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September2017

  • Review Spin Master (Switch eShop / Neo Geo)

    Short but sweet arcade action

    The fiendish Dr. De Playne has taken Johnny’s treasure map and his girlfriend Mary. A globe-trotting adventure follows as you attempt to get both back, either by yourself or with the help of a friend who is given control of the identically handling Tom.  Despite featuring different characters and a more modern...

June2017

June2012

  • Review Tumble Pop (3DS eShop / GB)

    Tumble Pop and lock

    In the future, nests of hornets will be the least of pest control's worries. Tumble Pop is filled with strange beasts, from living skeletons to little grey aliens, manic clowns and Sweetums from The Muppets. In this arcade platformer, it's your job to clean them up with nothing more than a trusty – and presumably engine-powered...

December2011

  • Review Lock 'N Chase (3DS eShop / GB)

    Puzzle Pac-Man

    Data East had quite a few relatively unknown Game Boy games back in the day. Much BurgerTime Deluxe, released a few weeks ago, Lock 'N Chase is essentially a "sequel" to the original arcade game, with the same general gameplay but with many more levels and even a few new gameplay mechanics. If you've played the arcade game,...

November2011

  • Review BurgerTime Deluxe (3DS eShop / GB)

    A tasty treat

    When people think of Data East's games, they tend to think of Joe & Mac and Karnov, but one title that's just as much of a classic but never seems to get mentioned that often is BurgerTime. Originally debuting in arcades and being ported to many platforms, it was an endlessly looping, fast-paced game with six levels that required...

October2011

  • Review Side Pocket (3DS eShop / GB)

    Dead ball

    The great thing about the Virtual Console is that it allows people to experience games that they somehow missed out on the first go around and encourages discovery of forgotten and overlooked gems. The flip side is that not everything dug up has aged particularly well, like Data East's portable version of once-esteemed billiards game Side...

December2010

  • Review Magical Drop III (Virtual Console / Neo Geo)

    The pinnacle of the series

    With the recent release of Magical Drop II on the Virtual Console, Wii owners got the chance to experience one of the more enjoyable puzzlers available for the Neo Geo system and a game that's become quite popular among fans of the console over the years. Now SNK-Playmore has decided to up the ante and release the game's...

  • Review Karnov's Revenge (Virtual Console / Neo Geo)

    Karnov should stick to side-scrollers

    To say that there were a wealth of Street Fighter 2 clones during its reign of popularity in arcades would be an understatement, but none were quite as blatant as Data East's Karnov's Revenge. In fact, the game was so similar in many respects that it drew the ire of Capcom, not to mention a failed lawsuit...

  • Review Magical Drop II (Virtual Console / Neo Geo)

    As intense as it is addictive

    We've seen a wealth of "falling object" puzzlers since Tetris hit the scene in the 80's, some better than others. Data East's Magical Drop introduced a few new tricks to introduce a fun puzzler experience into arcades that turned quite a few heads during the time. As a follow-up, the company created two...

November2010

  • Review Spin Master (Virtual Console / Neo Geo)

    Not masterful, but still pretty good

    With probably about half of the Neo Geo's library of games consisting of fighting games, it's always nice to see another platformer for the system released on VC. In Spin Master, you take control of either Johnny or Tom as you try to recover five pieces of a lost treasure map and rescue Johnny's girlfriend. It's...

October2010

  • Review Street Hoop (Virtual Console / Neo Geo)

    Slam dunk or flagrant foul?

    While many of the other consoles of the time were receiving a good variety of basketball offerings, the Neo Geo system was relegated to just one. Data East's Street Hoop passed over the traditional basketball experience in favour of a more playground-esque 3-on-3 style, complete with backboard shaking dunks and a wealth...

August2009

  • Review Shadowrun (Super Nintendo)

    Computers and magic meet in this overlooked gem of an RPG

    Waking up in a morgue with amnesia it’s clear that your character, Jake Armitage, is having a bad day. Set in Seattle in the year 2050, Shadowrun is a cyberpunk RPG based on the pen and paper game of the same name. Having been gunned down in the streets you must uncover exactly what’s...

July2009

  • Review Rampage (NES)

    Is this monster mash worth all your quarters?

    Today people might look at Midway as the financial disaster that they are and chuckle. In the better days of arcades, however, Midway developed a number of hit arcade games including their hit Mortal Kombat series of fighters. While MK is likely their most famous effort, they also had some respectable...

July2007

  • Review Drop Off (Virtual Console / TurboGrafx-16)

    Brave five rounds of haunting, nightmarish dreams

    Drop Off is a paddle and ball game like Atari’s classic, Breakout. There is nothing bad about making a game like Breakout, games like Arkanoid did an excellent job of just that. The innovations in that game made for an addictive game experience. It’s a shame that the same cannot be said of Drop...

  • Review Silent Debuggers (Virtual Console / TurboGrafx-16)

    Oh bugger

    'Silent Debuggers' has to rank as one of the greatest names ever for a videogame. The first few minutes might convince you that this is a great game too. The funky intro music really sets the scene with style along with some nicely drawn anime style scenes. Welcome to the world of the debuggers, a duo of fearless bounty hunters tasked...

June2007

  • Review Bloody Wolf (Virtual Console / TurboGrafx-16)

    Rambo on the TG16

    Anyone familiar with Ikari Warriors, Mercs or Capcom's Commando will instantly recognise this style of run n' gun action. Yes it's another Rambo clone! That's not such a bad thing - guns, explosions and death is what we all want from our retro games right? The action is viewed from a pseudo overhead / side-on perspective which...