as a frame for another red & white banner. What a mess, it's amateur hour on the computer! Either go less-is-more with your logo, or more-is-more with the badass gigantic insect dude. Not just copy and paste the logo a bunch of times, then create another layer in photoshop and copy and paste it some more over the top!
@Zeugziumy I remember the X-Band. Just wonder if anyone ever used it and got it to work properly. (goes to youtube)
@J-Fox It was a dial-up modem that would make matches and then connect you directly. Weaponlord was the first game designed with XBAND in mind, IIRC. Other games, like Street Fighter II, Mortal Kombat, and Super Mario Kart, were reverse-engineered by XBAND developers at Catapult to work as well.
More details on GameFAQs!
@Olliemar28 "would go on to inform the Soul Blade / SoulCalibur franchises". "inform" sounds like an odd word choice.
But what I find amusing regarding WeaponLord was one means of promoting it. So, it seemed that Namco made a PV about its launch PS1 lineup and boasting about its Sony affiliation. They said that Sony called up "a very important business guy" at Namco because they need some "suck-janai" games. Within it, they ran a segment on WeaponLord specifically suggesting the viewer could take a potty break during it.
(I'm remembering that Saturn advertisement posted a month or two ago when Sega boasted about their arcade heritage over Sony. They of course didn't want to mention their rival Namco who was practically the answer on Sony's side. )
@Gamebits I read SNES Doom had a multiplayer mode exclusively on X-Band. I think that game might have been first, but they were the only two SNES games I believe were natively programmed to support the modem. The rest of the supported games Catapult (the company who ran X-Band) had to reverse-engineer and develop software patches in order to support (sadly the emulation community was too late. The patch data could have been collectively recovered from the onboard RAM of several modems, as each would retain the patch data for the last game played, but by the time an effort was made to preserve them, seemingly all batteries had died out.)
European one weirdly reminds me of killer instinct for some reason
EU sucks. i have no more to say on the matter
Weaponlord deserved better. I'd love a remake.
Man the perspective on this is very weird. At first you think he's trying to stab the monster in the chest or something, but actually the sword is going behind him somehow.
Honestly, this one should be labelled as a no contest. The North American variant takes the cake easily for me.
North America, the monster is cooler. Neither are very good.
NA cover's a bit of a mess, isn't it?
North American cover by far.
@wollywoo I don’t think this person has taken any anatomy classes. The arms are just random muscle sticks 😅
Box Art Brawls Current Total:
Europe: 104
Japan: 99
North America: 119
Australia and New Zealand: 1
...Gonna skip voting this week...
At first glance I thought the US cover looks amazing, but then I looked closer and…the positions and perspective of the sword and the monster’s arm really make no sense at all. How could they mess up that badly?
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